Difference between revisions of "Talk:Bethesda Tutorial Layout Part 1"

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imported>Catwheezle
(→‎Preview Errors: possible solutions.)
imported>Electrosheep
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... but for me, Click+Drag creates a selection box, like when click+dragging to select several icons on a Windows desktop. Clicking on the wall inside the Render Window deselects the object and I'm unable to move it. However, rightclick-dragging will rotate it. What am I doing wrong? --[[User:GregariousJB|GregariousJB]] 16:41, 8 February 2012 (EST)
... but for me, Click+Drag creates a selection box, like when click+dragging to select several icons on a Windows desktop. Clicking on the wall inside the Render Window deselects the object and I'm unable to move it. However, rightclick-dragging will rotate it. What am I doing wrong? --[[User:GregariousJB|GregariousJB]] 16:41, 8 February 2012 (EST)
Oh jeez. I got lucky and tried clicking "Enter Portal Mode", and now it works. I bet this problem is making a lot of newbies like me very frustrated. --[[User:GregariousJB|GregariousJB]] 16:47, 8 February 2012 (EST)
Oh jeez. I got lucky and tried clicking "Enter Portal Mode", and now it works. I bet this problem is making a lot of newbies like me very frustrated. --[[User:GregariousJB|GregariousJB]] 16:47, 8 February 2012 (EST)
Hmmm...that's very bizarre, as entering portal mode normally makes it so you can't select anything besides portals (which you learn about in the optimization part of this tutorial series). If you are getting a selection box, make sure the right object is selected, and when you see the normal mouse pointer turn into a cross, left click and drag should move it along the x and y axes.


== Pieces Don't Fit Together With "Snap To Grid" On ==
== Pieces Don't Fit Together With "Snap To Grid" On ==
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