Difference between revisions of "Talk:Bethesda Tutorial Layout Part 1"
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imported>OfftheRails |
imported>Kai (→Warning box text: new section) |
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:: It restores the preview window to a small size, or the object that it displays? | :: It restores the preview window to a small size, or the object that it displays? | ||
:: If the window, then it should be stretchable big again by click-dragging one corner of the window to stretch it larger. If the object, it *should* be positioning the object such that all parts of it fit within the viewport. It also positions it so that you are looking at it edge-on, so it may appear invisible. Using the controls described in [[Preview window]] should let you move it to be visible. --[[User:Catwheezle|Catwheezle]] 21:17, 21 February 2012 (EST) | :: If the window, then it should be stretchable big again by click-dragging one corner of the window to stretch it larger. If the object, it *should* be positioning the object such that all parts of it fit within the viewport. It also positions it so that you are looking at it edge-on, so it may appear invisible. Using the controls described in [[Preview window]] should let you move it to be visible. --[[User:Catwheezle|Catwheezle]] 21:17, 21 February 2012 (EST) | ||
== Warning box text == | |||
From the bottom of the article: | |||
{{WarningBox| | |||
'Creation-kit' has been having some slight problems with rendering objects from your mod into the real game, | |||
although this is a problem for some people. If you make a mod that has a Piece of Static objects in it, and then you save and upload, but when you go to test it out it is not there then the problem has occurred, currently there is not a fix to this, I will be looking for a way on avoiding this, or preferable fixing it. Hopefully Bethesda Game Studios. | |||
}} | |||
I'm aware of this bug having come across it myself, but this warning box is really hard to read. Anyone care to rewrite it? I don't know enough about the bug - probable causes, progress with a fix, work-arounds etc - to write it myself, so if anyone else could I think it would be a valuable piece of information. --[[User:Kai|Kai]] 17:33, 3 June 2012 (EDT) |