Difference between revisions of "Talk:Bethesda Tutorial Layout Part 1"

Jump to navigation Jump to search
imported>Lmstearn
imported>Lmstearn
Line 37: Line 37:
:It depends where the mouse pointer is when you start. If it's over the void, it'll draw a selection box. Try putting it over the piece you want to move. [[User:OfftheRails|OfftheRails]] 16:21, 21 March 2012 (EDT)
:It depends where the mouse pointer is when you start. If it's over the void, it'll draw a selection box. Try putting it over the piece you want to move. [[User:OfftheRails|OfftheRails]] 16:21, 21 March 2012 (EDT)


::Let's start again: The tutorial talks about NorRmSmWallSide01 and the description of Fig 5 is NorRmSmCorIn01 lined up with NorRmSmWallSide01 but in actual fact it's NorRmSmCorIn01 lined up with NorRmSmWallFront01. No matter. With my config, the snap-to-grid turned on works, but to get it to appear fitting correctly, rotate the construct to match the perspective in FIG 5. A bit fiddly. Enter Portal mode doesn't seem to have any effect here.--[[User:Lmstearn|Lmstearn]] ([[User talk:Lmstearn|talk]]) 2014-11-02T06:06:23 (EST)
::Let's start again: The tutorial talks about NorRmSmWallSide01 and the description of Fig 5 is NorRmSmCorIn01 lined up with NorRmSmWallSide01 but in actual fact it's NorRmSmCorIn01 lined up with NorRmSmWallFront01. No matter. With my config, the snap-to-grid turned on works, but to get it to appear fitting correctly, rotate the construct to match the perspective in FIG 5. A bit fiddly, but it seemed that the first piece was put on with snap-to-grid off. And for some strange reason the dragged in objects were all 1156 on the Z axis. Enter Portal mode doesn't seem to have any effect on object duplication here.--[[User:Lmstearn|Lmstearn]] ([[User talk:Lmstearn|talk]]) 2014-11-02T06:06:23 (EST)


== Pieces Don't Fit Together With "Snap To Grid" On ==
== Pieces Don't Fit Together With "Snap To Grid" On ==
Anonymous user

Navigation menu