Difference between revisions of "Talk:Bethesda Tutorial Scenes"

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imported>Nemesis
(Created page with " == Extra Credit == Can someone hint without too much spoilers how to make Bendu greet Gilfre different depending on time of day? Guess one way is placing timer check with Get...")
 
imported>Mr6
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Can someone hint without too much spoilers how to make Bendu greet Gilfre different depending on time of day?
Can someone hint without too much spoilers how to make Bendu greet Gilfre different depending on time of day?
Guess one way is placing timer check with GetCurrentTime, but would require 3 different phases in the scene which seems wrong? Another way I guess might be with a scene where the greet only trigger if they should come within a specific distance (with package template of some kind). --[[User:Nemesis|Nemesis]] 09:16, 15 February 2012 (EST)
Guess one way is placing timer check with GetCurrentTime, but would require 3 different phases in the scene which seems wrong? Another way I guess might be with a scene where the greet only trigger if they should come within a specific distance (with package template of some kind). --[[User:Nemesis|Nemesis]] 09:16, 15 February 2012 (EST)
:: I would like to know this as well. GetCurrentTime does seem like the way to go, but it is unclear to me what the range is of the variable that is returned. Is time a number between 1-24? 0-1? And should the function be ran on Subject? --[[User:Mr6|Mr6]] 10:22, 16 February 2012 (EST)
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