Difference between revisions of "Talk:Explosion"

Jump to navigation Jump to search
285 bytes added ,  04:15, 16 February 2012
imported>Dragoonwraith
(→‎Spawn Projectile: I can't figure out how to use)
imported>Cscottydont
Line 13: Line 13:
::Having a Beam-Beam set up seemed to cause the original Projectile to simply continue, ignoring the Explosion altogether. I didn't see any "bouncing".
::Having a Beam-Beam set up seemed to cause the original Projectile to simply continue, ignoring the Explosion altogether. I didn't see any "bouncing".
::[[User:Dragoonwraith|<span style="font-family: Oblivion; size=2;">D</span>ragoon <span style="font-family: Oblivion; size=2;">W</span>raith]] [[User_talk:Dragoonwraith|<span style="font-family: Oblivion; size=2;">TALK</span>]] 21:42, 23 January 2012 (EST)
::[[User:Dragoonwraith|<span style="font-family: Oblivion; size=2;">D</span>ragoon <span style="font-family: Oblivion; size=2;">W</span>raith]] [[User_talk:Dragoonwraith|<span style="font-family: Oblivion; size=2;">TALK</span>]] 21:42, 23 January 2012 (EST)
Something else to note: The "ChainLightningExplosion" used by the Chain Lightning spell is the only explosion I've found with the Chain checkbox checked.  This explosion has "NONE" listed in its Spawn Projectile box.
<br>[[User:Cscottydont|Cscottydont]] 04:15, 16 February 2012 (EST)
Anonymous user

Navigation menu