Difference between revisions of "Talk:List of Animation Variables"
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imported>FR dZastrX |
imported>FR dZastrX m |
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There are animations variables not only in 0_master.hkx, but also in other .hkx files, '''AND''' for each kind of actor race ( chicken, wolves, etc... ) | There are animations variables not only in 0_master.hkx, but also in other .hkx files, '''AND''' for each kind of actor race ( chicken, wolves, etc... ) | ||
For playable characters races only, I made here a full dump, including a few more vars and allowing to understand better the role of some, in case it could be useful for anyone : | For playable characters races only, I made here a full dump, including a few more vars and allowing to understand better the role of some, in case it could be useful for anyone : | ||
'''***************************** 0_master.hkx''' | '''***************************** 0_master.hkx''' | ||
Speed , | |||
Direction , | Direction , | ||
TurnDelta , | TurnDelta , | ||
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IsBleedingOutTransition | IsBleedingOutTransition | ||
'''***************************** 1hm_behavior.hkx''' | '''***************************** 1hm_behavior.hkx''' | ||
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IsBleedingOutTransition | IsBleedingOutTransition | ||
'''***************************** 1hm_locomotion.hkx''' | '''***************************** 1hm_locomotion.hkx''' | ||
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bAllowRotation | bAllowRotation | ||
''' | |||
***************************** bashbehavior.hkx | '''***************************** bashbehavior.hkx''' | ||
blendFast , | blendFast , | ||
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iIsInSneak , | iIsInSneak , | ||
iRightHandType | iRightHandType | ||
'''***************************** blockbehavior.hkx''' | '''***************************** blockbehavior.hkx''' | ||
Line 393: | Line 397: | ||
RotMax | RotMax | ||
'''***************************** bow_direction_behavior.hkx''' | '''***************************** bow_direction_behavior.hkx''' | ||
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IsSneaking , | IsSneaking , | ||
bPerkQuickShot | bPerkQuickShot | ||
'''***************************** horsebehavior.hkx''' | '''***************************** horsebehavior.hkx''' | ||
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bNoHeadTrack , | bNoHeadTrack , | ||
IsMoving | IsMoving | ||
'''***************************** idlebehavior.hkx''' | '''***************************** idlebehavior.hkx''' | ||
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bBlendOutSlow , | bBlendOutSlow , | ||
bMotionDrivenDialogue | bMotionDrivenDialogue | ||
'''***************************** magicbehavior.hkx''' | '''***************************** magicbehavior.hkx''' | ||
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IsInCastState , | IsInCastState , | ||
IsCastingDual , | IsCastingDual , | ||
'''***************************** mt_behavior.hkx''' | '''***************************** mt_behavior.hkx''' | ||
Line 655: | Line 664: | ||
bHumanoidFootIKEnable , | bHumanoidFootIKEnable , | ||
bWantCastVoice , | bWantCastVoice , | ||
'''***************************** shout_behavior.hkx''' | '''***************************** shout_behavior.hkx''' | ||
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iMagicEquipped , | iMagicEquipped , | ||
currentDefaultState , | currentDefaultState , | ||
'''***************************** sprintbehavior.hkx''' | '''***************************** sprintbehavior.hkx''' | ||
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weaponSpeedMult , | weaponSpeedMult , | ||
iSyncSprintState | iSyncSprintState | ||
'''***************************** staggerbehavior.hkx''' | '''***************************** staggerbehavior.hkx''' | ||
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bAllowRotation , | bAllowRotation , | ||
IsPlayer | IsPlayer | ||
'''***************************** weapequip.hkx''' | '''***************************** weapequip.hkx''' |