Difference between revisions of "User talk:Electrosheep"

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315 bytes added ,  08:47, 29 February 2012
imported>Electrosheep
(→‎Retexture Tutorial: new section)
imported>Electrosheep
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You will need to unpack the mesh (3D model) and the corresponding texture file for it. Meshes are found in the BSA files that can be found, for example here: '''C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Meshes.bsa'''. The texture files are found in '''Textures.bsa'''.
You will need to unpack the mesh (3D model) and the corresponding texture file for it. Meshes are found in the BSA files that can be found, for example here: '''C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Meshes.bsa'''. The texture files are found in '''Textures.bsa'''.


Wow. I just figured out a huge mess I got myself into. I figured I would set nifskope to open .nif files by default (so that I could just double click a nif and wala). However, DO NOT DO THIS UNDER ANY CIRCUMSTANCES!!!! Fire up nifskope, then click load, then select your nif, or else you will not have textures!!!


=To Be Contiuned...=
=To Be Contiuned...=
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