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TechAngel85 (talk | contribs) (→Water Properties: Added Open Sound, Material, Displacement, and Linear Velocity descriptions. Corrected some spelling errors.) |
TechAngel85 (talk | contribs) (→Notes) |
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= Notes = | = Notes = | ||
* Enabling water damage will disable water splashes. | * Enabling water damage will disable water splashes. | ||
* '''Wind Direction''': Texture is not rotated, but rather the texture coordinates are scrolled based on the 360 degree vector direction. What this means is, users have to build any direction of the wave patterns into the height-map if some sort of actual directional movement is desired. (e.g. Users wouldn't want waves built on the Y-axis to scroll along the Y-axis causing the waves to appear to move sideways. Instead users would want them to scroll on the perpendicular X-axis so they appear to be moving forward in 3D space.) | |||
[[Category:WorldData]] | [[Category:WorldData]] | ||
[[Category:Object Classes]] | [[Category:Object Classes]] | ||
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