Difference between revisions of "SplineTranslateToRef - ObjectReference"

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Grammar
(Adding a form of info, regarding fall damage)
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A movement speed parameter (afSpeed) of 1 is extremely slow - nearly imperceptible to the human eye.  Starting at a an afSpeed of 100 and working up or down towards the desired speed is recommended.   
A movement speed parameter (afSpeed) of 1 is extremely slow - nearly imperceptible to the human eye.  Starting at a an afSpeed of 100 and working up or down towards the desired speed is recommended.   


When using Actors the height difference between starting point and endpoint does still take fall damage into account. For instance: When gliding down between the higher point A to a lower point B at a lower speed, the height difference between those two can be counted as fall damage, when reaching point B.  
When using Actors the height difference between starting point and endpoint does still take fall damage into account. For instance: When gliding down between the higher point A to a lower point B at even a low speed, the height difference between those two can be counted as fall damage, when reaching point B. (At least in Fallout 4)


== See Also ==
== See Also ==
4

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