Difference between revisions of "SetScale - ObjectReference"

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→‎Notes: Changed crash warning to indicate the version of Skyrim this was reported from.
imported>Thynar
(→‎Notes: Changed crash warning to indicate the version of Skyrim this was reported from.)
 
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* Using SetScale() doesn't change an object reference's collision information. A known exception is for unloaded actors. Collision will continue to occur with the reference as if it were its original size.
* Using SetScale() doesn't change an object reference's collision information. A known exception is for unloaded actors. Collision will continue to occur with the reference as if it were its original size.
** This is in contrast to the Creation Kit's Scale option, which does rescale a preplaced reference's collision mesh.
** This is in contrast to the Creation Kit's Scale option, which does rescale a preplaced reference's collision mesh.
* Calling this function repeatedly over a short span of time may cause a crash to desktop.
* Calling this function repeatedly over a short span of time may cause a crash to desktop for the 32bit version of Skyrim(v1.9.32) aka "Oldrim".


== See Also ==
== See Also ==
*[[ObjectReference Script]]
*[[ObjectReference Script]]
*[[GetScale - ObjectReference]]
*[[GetScale - ObjectReference]]
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