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DavidJCobb (talk | contribs) (The removed content referred to animation variables on actors' top-level graphs, not any specific sub-graphs.) |
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Jake.SetSubGraphFloatVariable("fBlendTime", 1.0) | Jake.SetSubGraphFloatVariable("fBlendTime", 1.0) | ||
</source> | </source> | ||
== Notes == | |||
* Examination of vanilla meshes and scripts suggests that [[ArmorAddon|ArmorAddon]]s and [[Art Object|Art Object]]s can have behavior graphs, and that these are treated as "sub-graphs" for the actors the meshes are attached to. This script function is used to modify the values of animation variables on these sub-graphs. | |||
== See Also == | == See Also == | ||
*[[Actor Script]] | *[[Actor Script]] | ||
*[[PlaySubGraphAnimation - Actor]] | *[[PlaySubGraphAnimation - Actor]] | ||
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