SetSubGraphFloatVariable - Actor: Difference between revisions

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(The removed content referred to animation variables on actors' top-level graphs, not any specific sub-graphs.)
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Jake.SetSubGraphFloatVariable("fBlendTime", 1.0)
Jake.SetSubGraphFloatVariable("fBlendTime", 1.0)
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== Notes ==
* Examination of vanilla meshes and scripts suggests that [[ArmorAddon|ArmorAddon]]s and [[Art Object|Art Object]]s can have behavior graphs, and that these are treated as "sub-graphs" for the actors the meshes are attached to. This script function is used to modify the values of animation variables on these sub-graphs.


== See Also ==
== See Also ==
*[[Actor Script]]
*[[Actor Script]]
*[[PlaySubGraphAnimation - Actor]]
*[[PlaySubGraphAnimation - Actor]]
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