Difference between revisions of "Category talk:Getting Started"

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added several of these to the page.
imported>Ebonweaver
imported>Catwheezle
(added several of these to the page.)
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== Create save file that following tutorials refer to. ==
Under "Creating Your First Plugin," the following section should be modified:
Under "Creating Your First Plugin," the following section should be modified:


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Following this part, a sentence should be added which reads:  
Following this part, a sentence should be added which reads:  


"Save a file called testquest.esp."
"Save a file called testquest.esp." {{unsigned|IcyDeadPeople|23:51, 21 January 2012‎}}


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: Added. --[[User:Catwheezle|Catwheezle]] 05:01, 21 February 2012 (EST)
 
== Update.esm ==


"Double-click to select Skyrim.esm for load - indicated by an "X" in the box on the left - and select "OK"."
"Double-click to select Skyrim.esm for load - indicated by an "X" in the box on the left - and select "OK"."


This should also include the Update.esm, shouldn't it?
This should also include the Update.esm, shouldn't it? {{unsigned|IONDragonX|21:06, 7 February 2012}}


: If I remember correctly, Update.esm is hard-coded to always be loaded, even if not selected. At least, I'm pretty confident that's true for Skyrim itself. I'd assume it's also true for the Creation Kit
: If I remember correctly, Update.esm is hard-coded to always be loaded, even if not selected. At least, I'm pretty confident that's true for Skyrim itself. I'd assume it's also true for the Creation Kit
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:: Joel seems to be indicating that Update.esm is magically included when you load Skyrim.esm so no concern should be needed.  Indeed if you try to load Update.esm it generates additional errors from what you normally see.  I would think however Bethesda should clean all this up so it's more clear and less concerning.  Why does the CK feel the core game files are full of errors?  Why show the other esm when you don't want people to select it?  Why not load the esm files by default and save that step entirely?  The operation could be a lot smoother, and the tool could be a lot cleaner, and if there are errors in the core esm, why aren't they being fixed?  As I recall the community created tool for Oblivion was much smoother than this, opened each data file in it's own windows (so you could SEE what was in a mod...), would show you the same formid across all open data files, etc.  At least the CK has the render window, that's swank.
:: Joel seems to be indicating that Update.esm is magically included when you load Skyrim.esm so no concern should be needed.  Indeed if you try to load Update.esm it generates additional errors from what you normally see.  I would think however Bethesda should clean all this up so it's more clear and less concerning.  Why does the CK feel the core game files are full of errors?  Why show the other esm when you don't want people to select it?  Why not load the esm files by default and save that step entirely?  The operation could be a lot smoother, and the tool could be a lot cleaner, and if there are errors in the core esm, why aren't they being fixed?  As I recall the community created tool for Oblivion was much smoother than this, opened each data file in it's own windows (so you could SEE what was in a mod...), would show you the same formid across all open data files, etc.  At least the CK has the render window, that's swank.


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== Plugin folder location ==


Does the plug-in need to be saved to a specific location?  When I attempt to save 'test.esp' in any arbitrary location it gives me an error window with "File Error" in the title, and "Invalid Directory" inside the window.   
Does the plug-in need to be saved to a specific location?  When I attempt to save 'test.esp' in any arbitrary location it gives me an error window with "File Error" in the title, and "Invalid Directory" inside the window.   
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:"Plug-ins are stored in the Skyrim\Data folder."
:"Plug-ins are stored in the Skyrim\Data folder."
[[User:Yesurbius|Yesurbius]] 19:53, 8 February 2012 (EST)
[[User:Yesurbius|Yesurbius]] 19:53, 8 February 2012 (EST)
:: Added. --[[User:Catwheezle|Catwheezle]] 05:01, 21 February 2012 (EST)


== Savegame before testing the plugin? ==
== Savegame before testing the plugin? ==
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I think it might be a good idea somewhere in these tutorials to advice creating/using a savegame from before the plugin is loaded, as saving/loading during creating and testing the plugin will get buggy/wrong and confusing --[[User:Nemesis|Nemesis]] 15:36, 11 February 2012 (EST)
I think it might be a good idea somewhere in these tutorials to advice creating/using a savegame from before the plugin is loaded, as saving/loading during creating and testing the plugin will get buggy/wrong and confusing --[[User:Nemesis|Nemesis]] 15:36, 11 February 2012 (EST)
:You can coc from the main menu for faster testing. Your character will be level 1 with a set of iron armor, an iron sword, a few potions, and some other basic items. --[[User:Syneris|Syneris]] 16:27, 11 February 2012 (EST)
:You can coc from the main menu for faster testing. Your character will be level 1 with a set of iron armor, an iron sword, a few potions, and some other basic items. --[[User:Syneris|Syneris]] 16:27, 11 February 2012 (EST)
:: Added. --[[User:Catwheezle|Catwheezle]] 05:01, 21 February 2012 (EST)


== Updating steam to be able to install the creation kit ==
== Updating steam to be able to install the creation kit ==


When I went to install it, there WAS no creation kit listed. Apparently you may have to update the steam client itself to a newer version. Which I did, and it was then available. However I did have to google for that, and so I think it would be appropriate to mention it. [[User:Lgpmichael|Lgpmichael]] 23:20, 11 February 2012 (EST)
When I went to install it, there WAS no creation kit listed. Apparently you may have to update the steam client itself to a newer version. Which I did, and it was then available. However I did have to google for that, and so I think it would be appropriate to mention it. [[User:Lgpmichael|Lgpmichael]] 23:20, 11 February 2012 (EST)
:: Added. --[[User:Catwheezle|Catwheezle]] 05:01, 21 February 2012 (EST)


== Could someone apply the box templates to this page? ==
== Could someone apply the box templates to this page? ==
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