Difference between revisions of "ActorValueInfo Script"

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334 bytes added ,  16:25, 24 December 2014
→‎SKSE Member Functions: added GetCurrentValue, GetBaseValue, GetMaximumValue
imported>CraftySentinel
m (→‎Actor Value IDs: Just removed UNKNOWN NAME so people don't get confused over if they can use it or not)
imported>Terra Nova2
(→‎SKSE Member Functions: added GetCurrentValue, GetBaseValue, GetMaximumValue)
Line 80: Line 80:
*Returns perks from the skill into the specified FormList, ''akActor'', ''unowned'' and ''allRanks'' are used for filtering, with ''unowned'' being whether ''akActor'' has the perk and ''allRanks'' returning all ranks of the perk, ''unowned'' also applies to this.
*Returns perks from the skill into the specified FormList, ''akActor'', ''unowned'' and ''allRanks'' are used for filtering, with ''unowned'' being whether ''akActor'' has the perk and ''allRanks'' returning all ranks of the perk, ''unowned'' also applies to this.


'''Float [[GetCurrentValue]](Actor ''akActor'')'''
* Same as '''[[GetActorValue - Actor]]'''(Convenience function)
'''Float [[GetBaseValue]](Actor ''akActor'')'''
* Same as '''[[GetBaseActorValue - Actor]]'''(Convenience function)
'''Float [[GetMaximumValue]] (Actor ''akActor'')'''
* Returns the maximum value for the actor value.


== Actor Value IDs ==
== Actor Value IDs ==
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