Difference between revisions of "AddForm - LeveledItem"

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4 bytes removed ,  03:19, 4 April 2012
imported>JustinOther
imported>JustinOther
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== Notes ==
== Notes ==
*Currently (v1.5.26.0), forms added to leveled items in this manner will not persist in save games, unlike [[AddForm - FormList]]. This can be demonstrated or even exploited with the below code, allowing a jury rigged GetGameLoaded().
*Currently (v1.5.26.0), forms added to leveled items in this manner will not persist in save games, unlike [[AddForm - FormList]]. This can be demonstrated or even exploited with the below, a jury rigged GetGameLoaded() function.
<source lang="papyrus">Bool Function GetGameLoaded(LeveledItem akLeveledItem = None, Form apItem = None, ObjectReference akContainer = None)
<source lang="papyrus">Bool Function GetGameLoaded(LeveledItem akLeveledItem = None, Form apItem = None, ObjectReference akContainer = None)
         akContainer.AddItem(akLeveledItem, 1, True)
         akContainer.AddItem(akLeveledItem, 1, True)
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         EndIf
         EndIf
EndFunction</source>
EndFunction</source>
== See Also ==
== See Also ==
*[[LeveledItem Script]]
*[[LeveledItem Script]]
*[[Revert - LeveledItem]]
*[[Revert - LeveledItem]]
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