Difference between revisions of "Animation Events"
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→Movement & World Interaction Events: added sprinting anim events
imported>Terra Nova2 (→Movement & World Interaction Events: Added some walking, turning and jumping events, I meant to add a while back. May need to retest again later.) |
imported>Terra Nova2 (→Movement & World Interaction Events: added sprinting anim events) |
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*When the player turns to the right, slowly: '''turnRightSlow''' | *When the player turns to the right, slowly: '''turnRightSlow''' | ||
*When the player turns to the right, fast: '''turnRightFast''' | *When the player turns to the right, fast: '''turnRightFast''' | ||
'''Sprinting Animation Events''' | |||
*When the camera zooms in: '''StartAnimatedCameraDelta''' | |||
*The above is followed by: '''attackStop''' | |||
*Moment you begin to sprint: '''tailSprint''' | |||
*For each step the right foot takes while sprinting: '''FootSprintRight''' | |||
*For each step the left foot takes while sprinting: '''FootSprintLeft''' | |||
*When the camera zooms out: '''EndAnimatedCamera''' | |||
*When sprinting is over: '''EndAnimatedCameraDelta''' | |||
**StartAnimatedCameraDelta, EndAnimatedCamera, and EndAnimatedCameraDelta, apparently are not valid events, as they don't send events to [[OnAnimationEvent - Form|OnAnimationEvent]] |