Difference between revisions of "Animation Events"
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→Weapon Animation Events
imported>Terra Nova2 (→Bows: Placed some anims that sent events in bold. Format also changed to allow bold formatting.) |
imported>Terra Nova2 |
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Line 125: | Line 125: | ||
**'''SoundPlay.WPNBowNockSD''' | **'''SoundPlay.WPNBowNockSD''' | ||
**'''BowZoomStop''' | **'''BowZoomStop''' | ||
**arrowAttach | **'''arrowAttach''' | ||
**SoundPlay.WPNBowPullLPM | **SoundPlay.WPNBowPullLPM | ||
**'''bowDrawStart''' | **'''bowDrawStart''' | ||
Line 133: | Line 133: | ||
**'''BowRelease''' | **'''BowRelease''' | ||
**'''arrowRelease''' | **'''arrowRelease''' | ||
**tailCombatIdle | **'''tailCombatIdle''' | ||
**AttackWinStart | **'''AttackWinStart''' | ||
**bowEnd | **'''bowEnd''' | ||
**attackStop | **'''attackStop''' | ||
**tailCombatIdle | **tailCombatIdle | ||
**HeadTrackingOn | **HeadTrackingOn | ||
**tailCombatState | **'''tailCombatState''' | ||
**BowZoomStop | **BowZoomStop | ||
**bowReset | **'''bowReset''' | ||
**arrowDetach | **'''arrowDetach''' | ||
**attackStop | **attackStop | ||
Line 267: | Line 267: | ||
attackStop | attackStop | ||
</source> | </source> | ||
== Movement & World Interaction Events == | == Movement & World Interaction Events == |