Difference between revisions of "Animation Events"

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4 bytes added ,  13:26, 18 October 2014
m
→‎Weapon Animation Events: Covered all anim events for bows that can sent events.
imported>Terra Nova2
imported>Terra Nova2
m (→‎Weapon Animation Events: Covered all anim events for bows that can sent events.)
Line 179: Line 179:
**bowDrawStart
**bowDrawStart
**InitiateWinBegin
**InitiateWinBegin
**InitiateWinEnd
**'''InitiateWinEnd'''
**SoundStop.WPNBowPullLPM
**SoundStop.WPNBowPullLPM
**BowDrawn ;-> Only actives on a full draw
**'''BowDrawn''' ;-> Only on a full draw
**tailCombatIdle
**tailCombatIdle
**SoundStop.WPNBowPullLPM
**SoundStop.WPNBowPullLPM
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