Difference between revisions of "Bethesda Tutorial Creation Kit Interface"

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Applying "NewFeature" template.
imported>Cipscis
(Undo revision 27074 by Jsharris1229 (talk))
imported>Catwheezle
(Applying "NewFeature" template.)
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*'''Category List''' Below the filter are the many categories of base objects. Advanced users may wish to use the "All" Category and filter to more quickly access items, but for this tutorial we'll manually specify the locations of objects needed.
*'''Category List''' Below the filter are the many categories of base objects. Advanced users may wish to use the "All" Category and filter to more quickly access items, but for this tutorial we'll manually specify the locations of objects needed.
*'''Based Object List''' On the right of the window are the various base objects you can browse, edit and (usually) place in the Render Window.
*'''Based Object List''' On the right of the window are the various base objects you can browse, edit and (usually) place in the Render Window.
::{|style="border-collapse: separate; border-spacing: 0; border-width: 1px; border-style: solid; border-color: #000; padding: 0"
{{Template:NewFeature|The Creation Kit now features the option to open multiple Object Windows, which can be handy for advanced users. Simply right-click on the Object Window and "Create New Object Window"}}
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|style="border-style: solid; border-width: 0"|[[Image:NewFeature.jpg|48px]]
|style="border-style: solid; border-width: 0"|The Creation Kit now features the option to open multiple Object Windows, which can be handy for advanced users. Simply right-click on the Object Window and "Create New Object Window"
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::{|style="border-collapse: separate; border-spacing: 0; border-width: 1px; border-style: solid; border-color: #000; padding: 0"
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