Difference between revisions of "Bethesda Tutorial Creation Kit Interface"

Jump to navigation Jump to search
→‎Concealing Objects: Restart? No, just Alt-1!
imported>Catwheezle
(→‎Manipulating Objects: added a couple of sections that I personally was cursing and wishing had been added in the basics tut when I learned this stuff.)
imported>Catwheezle
(→‎Concealing Objects: Restart? No, just Alt-1!)
Line 88: Line 88:
{{ProTip|For many Render Window keys, the window must be active (its title bar is not greyed out). If another window, like Cell View, is selected instead, then the key will do nothing. So if you select an item in the cell view, you then have to click on the titlebar of the Render Window - clicking within the Render Window would change your selection! Then, your keypress should work.}}
{{ProTip|For many Render Window keys, the window must be active (its title bar is not greyed out). If another window, like Cell View, is selected instead, then the key will do nothing. So if you select an item in the cell view, you then have to click on the titlebar of the Render Window - clicking within the Render Window would change your selection! Then, your keypress should work.}}


If you feel you have completely messed up which items are ghosted and which are not, and you cannot be bothered to fix it, simply saving, quitting, and reloading will resolve the problem: the Creation Kit does not remember which items were ghosted in your mod.
If you feel you have completely messed up which items are ghosted and which are not, you can press '''"Alt-1"''' to return all items to their normal visible, clickable state.


==Manipulating Objects==
==Manipulating Objects==
Anonymous user

Navigation menu