Difference between revisions of "Bethesda Tutorial Dialogue"
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→Scripting Dialogue: This seems to have been removed at some point, but is in the pic and trailing </code> just hung there
imported>DeeDawg m (→Try It Out: Added a notice of the v1.7 dialogue "bug".) |
imported>RJC (→Scripting Dialogue: This seems to have been removed at some point, but is in the pic and trailing </code> just hung there) |
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Line 129: | Line 129: | ||
In the End field, enter this script command: <br /> | In the End field, enter this script command: <br /> | ||
<code>GetOwningQuest().SetObjectiveDisplayed(10)<br> | |||
GetOwningQuest().SetStage(10)</code> | GetOwningQuest().SetStage(10)</code> | ||