Difference between revisions of "Bethesda Tutorial Layout Part 1"
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Bethesda Tutorial Layout Part 1 (edit)
Revision as of 15:26, 7 February 2012
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=Kits= | =Kits= | ||
The majority of spaces in Skyrim are created using "kits". These kits are composed of pieces of environment art designed to be used together to create a wide variety of spaces, and are instrumental to our ability to create the large number of areas in the game with the flexibility to keep things fresh and experiment with gameplay, while minimizing the amount of custom art | The majority of spaces in Skyrim are created using "kits". These kits are composed of pieces of environment art designed to be used together to create a wide variety of spaces, and are instrumental to our ability to create the large number of areas in the game with the flexibility to keep things fresh and experiment with gameplay, while minimizing the amount of custom art that needs to be created. | ||
One heavily used kit in Skyrim is the "Ancient Nord Ruin" kit. Because most players will be very familiar with the kit, we'll be using it for the first phase of our layout in this tutorial. Some other examples of the kits available are the the Cave Kit and the Imperial Fort Kit. | One heavily used kit in Skyrim is the "Ancient Nord Ruin" kit. Because most players will be very familiar with the kit, we'll be using it for the first phase of our layout in this tutorial. Some other examples of the kits available are the the Cave Kit and the Imperial Fort Kit. |