Difference between revisions of "Bethesda Tutorial World Hookup"

Jump to navigation Jump to search
m
imported>Loop not defined
imported>Lmstearn
Line 51: Line 51:
==Naming your cell and placing a Map Marker==
==Naming your cell and placing a Map Marker==
[[image:LokirsTombMapMarker.jpg|left|thumb|Map Marker placed and Link-Ref'd to an XMarkerHeading for better Fast Travel Placement of the player.]]
[[image:LokirsTombMapMarker.jpg|left|thumb|Map Marker placed and Link-Ref'd to an XMarkerHeading for better Fast Travel Placement of the player.]]
The last thing you want to do is name your cell, and place a [[Map Marker]] so the player can discover it.   
The last thing you want to do is name your cell, and place a [[Map Marker]] so the player can discover it on a subsequent visit to the location.   


To name the cell just right click on your cell in the '''Interiors''' cell list in the '''Cell View''' window and click '''Edit'''.  Click the '''Interior Data''' tab and then type "'''Lokir's Tomb'''" in the '''Name''' text box.  Click '''OK''' and your dungeon will now have a name while in game.
To name the cell just right click on your cell in the '''Interiors''' cell list in the '''Cell View''' window and click '''Edit'''.  Click the '''Interior Data''' tab and then type "'''Lokir's Tomb'''" in the '''Name''' text box.  Click '''OK''' and your dungeon will now have a name while in game.
Anonymous user

Navigation menu