Difference between revisions of "Class"

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No change in size ,  07:27, 6 April 2012
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imported>DreamKing
imported>Keris
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*'''Full Name:''' A label to identify the class. Not displayed in game.
*'''Full Name:''' A label to identify the class. Not displayed in game.
*'''Auto-Calc Other:'''
*'''Auto-Calc Other:'''
** '''Recharge''' is not used. If '''Training''' is marked, this NPC is a Skill Trainer, and can train the player in the selected skill to the selected maximum value.
** '''Recharge:''' Not used.  
** '''Bleedout Default:''' If the Actor is Essential or Protected, and their health falls below this ratio, they enter the Bleedout state and drop to one knee until their health recovers. This is typically set to 0.1, which means that Bleedout occurs when the Actor's health falls below 10%.
** '''Training:''' If checked, this NPC is a Skill Trainer, and can train the player in the selected skill to the selected maximum value.
* '''Bleedout Default:''' If the Actor is Essential or Protected, and their health falls below this ratio, they enter the Bleedout state and drop to one knee until their health recovers. This is typically set to 0.1, which means that Bleedout occurs when the Actor's health falls below 10%.
*'''Voice Points:''' The pool of 'Voice Points' the Actor has for Shouts. Has no effect if the Actor has no Shouts.  
*'''Voice Points:''' The pool of 'Voice Points' the Actor has for Shouts. Has no effect if the Actor has no Shouts.  
*'''Description:''' Not displayed in the game.
*'''Description:''' Not displayed in the game.
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