Difference between revisions of "Creating a Weapon Mount"
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→Known Issues
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== Known Issues == | == Known Issues == | ||
* If a weapon is laying on the ground instead of being mounted on a weapon mount, just leave the room (cell) and come back. | * If a weapon is laying on the ground instead of being mounted on a weapon mount, just leave the room (cell) and come back. | ||
* Once you have synchronized the placement of the Weapon Plaque and the Activator a Player might not be able to retrieve the weapon. To resolve that just move the Activator 10.0 in front of the Weapon Plaque. So if the X cord for the Weapon Plaque is 492.0, then make the X Cord of the Activator 482.0/472.0 depending on which way it's facing. This also seems to resolve the issue where once a Player places a Weapon on the Plaque it is located off in mid air quite a ways away from the Weapon Plaque. Doing this will not make the weapon appear to be sitting in mid air in front of the Weapon Plaque. | |||
This does not resolve the same issue using WeaponRackCOALeftPlayerHouse, WeaponRackCOARightPlayerHouse, and WeaponRackCOAMidPlayerHouse and their corresponding triggers. | |||
[[Category:Tutorials]] | [[Category:Tutorials]] | ||
[[Category:Community Tutorials]] | [[Category:Community Tutorials]] |