Difference between revisions of "User:DavidJCobb"
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imported>DavidJCobb m (ID'd problem.) |
imported>DavidJCobb m (→Progress made) |
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* My code appears to be able to reliably convert Skyrim Euler rotations to rotation matrices and back again. | * My code appears to be able to reliably convert Skyrim Euler rotations to rotation matrices and back again. | ||
** | ** There are edge-cases that need to be identified and fixed. Currently working on improving debugging... | ||
* My code appears to be able to reliably convert rotation matrices to axis-angles and back again. | * My code appears to be able to reliably convert rotation matrices to axis-angles and back again. | ||
* My code appears to be able to reliably convert axis-angles to quaternions, and to convert quaternions to rotation matrices. | * My code appears to be able to reliably convert axis-angles to quaternions, and to convert quaternions to rotation matrices. |