Difference between revisions of "EquipItem - Actor"
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→Notes: no LeveledItem
imported>SarthesArai m (→Notes: tweak) |
imported>SarthesArai (→Notes: no LeveledItem) |
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*Armor equipped while in [[OpenInventory - Actor|OpenInventory]] or pick-pocketing dialogues will not be visible on the actor until the dialogue is ended. Calling the SKSE function [[QueueNiNodeUpdate - Actor|QueueNiNodeUpdate]] straight after calling EquipItem can force the actor to draw the new equipment immediately. | *Armor equipped while in [[OpenInventory - Actor|OpenInventory]] or pick-pocketing dialogues will not be visible on the actor until the dialogue is ended. Calling the SKSE function [[QueueNiNodeUpdate - Actor|QueueNiNodeUpdate]] straight after calling EquipItem can force the actor to draw the new equipment immediately. | ||
*The abPreventRemoval flag does not prevent removal by the functions UnEquipAll and RemoveAllItems. It does prevent removal when using EquipItem(OtherItem). | *The abPreventRemoval flag does not prevent removal by the functions UnEquipAll and RemoveAllItems. It does prevent removal when using EquipItem(OtherItem). | ||
*EquipItem does not work with [[LeveledItem|leveled items]]. | |||
== See Also == | == See Also == |