Difference between revisions of "Faction"

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949 bytes added ,  13:34, 16 February 2012
Some extended info on Buy/Sell lists and checkbox.
imported>Thepal
imported>Sirtaj
(Some extended info on Buy/Sell lists and checkbox.)
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*'''Radius:''' How close the merchant needs to be to the set location.
*'''Radius:''' How close the merchant needs to be to the set location.


*'''Vendor Buy/Sell List:''' What type of goods the merchant will sell.
*'''Vendor Buy/Sell List:''' What type of goods the merchant will sell. This is usually a FormList with a set of keywords. The merchant will buy and sell any items which are tagged with keywords contained in this list. A number of such formlists are already available for you to use (and indeed are used by existing merchants) - they are prefixed with "Vendor".


*'''Merchant Container:''' Sets what container the merchant will sell goods from.
*'''Not Buy/Sell''' This negates the vendor buy/sell list mentioned above. That is, the merchant will buy and sell items that DO NOT match the buy/sell list. This is useful, for example, when creating a vendor that buys everything except a few items, such as a pawnbroker might. The pawnbroker Belethor in Whiterun uses VendorItemsMisc as the buy/sell list, and has this checked so that he buys and sells everything except the one or two types in the VendorItemsMisc (namely, keys and things that are explicitly tagged not sellable).
 
*'''Merchant Container:''' Sets what container the merchant will sell goods from. Note that a vendor will not sell items in this container unless they also match the vendor's buy/sell list mentioned above.


(for more information on creating Merchants, see the [[Creating a Merchant]] tutorial)
(for more information on creating Merchants, see the [[Creating a Merchant]] tutorial)
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