Difference between revisions of "User:DavidJCobb/Rotation Library"

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whoops, that shouldn't have been -1
imported>DavidJCobb
m (→‎Changelog: formatting fix)
imported>DavidJCobb
(whoops, that shouldn't have been -1)
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== Changelog ==
== Changelog ==
;8/26/2014
;8/26/2014 7:30pm EST
:I appear to have successfully fixed issues that arose when converting rotation matrices to axis angles, when the resulting axis-angle had an angle of exactly 180.
:I appear to have successfully fixed issues that arose when converting rotation matrices to axis angles, when the resulting axis-angle had an angle of exactly 180.


Line 118: Line 118:
       Int iIterator = 0
       Int iIterator = 0
       While iIterator < 3
       While iIterator < 3
         Int iIndex = (iLargestIndex - 1) * 3 + iIterator
         Int iIndex = iLargestIndex * 3 + iIterator
         If iIterator != iLargestIndex
         If iIterator != iLargestIndex
             fOutput[iIterator] = fOutput[iIterator] * Sign(afMatrix[iIndex])
             fOutput[iIterator] = fOutput[iIterator] * Sign(afMatrix[iIndex])
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