Difference between revisions of "Quest Script"
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imported>Thingy Person |
imported>CraftySentinel m (→Member Functions: Fixed Typos) |
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|[[IsStopping- Quest|Bool '''IsStopping | |[[IsStopping- Quest|Bool '''IsStopping'''()]] | ||
|Returns whether this quest is currently not enabled anymore but still shutting down. | |Returns whether this quest is currently not enabled anymore but still shutting down. | ||
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|[[IsStopped- Quest|Bool '''IsStopped | |[[IsStopped- Quest|Bool '''IsStopped'''()]] | ||
|Returns whether this quest is currently fully stopped. | |Returns whether this quest is currently fully stopped. | ||
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|[[SetCurrentStageID - Quest|Bool ''' | |[[SetCurrentStageID - Quest|Bool '''SetStage'''(Int ''aiStage'')]] | ||
|Alias of SetCurrentStageID(). | |Alias of SetCurrentStageID(). | ||
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Revision as of 23:20, 29 October 2013
Extends: Form Script
Script for the manipulation of quests.
Definition
ScriptName Quest extends Form
Member Functions
Function | Description |
---|---|
CompleteAllObjectives() | Completes all a quests objectives. |
CompleteQuest() | Flags this quest as completed. |
FailAllObjectives() | Flags all quest objects as failed. |
Alias GetAlias(Int aiAliasID) | Obtains the Alias attached to this quest associated with the specified ID. |
Int GetCurrentStageID() | Obtains the highest completed stage on this quest. |
Int GetStage() | Alias for GetCurrentStageID(). |
Bool GetStageDone(Int aiStage) | Alias for IsStageDone(). |
Bool IsActive() | Is this quest "active"? (Tracked by the player). |
Bool IsCompleted() | Returns whether this quest is completed or not. |
Bool IsObjectiveCompleted(Int aiObjective) | Obtains whether the specified objective is completed or not. |
Bool IsObjectiveDisplayed(Int aiObjective) | Obtains whether the specified objective is displayed or not. |
Bool IsObjectiveFailed(Int aiObjective) | Obtains whether the specified objective is failed or not. |
Bool IsRunning() | Returns whether this quest is currently running or not. |
Bool IsStageDone(Int aiStage) | Checks to see if the specified stage is done or not. |
Bool IsStarting() | Returns whether this quest is currently enabled but not running yet. |
Bool IsStopping() | Returns whether this quest is currently not enabled anymore but still shutting down. |
Bool IsStopped() | Returns whether this quest is currently fully stopped. |
Bool ModObjectiveGlobal(Float afModValue, GlobalVariable aModGlobal, Int aiObjectiveID, Float afTargetValue, Bool abCountingUp, Bool abCompleteObjective, Bool abRedisplayObjective) | Mods a global variable in a threadsafe way. Optional parameters allow automatic redisplay and completion (or failure) of a quest objective using this global variable. |
Reset() | Resets this quest. |
SetActive(Bool abActive) | Sets or clears this quest as "active". (Tracked by the player) |
Bool SetCurrentStageID(Int aiStageID) | Sets the quest to the requested stage, returning true if it succeeded. |
SetObjectiveCompleted(Int aiObjective, Bool abCompleted) | Sets whether the specified objective is completed or not. |
SetObjectiveDisplayed(Int aiObjective, Bool abDisplayed) | Sets whether the specified objective is displayed or not. |
SetObjectiveFailed(Int aiObjective, Bool abFailed) | Sets whether the specified objective is failed or not. |
Bool SetStage(Int aiStage) | Alias of SetCurrentStageID(). |
Bool Start() | Starts this quest. |
Stop() | Stops the quest. |
Bool UpdateCurrentInstanceGlobal(GlobalVariable aUpdateGlobal) | Updates the value for the given global for the quest's current instance. |
SKSE Global Functions
Function | Description |
---|---|
Quest GetQuest(String editorID) | Returns the Quest with the specified editor id. |
SKSE Functions
Function | Description |
---|---|
String GetID() | Returns the editor ID of the Quest. |
Int GetPriority() | Returns the priority of the Quest. |
Int GetNumAliases() | Returns the number of aliases associated with the Quest. |
Alias GetNthAlias(Int index) | Returns the specified alias associated with the Quest. |
Alias GetAliasByName(String name) | Returns the editor ID of the quest. |