Form Script
Revision as of 04:00, 24 October 2013 by imported>CraftySentinel (Formatting Change)
Native base script for every form in the game.
Definition
ScriptName Form
Properties
None
Global Functions
None
Member Functions
Function | Description |
---|---|
Int GetFormID() | Returns this form's form ID. |
Int GetGoldValue() | Returns this form's value in gold. |
Bool HasKeyword(Keyword akKeyword) | Returns if this form has the specified Keyword attached. |
Bool PlayerKnows() | Is the "Known" flag set on the form? |
RegisterForAnimationEvent(ObjectReference akSender, String asEventName) | Registers this form to receive the specified animation event from the specified object. |
RegisterForLOS(Actor akViewer, ObjectReference akTarget) | Registers this form to receive gain and lost LOS events between the viewer and the target. |
RegisterForSingleLOSGain(Actor akViewer, ObjectReference akTarget) | Registers this form to receive a single LOS gain event when the viewer sees the target. |
RegisterForSingleLOSLost(Actor akViewer, ObjectReference akTarget) | Registers this form to receive a single LOS lost event when the viewer loses sight of the target. |
RegisterForSingleUpdate(Float afInterval) | Registers this form to receive a single update event in the specified time. |
RegisterForSingleUpdateGameTime(Float afInterval) | Registers this form to receive a single update event in the specified number of game hours. |
RegisterForSleep() | Registers this form to receive sleep events for when the player goes to sleep or wakes up. |
RegisterForTrackedStatsEvent() | Registers this form to receive tracked stats events for when tracked stats are updated. |
RegisterForUpdate(Float afInterval) | Registers this form to receive update events with the specified interval, or changes the update interval. |
RegisterForUpdateGameTime(Float afInterval) | Registers this form to receive update events with the specified interval in game time hours, or changes the update interval. |
StartObjectProfiling() | Starts profiling all scripts attached to this form. |
StopObjectProfiling() | Stops profiling all scripts attached to this form. |
UnregisterForAnimationEvent(ObjectReference akSender, String asEventName) | Unregisters this from from receiving the specified animation event from the specified object. |
UnregisterForLOS(Actor akViewer, ObjectReference akTarget) | Unregisters this form from any LOS events between the viewer and target. |
UnregisterForSleep() | Unregisters this form from sleep events. |
UnregisterForTrackedStatsEvent() | Unregisters this form from tracked stats events. |
UnregisterForUpdate() | Unregisters this form from update events. |
UnregisterForUpdateGameTime() | Unregisters this form from game time update events. |
SKSE Member Functions
Function | Description |
---|---|
Int GetType() | Returns this form's form typecode. |
String GetName() | Returns this form's full name. |
SetName(String name) | Sets this form's full name. |
Float GetWeight() | Returns this form's weight. |
SetWeight(Float weight) | Sets this form's weight. |
SetGoldValue(Int value) | Sets this form's base gold value. |
Int GetNumKeywords() | Returns the number of keywords on this form. |
Keyword GetNthKeyword(Int index) | Returns the keyword specified by index on this form. |
Bool HasKeywordString(String s) | Returns whether this form has a keyword with the specified string. |
RegisterForKey(Int keyCode) | Registers the given DXScanCode for OnKeyDown and OnKeyUp events. |
UnregisterForKey(Int keyCode) | Unregisters the given DXScanCode for OnKeyDown and OnKeyUp events. |
UnregisterForAllKeys() | Unregisters all registered DXScanCodes. |
RegisterForControl(String control) | Registers the given control for OnControlDown and OnControlUp events. |
UnregisterForControl(String control) | Unregisters the given control for OnControlDown and OnControlUp events. |
UnregisterForAllControls() | Unregisters all registered controls. |
RegisterForMenu(String menuName) | Registers for OnMenuOpen and OnMenuClose events for the given menu. |
UnregisterForMenu(String menuName) | Unregisters for OnMenuOpen and OnMenuClose events for the given menu. |
UnregisterForAllMenus() | Unregisters all registered menus. |
RegisterForModEvent(String eventName, String callbackName) | Registers a custom event callback for given event name. |
SendModEvent(String eventName, String strArg, Float numArg) | Sends a custom event with given generic parameters. |
UnregisterForModEvent(String eventName) | Unregisters a custom event callback for given event name. |
UnregisterForAllModEvents() | Unregisters all registered custom events. |
Form TempClone() | Returns a temporary clone of this form |
RegisterForCameraState() | Registers for OnPlayerCameraState events. |
UnregisterForCameraState() | Unregisters for OnPlayerCameraState events. |
RegisterForCrosshairRef() | Registers for OnCrosshairRefChange events. |
UnregisterForCrosshairRef() | Unregisters for OnCrosshairRefChange events. |
RegisterForActorAction(Int actionType) | Registers for OnActorAction events. |
UnregisterForActorAction(Int actionType) | Unregisters for OnActorAction events. |
Events
Function | Description |
---|---|
OnAnimationEvent(ObjectReference akSource, String asEventName) | Received when one of animation events we are listening for is recieved. |
OnAnimationEventUnregistered(ObjectReference akSource, String asEventName) | Received when one of the animation events we are listening for has been automatically unregistered by the game due to the target animation graph unloading. |
OnGainLOS(Actor akViewer, ObjectReference akTarget) | Received when the viewer goes from not seeing the target to seeing the target - if this form is registered. |
OnLostLOS(Actor akViewer, ObjectReference akTarget) | Received when the viewer goes from seeing the target to not seeing the target - if this form is registered. |
OnSleepStart(Float afSleepStartTime, Float afDesiredSleepEndTime) | Received when the player goes to sleep. |
OnSleepStop(Bool abInterrupted) | Received when the player wakes up or is interrupted in sleep. |
OnTrackedStatsEvent(String asStat, Int aiStatValue) | Received when tracked stats are updated. |
OnUpdate() | Received at periodic intervals, if the form is registered. |
OnUpdateGameTime() | Received at periodic intervals of game time, if the form is registered. |
SKSE Events
Function | Description |
---|---|
OnKeyDown(Int keyCode) | Received when key(s) registered via RegisterForKey are pressed. |
OnKeyUp(Int keyCode, Float holdTime) | Received when key(s) registered via RegisterForKey are released. |
OnControlDown(String control) | Received when control(s) registered via RegisterForControl are pressed. |
OnControlUp(String control, Float holdTime) | Received when control(s) registered via RegisterForControl are released. |
OnMenuOpen(String menuName) | Received when menu(s) registered via RegisterForMenu are opened. |
OnMenuClose(String menuName) | Received when menu(s) registered via RegisterForMenu are closed. |
OnPlayerCameraState(Int oldState, Int newState) | Received when (player camera state changes?) when registered via RegisterForCameraState |
OnCrosshairRefChange(ObjectReference ref) | Received when player crosshair changes when registered via RegisterForCrosshairRef (Note: ref is none for no target)(Note:Crosshair uses activate pick) |
OnActorAction(Int actionType, Actor akActor, Form source, Int slot) | Received when the Actor performs an action that is registered via RegisterForActorAction |