Difference between revisions of "ModActorValue - Actor"
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→Examples: Floatified float parameters in examples
imported>Jlundin (→Syntax) |
imported>JustinOther m (→Examples: Floatified float parameters in examples) |
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Line 21: | Line 21: | ||
<source lang="papyrus"> | <source lang="papyrus"> | ||
; Modify the player's current health actor value by 10 | ; Modify the player's current health actor value by 10 | ||
Game.GetPlayer().ModActorValue("health", 10) | Game.GetPlayer().ModActorValue("health", 10.0) | ||
</source> | </source> | ||
<br/> | <br/> | ||
<source lang="papyrus"> | <source lang="papyrus"> | ||
; Modify Jake's current health actor value by -5 | ; Modify Jake's current health actor value by -5.0 | ||
Actor Jake= Jake_Alias.GetReference() as Actor | Actor Jake= Jake_Alias.GetReference() as Actor | ||
Jake.ModAV("Health", -5) | Jake.ModAV("Health", -5.0) | ||
</source> | </source> | ||