Difference between revisions of "ModActorValue - Actor"

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327 bytes added ,  02:59, 6 February 2013
m
Added some notes.
imported>JustinOther
m (→‎Examples: Floatified float parameters in examples)
imported>Selyb
m (Added some notes.)
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Jake.ModAV("Health", -5.0)
Jake.ModAV("Health", -5.0)
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== Notes ==
*This function modifies the current value as opposed to the base value.
*ModActorValue() with a negative number is equivalent to DamageActorValue()
*ModActorValue() with a positive number is equivalent to RestoreActorValue() except that RestoreActorValue will not set the current value higher than the base value.


== See Also ==
== See Also ==
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