Reverb Parameters: Difference between revisions

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Defines all of the available parameters for the given Reverb Type preset.
Defines all of the available parameters for the given Reverb Type preset.
Reverb Types are then used in [[Acoustic Space]] definitions, where they are paired with ambient sounds and behaviors, and applied to cells that use them in the game.
=Skyrim defined Reverb Types=
Skyrim's master file contains a few Reverb Types that are used throughout the game.
These include 4 reverb types used in Stone interiors, 3 types used in wooden interiors, and a type used for Underwater reverb (this is used in an [[Acoustic Space]] that plays looping sounds with it).
There is also a type named 'DefaultReverb', which is loaded when a reverb type is not specified in an [[Acoustic Space]]. For example most, if not all, exterior cells do not specify an [[Acoustic Space]], and therefore do not load a specific Reverb Type. This means 'DefaultReverb' is loaded instead.
=Reverb Parameters=


* '''ID''' unique name for this particular Reverb Type
* '''ID''' unique name for this particular Reverb Type
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