Difference between revisions of "SetNthHeadPart - ActorBase"
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== Notes == | == Notes == | ||
Changes are | Changes are permanent for the Player only, and are updated after the game is saved & reloaded, or by calling QueueNiNodeUpdate(). | ||
Changes to NPCs only last for a single session and are updated when the Player exits and re-enters the NPC's Cell; or by calling Actor.Disable() and Actor.Enable(); or by calling QueueNiNodeUpdate(). However, NPCs will be affected by the gray-face bug. | |||
== See Also == | == See Also == | ||
*[[ActorBase Script]] | *[[ActorBase Script]] | ||
*[[GetNumHeadParts - ActorBase]] | *[[GetNumHeadParts - ActorBase]] | ||
*[[GetNthHeadPart - ActorBase]] | *[[GetNthHeadPart - ActorBase]] |