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DavidJCobb (talk | contribs) (made the formatting less terrible) |
DavidJCobb (talk | contribs) (moved lang bar to bottom as per wiki recommendation; removed information that's just general CK usage info and not specific to the form type) |
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'''Visual Effect''' objects are found in the [[Object Window]] under [[:Category:WorldData|WorldData]]. They are similar to [[Art Object]]s, but they can be [[Play - VisualEffect|applied to objects via Papyrus scripts]] instead of only being triggered by hardcoded engine behaviors. | |||
'''Visual Effect''' objects are found in the [[Object Window]] under [[:Category:WorldData|WorldData]]. | |||
One example of a Visual Effect is the glow of a Draugr's eyes. The glow is turned on and off by the ''DraugrFXScript'' Papyrus script (attached to a [[Magic Effect]]), and the 3D model used for the glow contains special data (see talk page) which tells the game to attach the glow to the Draugr's head specifically. | |||
== Visual Effect == | == Visual Effect == | ||
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[[Category:WorldData]] | [[Category:WorldData]] | ||
[[Category:Object Classes]] | [[Category:Object Classes]] | ||
{{Languages|Visual Effect}} |
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