Difference between revisions of "User talk:Lisselli"
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imported>Lisselli |
imported>Lisselli |
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Line 40: | Line 40: | ||
debug.notification("CurrentPlayerLevel: " +CurrentPlayerLevel) | debug.notification("CurrentPlayerLevel: " +CurrentPlayerLevel) | ||
; Lock this level so its not updated, UNLESS the player levels up and becomes higher than this value. | ; Lock this level so its not updated, UNLESS the player levels up and becomes higher than this value. | ||
elseif bLockLevel == false | |||
CurrentPlayerLevel = PlayerRef.GetLevel() | CurrentPlayerLevel = PlayerRef.GetLevel() | ||
bLockLevel = true | bLockLevel = true |