Difference between revisions of "Bethesda Tutorial Creation Kit Interface"

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→‎Controlling the Camera: forgot wiki headspace, minor correction to shift-f behavior and grammar.
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imported>Throttlekitty
m (→‎Controlling the Camera: forgot wiki headspace, minor correction to shift-f behavior and grammar.)
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By now it's possible you've lost sight of your selected object.  Let's re-focus the camera.  There are a few ways to do this:
By now it's possible you've lost sight of your selected object.  Let's re-focus the camera.  There are a few ways to do this:
* Press '''Shift+F'''. This focuses the camera on the currently selected object(s).  It does not affect camera angle, and does resets the camera pivot if no objects are selected.
* Press '''Shift+F'''. This focuses the camera on the currently selected object(s).  It does not affect camera angle, and resets the camera pivot if no objects are selected.
* Press '''"T"'''.  This forces a top-down view.  If anything is selected, it will zoom the camera to the extents of that selection.  With nothing selected, it simply rotates the camera down (which can sometimes disorient you if there's nothing to look at directly below the camera!)
* Press '''"T"'''.  This forces a top-down view.  If anything is selected, it will zoom the camera to the extents of that selection.  With nothing selected, it simply rotates the camera down (which can sometimes disorient you if there's nothing to look at directly below the camera!)
* Press '''"C"'''.  This cycles through a few pre-set camera angles, and otherwise works exactly like "T"
* Press '''"C"'''.  This cycles through a few pre-set camera angles, and otherwise works exactly like "T"

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