Difference between revisions of "Bethesda Tutorial Creation Kit Interface"
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Bethesda Tutorial Creation Kit Interface (edit)
Revision as of 19:49, 7 February 2012
, 19:49, 7 February 2012→Main Toolbar
imported>Gabeslave m (Fixed a few errors in the "There are a few rules governing gizmos:" section, removing a sentence that served no purpose and adding periods.) |
imported>Jsharris1229 |
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[[image:BlankWorkspace.jpg|thumb|400px|right|Creation Kit Elements]] | [[image:BlankWorkspace.jpg|thumb|400px|right|Creation Kit Elements]] | ||
The Main Toolbar is where the majority of Creation Kit features can be launched from, either via menus or the various buttons. They are too numerous and complex to get into here, and various features will be explained as they are needed. Those interested can read detailed descriptions of the various menus and buttons in the [[Main Toolbar]] article. | The Main Toolbar is where the majority of Creation Kit features can be launched from, either via menus or the various buttons. They are too numerous and complex to get into here, and various features will be explained as they are needed. Those interested can read detailed descriptions of the various menus and buttons in the [[Main Toolbar]] article. | ||
Before you can start, you first have to load the data. From the 'File' menu, choose 'Data...', then select 'skyrim.esm' and set it as the active file. (You can also double click skyrim.esm, at which point an 'x' will appear next to it to show it's the active file.) | |||
==[[Render Window]]== | ==[[Render Window]]== |