Difference between revisions of "Bethesda Tutorial Quest Objectives"
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→Setting Objectives
imported>David Brasher (Procedure as written isn't going to work because the window is too big to be displayed on a computer screen and you can't click "OK.") |
imported>Mrmikeymoo |
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=Setting Objectives= | =Setting Objectives= | ||
Remember all of those <code>SetObjectiveDisplayed()</code>'s I told you ignore? This is where they come into play. Should the following NOT work for some odd reason, those are a safety net. They will do what this is supposed to do. I suggest doing both to have all the bases covered. | Remember all of those <code>SetObjectiveDisplayed()</code>'s I told you to ignore? This is where they come into play. Should the following NOT work for some odd reason, those are a safety net. They will do what this is supposed to do. I suggest doing both to have all the bases covered. | ||
Go back to the Quest Stages tab. We're going to add some logic in here as the quest advances. | Go back to the Quest Stages tab. We're going to add some logic in here as the quest advances. |