Difference between revisions of "Category:Script Objects"

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imported>Cdcooley
(→‎Map: ActorValueInfo moved under Form)
imported>Cdcooley
m (→‎Map: Typo and spacing fix)
 
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Read more about [[Extending Scripts (Papyrus)|Extending Scripts]]
Read more about [[Extending Scripts (Papyrus)|Extending Scripts]]
==Map==
==Map==
Here is the Papyrus script object map. You can also use the "'''Extends:''' xxxx" link on the top of each script object page to find its parent. Script in ''italics'' are added by SKSE.
Here is the Papyrus script object map. You can also use the "'''Extends:''' xxxx" link on the top of each script object page to find its parent. Scripts in ''italics'' are added by SKSE.
  ------------------------------------------------------------------------------
  ------------------------------------------------------------------------------
  |-[[ActiveMagicEffect Script|ActiveMagicEffect]]  |-[[Debug Script|Debug]]    |-[[Form Script|Form]]  |-[[ColorComponent Script|''ColorComponent'']]  |-[[ModEvent Script|''ModEvent'']]      |-[[StringUtil Script|''StringUtil'']]
  |-[[ActiveMagicEffect Script|ActiveMagicEffect]]  |-[[Debug Script|Debug]]    |-[[Form Script|Form]]  |-[[ColorComponent Script|''ColorComponent'']]  |-[[ModEvent Script|''ModEvent'']]      |-[[StringUtil Script|''StringUtil'']]
Line 20: Line 20:
             |  \-[[TalkingActivator Script|TalkingActivator]]  |-[[ImpactDataSet Script|ImpactDataSet]]            |-[[Race Script|Race]]
             |  \-[[TalkingActivator Script|TalkingActivator]]  |-[[ImpactDataSet Script|ImpactDataSet]]            |-[[Race Script|Race]]
             |-[[ActorBase Script|ActorBase]]              |-[[Ingredient Script|Ingredient]]                |-[[Scene Script|Scene]]
             |-[[ActorBase Script|ActorBase]]              |-[[Ingredient Script|Ingredient]]                |-[[Scene Script|Scene]]
             |-[[ActorValueInfo Script|ActorValueInfo]]        |-[[Keyword Script|Keyword]]                  |  |-[[Scene Phase Fragments|Phase Fragments]]
             |-[[ActorValueInfo Script|''ActorValueInfo'']]        |-[[Keyword Script|Keyword]]                  |  |-[[Scene Phase Fragments|Phase Fragments]]
             |-[[Ammo Script|Ammo]]                  |  \-[[LocationRefType Script|LocationRefType]]      |  |-[[Scene Fragments|Scene Fragments]]
             |-[[Ammo Script|Ammo]]                  |  \-[[LocationRefType Script|LocationRefType]]      |  |-[[Scene Fragments|Scene Fragments]]
             |-[[Armor Script|Armor]]                  |-[[LeveledActor Script|LeveledActor]]              |  \-[[Scene Timer Action Fragments|Timer Fragments]]
             |-[[Armor Script|Armor]]                  |-[[LeveledActor Script|LeveledActor]]              |  \-[[Scene Timer Action Fragments|Timer Fragments]]
Line 41: Line 41:
             |-[[Faction Script|Faction]]                |  \-[[Package Fragments|Package Fragments]]    |-[[WordOfPower Script|WordOfPower]]
             |-[[Faction Script|Faction]]                |  \-[[Package Fragments|Package Fragments]]    |-[[WordOfPower Script|WordOfPower]]
             |-[[FormList Script|FormList]]              |-[[Perk Script|Perk]]                      \-[[WorldSpace Script|WorldSpace]]
             |-[[FormList Script|FormList]]              |-[[Perk Script|Perk]]                      \-[[WorldSpace Script|WorldSpace]]
             |-[[GlobalVariable Script|GlobalVariable]]           \-[[Perk Fragments|Perk Fragments]]         
             |-[[GlobalVariable Script|GlobalVariable]]             \-[[Perk Fragments|Perk Fragments]]         




{{Languages}}
{{Languages}}
[[Category:Papyrus]]
[[Category:Papyrus]]

Latest revision as of 23:11, 26 June 2016

Script objects recognized by Papyrus and their associated functions, properties and events.

About Extended Script Objects[edit | edit source]

More specific script objects are based on more general ones. Typically more specific objects are called children and the more general ones are called parents. Script children inherit certain qualities from their parents. For example, Actor Script has access to all the events and functions listed on ObjectReference Script, and Form Script even though they aren't all listed on Actor Script.

Read more about Extending Scripts

Map[edit | edit source]

Here is the Papyrus script object map. You can also use the "Extends: xxxx" link on the top of each script object page to find its parent. Scripts in italics are added by SKSE.

------------------------------------------------------------------------------
|-ActiveMagicEffect   |-Debug    |-Form   |-ColorComponent   |-ModEvent      |-StringUtil
|-Alias               |-Game        |     |-FormType         |-NetImmerse    |-UI
   |-ReferenceAlias   |-Math        |     |-GameData         |-SKSE          |-UICallback  
   \-LocationAlias    |-Utility     |     |-Input            |-SpawnerTask   \-WornObject
                                    |                                        
           -------------------------|----------------------------
           |-Action                 |-Hazard                    |-Potion 
           |-Activator              |-HeadPart                  |-Projectile
           |   |-Flora              |-Idle                      |-Quest
           |   |-Furniture          |-ImageSpaceModifier        |   \-Stage Fragments
           |   \-TalkingActivator   |-ImpactDataSet             |-Race
           |-ActorBase              |-Ingredient                |-Scene
           |-ActorValueInfo         |-Keyword                   |   |-Phase Fragments
           |-Ammo                   |   \-LocationRefType       |   |-Scene Fragments
           |-Armor                  |-LeveledActor              |   \-Timer Fragments
           |-ArmorAddon             |-LeveledItem               |-Scroll
           |-Art                    |-LeveledSpell              |-Shout
           |-AssociationType        |-Light                     |-Sound
           |-Book                   |-Location                  |-SoundCategory
           |-Cell                   |-MagicEffect               |-SoundDescriptor
           |-Class                  |-Message                   |-Spell
           |-ColorForm              |-MiscObject                |-Static
           |-CombatStyle            |   |-Apparatus             |-TextureSet
           |-Container              |   |-ConstructibleObject   |-Topic
           |-DefaultObjectManager   |   |-Key                   |-TopicInfo        
           |-Door                   |   \-SoulGem               |   \-Info Fragments
           |-EffectShader           |-MusicType                 |-TreeObject
           |-Enchantment            |-ObjectReference           |-VisualEffect
           |-EncounterZone          |   \-Actor                 |-VoiceType
           |-EquipSlot              |-Outfit                    |-Weapon
           |-Explosion              |-Package                   |-Weather
           |-Faction                |   \-Package Fragments     |-WordOfPower
           |-FormList               |-Perk                      \-WorldSpace
           |-GlobalVariable             \-Perk Fragments        



Language: [[
Category:Script Objects|English]]  • [[
Category:Script Objects/fr|français]] • [[
Category:Script Objects/ja|日本語]]

Pages in category "Script Objects"

The following 99 pages are in this category, out of 99 total.