Visual Effect

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Revision as of 21:08, 20 August 2024 by DavidJCobb (talk | contribs) (made the formatting less terrible)
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Visual Effect objects are found in the Object Window under WorldData.

To create a new Visual Effect, right-click in the list of visual effects in the Object Window and select "new" from the popup. To create a new Visual Effect based off an existing one, right-click the Visual Effect you wish to use as a basis and select "duplicate". To delete an existing Visual Effect, right-click that Visual Effect and select delete.

Visual Effect

  • ID: The editor ID of the visual effect.
  • Effect Art: An art object used to provide the visuals.
  • Shader: An EffectShader can be applied alongside this visual effect.
  • Rotate To Face Target: This option is used by the scripting system to rotate (or aim) the art object towards another "target" reference (something other than the effect target).
  • Attach to camera: When this visual effect is applied, the art will be positioned at and move with the camera if this box is checked. This only applies to effect art.
  • Inherit Rotation: If the Visual Effect is camera-attached, this setting controls whether the art rotates with the camera or stays aligned to the world.

Jb VisualEffect01a.jpg