Hazard: Difference between revisions

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46 bytes added ,  1 May 2015
m
→‎Hazard Dialog: inferred from looking at which hazards use 0.0
imported>DavidJCobb
(→‎Hazard Dialog: minor formatting fix, and filled in obvious stuff)
imported>DavidJCobb
m (→‎Hazard Dialog: inferred from looking at which hazards use 0.0)
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*'''ID:''' Unique identifier for this form.
*'''ID:''' Unique identifier for this form.
*'''Name:''' Display name. Not displayed in game.
*'''Name:''' Display name. Not displayed in game.
*'''Lifetime:''' Duration of the effect.
*'''Lifetime:''' Duration of the effect. If set to 0.0, the Hazard lasts indefinitely.
*'''Limit:''' The maximum number of the Hazard that can be present at once. (When the limit is passed, hazards will be removed, with the oldest ones being removed first.)
*'''Limit:''' The maximum number of the Hazard that can be present at once. (When the limit is passed, hazards will be removed, with the oldest ones being removed first.)
*'''Radius:''' This is the radius of the area of influence of the Hazard.
*'''Radius:''' This is the radius of the area of influence of the Hazard.
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