User contributions
1 August 2024
31 July 2024
IsLocAliasLoaded
Functionality verified via reverse-engineering.
+116
GetAmountSoldStolen
no edit summary
+110
GetAmountSoldStolen
no edit summary
+378
GetCombatTargetHasKeyword
no edit summary
+69
IsCombatTarget
no edit summary
+80
GetCombatGroupMemberCount
no edit summary
+69
30 July 2024
GetCombatTargetHasKeyword
Functionality verified via reverse-engineering.
+447
Talk:StopCombatAlarm - Actor
Reverse engineering: new section
25 July 2024
AI Packages Tab
image
+56
File:ActorWindowAIPackagesTab.png
no edit summary
Talk:AI Packages Tab
Notes on CK UI: new section
Sounds Tab
Created page with "300px|thumb|right Controls sound-related data for the Actor. == Fields == ; Sound Level : Silent, Normal, Loud, or Very Loud. Influence..."
File:ActorWindowSoundsTab.png
no edit summary
Relationships Tab
image
+173
File:ActorWindowRelationshipsTab.png
DavidJCobb uploaded a new version of File:ActorWindowRelationshipsTab.png
File:ActorWindowRelationshipsTab.png
The "Relationships" tab of the Actor window.
24 July 2024
23 July 2024
Unit
no edit summary
+162
Unit
Figured out the simplest way to describe Skyrim's unit system. Moved conversion formulae to the top. Added info on Havok units. Removed the incorrect image: it may be a classic, but it's also completely wrong past the 128-unit mark.
+72
Talk:Unit
Unit research
+135
Talk:Unit
Unit research: new section
+2,070
Talk:Unit
no edit summary
m+53
20 July 2024
19 July 2024
17 July 2024
15 July 2024
LeveledItem
Special Loot formula, as well as some specifics on what level a leveled list is tested against.
+2,141
Talk:LeveledItem
Special Loot formula
+408
Talk:LeveledItem
Special Loot formula
+728
Talk:LeveledItem
Special Loot formula
+774
Talk:LeveledItem
Special Loot formula
+710
Talk:LeveledItem
Special Loot formula
+249
4 July 2024
2 July 2024
30 June 2024
Talk:Door
Random teleports
+1,247
Talk:Door
Random teleports
+3,241
Talk:Door
Random teleports
m+12
Talk:Door
Random teleports: new section
+756
12 May 2024
IsBribedbyPlayer
no edit summary
+295
IsIntimidatedbyPlayer
no edit summary
+320
IsBribedbyPlayer
no edit summary
m+3
IsIntimidatedbyPlayer
no edit summary
m+3
IsIntimidatedbyPlayer
no edit summary
m+36
IsBribedbyPlayer
no edit summary
+314
IsIntimidatedbyPlayer
Functionality verified via reverse-engineering.
+288
IsInFriendStatewithPlayer
Functionality verified via reverse-engineering.
+361
Condition Functions
GetItemHealthPercent is usable for checking whether an item has been improved via smithing and tempering
GetItemHealthPercent
Functionality verified via reverse-engineering.
+791