Category:Console Commands
Revision as of 14:42, 22 May 2013 by imported>Ts7test
The Creation Engine features a number of console commands. The "console", or "developer console" is a command interface for entering simple commands while the game is running, and is accessed by pressing the "~" (tilde) key in-game. They are mainly useful as a testing and debugging asset. For example, the console command "TGM" or "ToggleGodMode" is useful while testing because it prevents any direct damage to the player.
Many of these are of limited usefulness or functionality and are included here for posterity.
See Designer Debug Tools for a concise list of the most frequently used Console Commands.
Pages in category "Console Commands"
The following 200 pages are in this category, out of 597 total.
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C
- CalcLowPathToPoint
- CalcPathToPoint
- CanPayCrimeGold
- Cast
- CastImmediateOnSelf
- CenterOnCell
- CenterOnExterior
- CenterOnWorld
- ClearAdaptedLight
- ClearDestruction
- ClearNoActivationSound
- ClearOwnership
- ClearQuestAliases
- ClearScreenBlood
- CloseFile
- CompleteAllObjectives
- CompleteAllQuestStages
- CompleteQuest
- CopySaves
- CreateDetectionEvent
- CreateEvent
D
- DamageActorValue
- DamageWeapon
- DeactivateAllHighlights
- DebugCombatPlan
- DebugMilesPS3
- Disable
- DisableAllActors
- DisableAllMines
- DisablePlayerControls
- Dispel
- DispelAllSpells
- DrawSkeleton
- Drop
- DropMe
- DumpMenuPackingInfo
- DumpModelMap
- DumpNiUpdates
- DumpPapyrusStacks
- DumpPapyrusUpdates
- DumpTexturePalette
- DuplicateAllItems
E
F
G
- GetActorAggroRadiusViolated
- GetActorsInHigh
- GetActorValue
- GetActorValueInfo
- GetAlarmed
- GetAngle
- GetArmorRating
- GetAttacked
- GetBaseActorValue
- GetCannibal
- GetClothingValue
- GetCombatTarget
- GetConcussed
- GetCrimeGold
- GetCrimeGoldNonviolent
- GetCrimeGoldViolent
- GetCurrentCastingType
- GetCurrentDeliveryType
- GetCurrentTime
- GetCurrentWeatherPercent
- GetDayOfWeek
- GetDead
- GetDeadCount
- GetDefaultOpen
- GetDestroyed
- GetDestructionStage
- GetDialogueEmotionValue
- GetDisabled
- GetDisposition
- GetDistance
- GetEquipped
- GetEquippedItemType
- GetEquippedShout
- GetEventData
- GetFactionCombatReaction
- GetFactionRank
- GetFactionRankDifference
- GetFactionReaction
- GetFactionRelation
- GetFlyingState
- GetForceRun
- GetFriendHit
- GetFurnitureMarkerID
- GetGameSetting
- GetGlobalValue
- GetGold
- GetHeadingAngle
- GetHealthPercentage
- GetHighestRelationshipRank
- GetIdleDoneOnce
- GetInCell
- GetInCurrentLoc
- GetInCurrentLocAlias
- GetInCurrentLocFormList
- GetInFaction
- GetINISetting
- GetInSameCell
- GetInWorldspace
- GetInZone
- GetIsAlerted
- GetIsAliasRef
- GetIsClass
- GetIsCurrentPackage
- GetIsCurrentWeather
- GetIsEditorLoc
- GetIsEditorLocAlias
- GetIsFlying
- GetIsFormType
- GetIsGhost
- GetIsID
- GetIsPlayableRace
- GetIsRace
- GetIsReference
- GetIsSex
- GetIsVoiceType
- GetItemCount
- GetKeywordDataForAlias
- GetKeywordDataForCurrentLocation
- GetKeywordDataForLocation
- GetKeywordItemCount
- GetKnockedState
- GetLastHitCritical
- GetLevel
- GetLinkedRef
- GetLocAliasRefTypeAliveCount
- GetLocAliasRefTypeDeadCount
- GetLocationAliasCleared
- GetLocked
- GetLockLevel
- GetLOS
- GetLowestRelationshipRank
- GetNumericPackageData
- GetObjectiveCompleted
- GetObjectiveDisplayed
- GetOffersServicesNow
- GetOpenState
- GetParentRef
- GetPCExpelled
- GetPCInFaction
- GetPCIsRace
- GetPCIsSex
- GetPCMiscStat
- GetPCSleepHours
- GetPermanentActorValue
- GetPlantedExplosive
- GetPlayerControlsDisabled
- GetPlayerGrabbedRef
- GetPos
- GetQuestCompleted
- GetQuestRunning
- GetQuestVariable
- GetRefTypeAliveCount
- GetRefTypeDeadCount
- GetRelationshipRank
- GetRestrained
- GetSandman
- GetScale
- GetShouldAttack
- GetSitting