Difference between revisions of "Category:Condition Functions"

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imported>Egocarib
(Added complete list of condition functions taken from CK)
imported>Egocarib
(since this is a category page, couldnt get rid of old list. Redirected to new page instead.)
 
(One intermediate revision by the same user not shown)
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{|
#REDIRECT [[Condition Functions]]
|- valign="top"
|Condition Functions are a set of special functions the Creation Kit can access directly from the game with no scripting.  They are usually presented as a drop-down list when adding conditions to an object, as in the example pictured below.
|[[image:conditionfunctionexample.jpg|thumb|400px|Adding a <code>GetIsID</code> condition function to a magic effect.]]
|}
 
== Complete List of All 394 Condition Functions, as of v 1.9.32.0 (November 2013)==
 
{|
| style="width: 25%" |
CanFlyHere<br>
CanHaveFlames<br>
CanPayCrimeGold<br>
DoesNotExist<br>
EffectWasDualCast<br>
EPAlchemyEffectHasKeyword<br>
EPAlchemyGetMakingPoison<br>
EPMagic_SpellHasKeyword<br>
EPMagic_SpellHasSkill<br>
EPModSkillUsage_AdvanceObjectHasKeyword<br>
EPModSkillUsage_IsAdvanceAction<br>
EPModSkillUsage_IsAdvanceSkill<br>
EPTemperingItemHasKeyword<br>
EPTemperingItemIsEnchanted<br>
Exists<br>
GetActivationHeight<br>
GetActorAggroRadiusViolated<br>
GetActorCrimePlayerEnemy<br>
GetActorsInHigh<br>
GetActorValue<br>
GetActorValuePercent<br>
GetAlarmed<br>
GetAllowWorldInteractions<br>
GetAmountSoldStolen<br>
GetAngle<br>
GetAnimAction<br>
GetArrestedState<br>
GetArrestingActor<br>
GetAttacked<br>
GetAttackState<br>
GetBaseActorValue<br>
GetBribeSuccess<br>
GetCannibal<br>
GetCauseofDeath<br>
GetClassDefaultMatch<br>
GetClothingValue<br>
GetCombatGroupMemberCount<br>
GetCombatState<br>
GetCombatTargetHasKeyword<br>
GetConcussed<br>
GetCrime<br>
GetCrimeGold<br>
GetCrimeGoldNonviolent<br>
GetCrimeGoldViolent<br>
GetCurrentAIPackage<br>
GetCurrentAIProcedure<br>
GetCurrentCastingType<br>
GetCurrentDeliveryType<br>
GetCurrentShoutVariation<br>
GetCurrentTime<br>
GetCurrentWeatherPercent<br>
GetDayOfWeek<br>
GetDaysInJail<br>
GetDead<br>
GetDeadCount<br>
GetDefaultOpen<br>
GetDestroyed<br>
GetDestructionStage<br>
GetDetected<br>
GetDialogueEmotion<br>
GetDialogueEmotionValue<br>
GetDisabled<br>
GetDisease<br>
GetDistance<br>
GetEquipped<br>
GetEquippedItemType<br>
GetEquippedShout<br>
GetEventData<br>
GetFactionCombatReaction<br>
GetFactionRank<br>
GetFactionRankDifference<br>
GetFactionRelation<br>
GetFlyingState<br>
GetFriendHit<br>
GetGlobalValue<br>
GetGold<br>
GetGraphVariableFloat<br>
GetGraphVariableInt<br>
GetGroupMemberCount<br>
GetGroupTargetCount<br>
GetHasNote<br>
GetHeadingAngle<br>
GetHealthPercentage<br>
GetHighestRelationshipRank<br>
GetHitLocation<br>
GetIdleDoneOnce<br>
GetIgnoreCrime<br>
GetIgnoreFriendlyHits<br>
GetInCell<br>
GetInCellParam<br>
GetInContainer<br>
GetInCurrentLoc<br>
GetInCurrentLocAlias<br>
GetInCurrentLocFormList<br>
GetInFaction<br>
GetInfamy<br>
GetInfamyNonViolent<br>
GetInfamyViolent<br>
GetInSameCell<br>
| style="width: 25%" |
GetInSharedCrimeFaction<br>
GetIntimidateSuccess<br>
GetInWorldspace<br>
GetInZone<br>
GetIsAlerted<br>
GetIsAliasRef<br>
GetIsAlignment<br>
GetIsClass<br>
GetIsClassDefault<br>
GetIsCrashLandRequest<br>
GetIsCreature<br>
GetIsCreatureType<br>
GetIsCrimeFaction<br>
GetIsCurrentPackage<br>
GetIsCurrentWeather<br>
GetIsEditorLocAlias<br>
GetIsEditorLocation<br>
GetIsFlying<br>
GetIsGhost<br>
GetIsHastyLandRequest<br>
GetIsID<br>
GetIsInjured<br>
GetIsLockBroken<br>
GetIsObjectType<br>
GetIsPlayableRace<br>
GetIsRace<br>
GetIsReference<br>
GetIsSex<br>
GetIsUsedItemEquipType<br>
GetIsUsedItemType<br>
GetIsVoiceType<br>
GetItemCount<br>
GetItemHealthPercent<br>
GetKeywordDataForAlias<br>
GetKeywordDataForCurrentLocation<br>
GetKeywordDataForLocation<br>
GetKeywordItemCount<br>
GetKillingBlowLimb<br>
GetKnockedState<br>
GetKnockStateEnum<br>
GetLastBumpDirection<br>
GetLastHitCritical<br>
GetLastPlayerAction<br>
GetLevel<br>
GetLightLevel<br>
GetLineOfSight<br>
GetLocAliasRefTypeAliveCount<br>
GetLocAliasRefTypeDeadCount<br>
GetLocationAliasCleared<br>
GetLocationCleared<br>
GetLocked<br>
GetLocklevel<br>
GetLowestRelationshipRank<br>
GetMapMarkerVisible<br>
GetMovementDirection<br>
GetMovementSpeed<br>
GetNoBleedoutRecovery<br>
GetNoRumors<br>
GetNumericPackageData<br>
GetOffersServicesNow<br>
GetOpenState<br>
GetPairedAnimation<br>
GetPathingCurrentSpeed<br>
GetPathingCurrentSpeedAngle<br>
GetPathingTargetAngleOffset<br>
GetPathingTargetOffset<br>
GetPathingTargetSpeed<br>
GetPathingTargetSpeedAngle<br>
GetPCEnemyofFaction<br>
GetPCExpelled<br>
GetPCFactionAttack<br>
GetPCFactionMurder<br>
GetPCInFaction<br>
GetPCIsClass<br>
GetPCIsRace<br>
GetPCIsSex<br>
GetPCMiscStat<br>
GetPermanentActorValue<br>
GetPersuasionNumber<br>
GetPlantedExplosive<br>
GetPlayerAction<br>
GetPlayerControlsDisabled<br>
GetPlayerTeammate<br>
GetPlayerTeammateCount<br>
GetPos<br>
GetQuestCompleted<br>
GetQuestRunning<br>
GetQuestVariable<br>
GetRandomPercent<br>
GetRealHoursPassed<br>
GetRefTypeAliveCount<br>
GetRefTypeDeadCount<br>
GetRelationshipRank<br>
GetRelativeAngle<br>
GetReplacedItemType<br>
GetRestrained<br>
GetScale<br>
GetScriptVariable<br>
GetSecondsPassed<br>
| style="width: 25%" |
GetShouldAttack<br>
GetShouldHelp<br>
GetSitting<br>
GetSleeping<br>
GetSpellUsageNum<br>
GetStage<br>
GetStageDone<br>
GetStaminaPercentage<br>
GetStartingAngle<br>
GetStartingPos<br>
GetStolenItemValue<br>
GetStolenItemValueNoCrime<br>
GetTalkedToPC<br>
GetTalkedToPCParam<br>
GetTargetHeight<br>
GetThreatRatio<br>
GetTimeDead<br>
GetTotalPersuasionNumber<br>
GetTrespassWarningLevel<br>
GetUnconscious<br>
GetVampireFeed<br>
GetVATSBackAreaFree<br>
GetVATSBackTargetVisible<br>
GetVATSFrontAreaFree<br>
GetVATSFrontTargetVisible<br>
GetVATSLeftAreaFree<br>
GetVATSLeftTargetVisible<br>
GetVATSMode<br>
GetVATSRightAreaFree<br>
GetVATSRightTargetVisible<br>
GetVatsTargetHeight<br>
GetVATSValue<br>
GetVelocity<br>
GetVMQuestVariable<br>
GetVMScriptVariable<br>
GetWalkSpeed<br>
GetWantBlocking<br>
GetWeaponAnimType<br>
GetWindSpeed<br>
GetWithinDistance<br>
GetWithinPackageLocation<br>
GetXPForNextLevel<br>
HasAssociationType<br>
HasAssociationTypeAny<br>
HasBeenEaten<br>
HasBoundWeaponEquipped<br>
HasEquippedSpell<br>
HasFamilyRelationship<br>
HasFamilyRelationshipAny<br>
HasFlames<br>
HasKeyword<br>
HasLinkedRef<br>
HasLoaded3D<br>
HasMagicEffect<br>
HasMagicEffectKeyword<br>
HasParentRelationship<br>
HasPerk<br>
HasRefType<br>
HasSameEditorLocAsRef<br>
HasSameEditorLocAsRefAlias<br>
HasShout<br>
HasSpell<br>
HasTwoHandedWeaponEquipped<br>
IsActor<br>
IsActorAVictim<br>
IsActorUsingATorch<br>
IsAllowedToFly<br>
IsAttacking<br>
IsAttackType<br>
IsBeingRidden<br>
IsBleedingOut<br>
IsBlocking<br>
IsBribedbyPlayer<br>
IsCarryable<br>
IsCasting<br>
IsCellOwner<br>
IsChild<br>
IsCloserToAThanB<br>
IsCloudy<br>
IsCombatTarget<br>
IsCommandedActor<br>
IsContinuingPackagePCNear<br>
IsCurrentFurnitureObj<br>
IsCurrentFurnitureRef<br>
IsCurrentSpell<br>
IsDualCasting<br>
IsEnteringInteractionQuick<br>
IsEssential<br>
IsExitingInstant<br>
IsExitingInteractionQuick<br>
IsFacingUp<br>
IsFleeing<br>
IsFlyingMountFastTravelling<br>
IsFlyingMountPatrolQueued<br>
IsFurnitureAnimType<br>
IsFurnitureEntryType<br>
IsGoreDisabled<br>
IsGreetingPlayer<br>
IsGuard<br>
| style="width: 25%" |
IsHorseStolen<br>
IsHostleToActor<br>
IsIdlePlaying<br>
IsIgnoringCombat<br>
IsInCombat<br>
IsInCriticalStage<br>
IsInDangerousWater<br>
IsInDialogueWithPlayer<br>
IsInFavorState<br>
IsInFriendStatewithPlayer<br>
IsInFurnitureState<br>
IsInInterior<br>
IsInList<br>
IsInMyOwnedCell<br>
IsInSameCurrentLocAsRef<br>
IsInSameCurrentLocAsRefAlias<br>
IsInScene<br>
IsIntimidatedbyPlayer<br>
IsKiller<br>
IsKillerObject<br>
IsLastHostleActor<br>
IsLastIdlePlayed<br>
IsLeftUp<br>
IsLimbGone<br>
IsLinkedTo<br>
IsLocAliasLoaded<br>
IsLocationLoaded<br>
IsMoving<br>
IsNullPackageData<br>
IsOnFlyingMount<br>
IsOwner<br>
IsPathing<br>
IsPClstPerson<br>
IsPCAMurderer<br>
IsPCSleeping<br>
IsPlayerActionActive<br>
IsPlayerGrabbedRef<br>
IsPlayerInRegion<br>
IsPlayerMovingIntoNewSpace<br>
IsPlayersLastRiddenMount<br>
IsPleasant<br>
IsPoison<br>
IsPowerAttacking<br>
IsProtected<br>
IsPS3<br>
IsRaining<br>
IsRecoiling<br>
IsRidingMount<br>
IsRotating<br>
IsRunning<br>
IsSceneActionComplete<br>
IsScenePackageRunning<br>
IsScenePlaying<br>
IsShieldOut<br>
IsSmallBump<br>
IsSneaking<br>
IsSnowing<br>
IsSpellTarget<br>
IsSprinting<br>
IsStaggered<br>
IsSwimming<br>
IsTalking<br>
IsTalkingActivatorActor<br>
IsTimePassing<br>
IsTorchOut<br>
IsTrespassing<br>
IsTurning<br>
IsUndead<br>
IsUnique<br>
IsUnlockedDoor<br>
IsWaiting<br>
IsWardState<br>
IsWarningAbout<br>
IsWaterObject<br>
IsWeaponInList<br>
IsWeaponMagicOut<br>
IsWeaponOut<br>
IsWeaponSkillType<br>
IsWin32<br>
IsXBox<br>
LocAliasHasKeyword<br>
LocAliasIsLocation<br>
LocationHasKeyword<br>
LocationHasRefType<br>
MenuMode<br>
PlayerKnows<br>
SameFaction<br>
SameFactionAsPC<br>
SameRace<br>
SameRaceAsPC<br>
SameSex<br>
SameSexAsPC<br>
ShouldAttackKill<br>
SpellHasCastingPerk<br>
SpellHasKeyword<br>
WornApparelHasKeywordCount<br>
WornHasKeyword
|}
 
== See Also ==
*[[Conditions]]
 
[[Category:Console Commands]]

Latest revision as of 19:14, 12 November 2013

Pages in category "Condition Functions"

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