Difference between revisions of "Category:Condition Functions"
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imported>Egocarib (Added complete list of condition functions taken from CK) |
imported>Egocarib (added links to list) |
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CanFlyHere<br> | [[CanFlyHere]]<br> | ||
CanHaveFlames<br> | [[CanHaveFlames]]<br> | ||
CanPayCrimeGold<br> | [[CanPayCrimeGold]]<br> | ||
DoesNotExist<br> | [[DoesNotExist]]<br> | ||
EffectWasDualCast<br> | [[EffectWasDualCast]]<br> | ||
EPAlchemyEffectHasKeyword<br> | [[EPAlchemyEffectHasKeyword]]<br> | ||
EPAlchemyGetMakingPoison<br> | [[EPAlchemyGetMakingPoison]]<br> | ||
EPMagic_SpellHasKeyword<br> | [[EPMagic_SpellHasKeyword]]<br> | ||
EPMagic_SpellHasSkill<br> | [[EPMagic_SpellHasSkill]]<br> | ||
EPModSkillUsage_AdvanceObjectHasKeyword<br> | [[EPModSkillUsage_AdvanceObjectHasKeyword]]<br> | ||
EPModSkillUsage_IsAdvanceAction<br> | [[EPModSkillUsage_IsAdvanceAction]]<br> | ||
EPModSkillUsage_IsAdvanceSkill<br> | [[EPModSkillUsage_IsAdvanceSkill]]<br> | ||
EPTemperingItemHasKeyword<br> | [[EPTemperingItemHasKeyword]]<br> | ||
EPTemperingItemIsEnchanted<br> | [[EPTemperingItemIsEnchanted]]<br> | ||
Exists<br> | [[Exists]]<br> | ||
GetActivationHeight<br> | [[GetActivationHeight]]<br> | ||
GetActorAggroRadiusViolated<br> | [[GetActorAggroRadiusViolated]]<br> | ||
GetActorCrimePlayerEnemy<br> | [[GetActorCrimePlayerEnemy]]<br> | ||
GetActorsInHigh<br> | [[GetActorsInHigh]]<br> | ||
GetActorValue<br> | [[GetActorValue]]<br> | ||
GetActorValuePercent<br> | [[GetActorValuePercent]]<br> | ||
GetAlarmed<br> | [[GetAlarmed]]<br> | ||
GetAllowWorldInteractions<br> | [[GetAllowWorldInteractions]]<br> | ||
GetAmountSoldStolen<br> | [[GetAmountSoldStolen]]<br> | ||
GetAngle<br> | [[GetAngle]]<br> | ||
GetAnimAction<br> | [[GetAnimAction]]<br> | ||
GetArrestedState<br> | [[GetArrestedState]]<br> | ||
GetArrestingActor<br> | [[GetArrestingActor]]<br> | ||
GetAttacked<br> | [[GetAttacked]]<br> | ||
GetAttackState<br> | [[GetAttackState]]<br> | ||
GetBaseActorValue<br> | [[GetBaseActorValue]]<br> | ||
GetBribeSuccess<br> | [[GetBribeSuccess]]<br> | ||
GetCannibal<br> | [[GetCannibal]]<br> | ||
GetCauseofDeath<br> | [[GetCauseofDeath]]<br> | ||
GetClassDefaultMatch<br> | [[GetClassDefaultMatch]]<br> | ||
GetClothingValue<br> | [[GetClothingValue]]<br> | ||
GetCombatGroupMemberCount<br> | [[GetCombatGroupMemberCount]]<br> | ||
GetCombatState<br> | [[GetCombatState]]<br> | ||
GetCombatTargetHasKeyword<br> | [[GetCombatTargetHasKeyword]]<br> | ||
GetConcussed<br> | [[GetConcussed]]<br> | ||
GetCrime<br> | [[GetCrime]]<br> | ||
GetCrimeGold<br> | [[GetCrimeGold]]<br> | ||
GetCrimeGoldNonviolent<br> | [[GetCrimeGoldNonviolent]]<br> | ||
GetCrimeGoldViolent<br> | [[GetCrimeGoldViolent]]<br> | ||
GetCurrentAIPackage<br> | [[GetCurrentAIPackage]]<br> | ||
GetCurrentAIProcedure<br> | [[GetCurrentAIProcedure]]<br> | ||
GetCurrentCastingType<br> | [[GetCurrentCastingType]]<br> | ||
GetCurrentDeliveryType<br> | [[GetCurrentDeliveryType]]<br> | ||
GetCurrentShoutVariation<br> | [[GetCurrentShoutVariation]]<br> | ||
GetCurrentTime<br> | [[GetCurrentTime]]<br> | ||
GetCurrentWeatherPercent<br> | [[GetCurrentWeatherPercent]]<br> | ||
GetDayOfWeek<br> | [[GetDayOfWeek]]<br> | ||
GetDaysInJail<br> | [[GetDaysInJail]]<br> | ||
GetDead<br> | [[GetDead]]<br> | ||
GetDeadCount<br> | [[GetDeadCount]]<br> | ||
GetDefaultOpen<br> | [[GetDefaultOpen]]<br> | ||
GetDestroyed<br> | [[GetDestroyed]]<br> | ||
GetDestructionStage<br> | [[GetDestructionStage]]<br> | ||
GetDetected<br> | [[GetDetected]]<br> | ||
GetDialogueEmotion<br> | [[GetDialogueEmotion]]<br> | ||
GetDialogueEmotionValue<br> | [[GetDialogueEmotionValue]]<br> | ||
GetDisabled<br> | [[GetDisabled]]<br> | ||
GetDisease<br> | [[GetDisease]]<br> | ||
GetDistance<br> | [[GetDistance]]<br> | ||
GetEquipped<br> | [[GetEquipped]]<br> | ||
GetEquippedItemType<br> | [[GetEquippedItemType]]<br> | ||
GetEquippedShout<br> | [[GetEquippedShout]]<br> | ||
GetEventData<br> | [[GetEventData]]<br> | ||
GetFactionCombatReaction<br> | [[GetFactionCombatReaction]]<br> | ||
GetFactionRank<br> | [[GetFactionRank]]<br> | ||
GetFactionRankDifference<br> | [[GetFactionRankDifference]]<br> | ||
GetFactionRelation<br> | [[GetFactionRelation]]<br> | ||
GetFlyingState<br> | [[GetFlyingState]]<br> | ||
GetFriendHit<br> | [[GetFriendHit]]<br> | ||
GetGlobalValue<br> | [[GetGlobalValue]]<br> | ||
GetGold<br> | [[GetGold]]<br> | ||
GetGraphVariableFloat<br> | [[GetGraphVariableFloat]]<br> | ||
GetGraphVariableInt<br> | [[GetGraphVariableInt]]<br> | ||
GetGroupMemberCount<br> | [[GetGroupMemberCount]]<br> | ||
GetGroupTargetCount<br> | [[GetGroupTargetCount]]<br> | ||
GetHasNote<br> | [[GetHasNote]]<br> | ||
GetHeadingAngle<br> | [[GetHeadingAngle]]<br> | ||
GetHealthPercentage<br> | [[GetHealthPercentage]]<br> | ||
GetHighestRelationshipRank<br> | [[GetHighestRelationshipRank]]<br> | ||
GetHitLocation<br> | [[GetHitLocation]]<br> | ||
GetIdleDoneOnce<br> | [[GetIdleDoneOnce]]<br> | ||
GetIgnoreCrime<br> | [[GetIgnoreCrime]]<br> | ||
GetIgnoreFriendlyHits<br> | [[GetIgnoreFriendlyHits]]<br> | ||
GetInCell<br> | [[GetInCell]]<br> | ||
GetInCellParam<br> | [[GetInCellParam]]<br> | ||
GetInContainer<br> | [[GetInContainer]]<br> | ||
GetInCurrentLoc<br> | [[GetInCurrentLoc]]<br> | ||
GetInCurrentLocAlias<br> | [[GetInCurrentLocAlias]]<br> | ||
GetInCurrentLocFormList<br> | [[GetInCurrentLocFormList]]<br> | ||
GetInFaction<br> | [[GetInFaction]]<br> | ||
GetInfamy<br> | [[GetInfamy]]<br> | ||
GetInfamyNonViolent<br> | [[GetInfamyNonViolent]]<br> | ||
GetInfamyViolent<br> | [[GetInfamyViolent]]<br> | ||
GetInSameCell<br> | [[GetInSameCell]]<br> | ||
| style="width: 25%" | | | style="width: 25%" | | ||
GetInSharedCrimeFaction<br> | [[GetInSharedCrimeFaction]]<br> | ||
GetIntimidateSuccess<br> | [[GetIntimidateSuccess]]<br> | ||
GetInWorldspace<br> | [[GetInWorldspace]]<br> | ||
GetInZone<br> | [[GetInZone]]<br> | ||
GetIsAlerted<br> | [[GetIsAlerted]]<br> | ||
GetIsAliasRef<br> | [[GetIsAliasRef]]<br> | ||
GetIsAlignment<br> | [[GetIsAlignment]]<br> | ||
GetIsClass<br> | [[GetIsClass]]<br> | ||
GetIsClassDefault<br> | [[GetIsClassDefault]]<br> | ||
GetIsCrashLandRequest<br> | [[GetIsCrashLandRequest]]<br> | ||
GetIsCreature<br> | [[GetIsCreature]]<br> | ||
GetIsCreatureType<br> | [[GetIsCreatureType]]<br> | ||
GetIsCrimeFaction<br> | [[GetIsCrimeFaction]]<br> | ||
GetIsCurrentPackage<br> | [[GetIsCurrentPackage]]<br> | ||
GetIsCurrentWeather<br> | [[GetIsCurrentWeather]]<br> | ||
GetIsEditorLocAlias<br> | [[GetIsEditorLocAlias]]<br> | ||
GetIsEditorLocation<br> | [[GetIsEditorLocation]]<br> | ||
GetIsFlying<br> | [[GetIsFlying]]<br> | ||
GetIsGhost<br> | [[GetIsGhost]]<br> | ||
GetIsHastyLandRequest<br> | [[GetIsHastyLandRequest]]<br> | ||
GetIsID<br> | [[GetIsID]]<br> | ||
GetIsInjured<br> | [[GetIsInjured]]<br> | ||
GetIsLockBroken<br> | [[GetIsLockBroken]]<br> | ||
GetIsObjectType<br> | [[GetIsObjectType]]<br> | ||
GetIsPlayableRace<br> | [[GetIsPlayableRace]]<br> | ||
GetIsRace<br> | [[GetIsRace]]<br> | ||
GetIsReference<br> | [[GetIsReference]]<br> | ||
GetIsSex<br> | [[GetIsSex]]<br> | ||
GetIsUsedItemEquipType<br> | [[GetIsUsedItemEquipType]]<br> | ||
GetIsUsedItemType<br> | [[GetIsUsedItemType]]<br> | ||
GetIsVoiceType<br> | [[GetIsVoiceType]]<br> | ||
GetItemCount<br> | [[GetItemCount]]<br> | ||
GetItemHealthPercent<br> | [[GetItemHealthPercent]]<br> | ||
GetKeywordDataForAlias<br> | [[GetKeywordDataForAlias]]<br> | ||
GetKeywordDataForCurrentLocation<br> | [[GetKeywordDataForCurrentLocation]]<br> | ||
GetKeywordDataForLocation<br> | [[GetKeywordDataForLocation]]<br> | ||
GetKeywordItemCount<br> | [[GetKeywordItemCount]]<br> | ||
GetKillingBlowLimb<br> | [[GetKillingBlowLimb]]<br> | ||
GetKnockedState<br> | [[GetKnockedState]]<br> | ||
GetKnockStateEnum<br> | [[GetKnockStateEnum]]<br> | ||
GetLastBumpDirection<br> | [[GetLastBumpDirection]]<br> | ||
GetLastHitCritical<br> | [[GetLastHitCritical]]<br> | ||
GetLastPlayerAction<br> | [[GetLastPlayerAction]]<br> | ||
GetLevel<br> | [[GetLevel]]<br> | ||
GetLightLevel<br> | [[GetLightLevel]]<br> | ||
GetLineOfSight<br> | [[GetLineOfSight]]<br> | ||
GetLocAliasRefTypeAliveCount<br> | [[GetLocAliasRefTypeAliveCount]]<br> | ||
GetLocAliasRefTypeDeadCount<br> | [[GetLocAliasRefTypeDeadCount]]<br> | ||
GetLocationAliasCleared<br> | [[GetLocationAliasCleared]]<br> | ||
GetLocationCleared<br> | [[GetLocationCleared]]<br> | ||
GetLocked<br> | [[GetLocked]]<br> | ||
GetLocklevel<br> | [[GetLocklevel]]<br> | ||
GetLowestRelationshipRank<br> | [[GetLowestRelationshipRank]]<br> | ||
GetMapMarkerVisible<br> | [[GetMapMarkerVisible]]<br> | ||
GetMovementDirection<br> | [[GetMovementDirection]]<br> | ||
GetMovementSpeed<br> | [[GetMovementSpeed]]<br> | ||
GetNoBleedoutRecovery<br> | [[GetNoBleedoutRecovery]]<br> | ||
GetNoRumors<br> | [[GetNoRumors]]<br> | ||
GetNumericPackageData<br> | [[GetNumericPackageData]]<br> | ||
GetOffersServicesNow<br> | [[GetOffersServicesNow]]<br> | ||
GetOpenState<br> | [[GetOpenState]]<br> | ||
GetPairedAnimation<br> | [[GetPairedAnimation]]<br> | ||
GetPathingCurrentSpeed<br> | [[GetPathingCurrentSpeed]]<br> | ||
GetPathingCurrentSpeedAngle<br> | [[GetPathingCurrentSpeedAngle]]<br> | ||
GetPathingTargetAngleOffset<br> | [[GetPathingTargetAngleOffset]]<br> | ||
GetPathingTargetOffset<br> | [[GetPathingTargetOffset]]<br> | ||
GetPathingTargetSpeed<br> | [[GetPathingTargetSpeed]]<br> | ||
GetPathingTargetSpeedAngle<br> | [[GetPathingTargetSpeedAngle]]<br> | ||
GetPCEnemyofFaction<br> | [[GetPCEnemyofFaction]]<br> | ||
GetPCExpelled<br> | [[GetPCExpelled]]<br> | ||
GetPCFactionAttack<br> | [[GetPCFactionAttack]]<br> | ||
GetPCFactionMurder<br> | [[GetPCFactionMurder]]<br> | ||
GetPCInFaction<br> | [[GetPCInFaction]]<br> | ||
GetPCIsClass<br> | [[GetPCIsClass]]<br> | ||
GetPCIsRace<br> | [[GetPCIsRace]]<br> | ||
GetPCIsSex<br> | [[GetPCIsSex]]<br> | ||
GetPCMiscStat<br> | [[GetPCMiscStat]]<br> | ||
GetPermanentActorValue<br> | [[GetPermanentActorValue]]<br> | ||
GetPersuasionNumber<br> | [[GetPersuasionNumber]]<br> | ||
GetPlantedExplosive<br> | [[GetPlantedExplosive]]<br> | ||
GetPlayerAction<br> | [[GetPlayerAction]]<br> | ||
GetPlayerControlsDisabled<br> | [[GetPlayerControlsDisabled]]<br> | ||
GetPlayerTeammate<br> | [[GetPlayerTeammate]]<br> | ||
GetPlayerTeammateCount<br> | [[GetPlayerTeammateCount]]<br> | ||
GetPos<br> | [[GetPos]]<br> | ||
GetQuestCompleted<br> | [[GetQuestCompleted]]<br> | ||
GetQuestRunning<br> | [[GetQuestRunning]]<br> | ||
GetQuestVariable<br> | [[GetQuestVariable]]<br> | ||
GetRandomPercent<br> | [[GetRandomPercent]]<br> | ||
GetRealHoursPassed<br> | [[GetRealHoursPassed]]<br> | ||
GetRefTypeAliveCount<br> | [[GetRefTypeAliveCount]]<br> | ||
GetRefTypeDeadCount<br> | [[GetRefTypeDeadCount]]<br> | ||
GetRelationshipRank<br> | [[GetRelationshipRank]]<br> | ||
GetRelativeAngle<br> | [[GetRelativeAngle]]<br> | ||
GetReplacedItemType<br> | [[GetReplacedItemType]]<br> | ||
GetRestrained<br> | [[GetRestrained]]<br> | ||
GetScale<br> | [[GetScale]]<br> | ||
GetScriptVariable<br> | [[GetScriptVariable]]<br> | ||
GetSecondsPassed<br> | [[GetSecondsPassed]]<br> | ||
| style="width: 25%" | | | style="width: 25%" | | ||
GetShouldAttack<br> | [[GetShouldAttack]]<br> | ||
GetShouldHelp<br> | [[GetShouldHelp]]<br> | ||
GetSitting<br> | [[GetSitting]]<br> | ||
GetSleeping<br> | [[GetSleeping]]<br> | ||
GetSpellUsageNum<br> | [[GetSpellUsageNum]]<br> | ||
GetStage<br> | [[GetStage]]<br> | ||
GetStageDone<br> | [[GetStageDone]]<br> | ||
GetStaminaPercentage<br> | [[GetStaminaPercentage]]<br> | ||
GetStartingAngle<br> | [[GetStartingAngle]]<br> | ||
GetStartingPos<br> | [[GetStartingPos]]<br> | ||
GetStolenItemValue<br> | [[GetStolenItemValue]]<br> | ||
GetStolenItemValueNoCrime<br> | [[GetStolenItemValueNoCrime]]<br> | ||
GetTalkedToPC<br> | [[GetTalkedToPC]]<br> | ||
GetTalkedToPCParam<br> | [[GetTalkedToPCParam]]<br> | ||
GetTargetHeight<br> | [[GetTargetHeight]]<br> | ||
GetThreatRatio<br> | [[GetThreatRatio]]<br> | ||
GetTimeDead<br> | [[GetTimeDead]]<br> | ||
GetTotalPersuasionNumber<br> | [[GetTotalPersuasionNumber]]<br> | ||
GetTrespassWarningLevel<br> | [[GetTrespassWarningLevel]]<br> | ||
GetUnconscious<br> | [[GetUnconscious]]<br> | ||
GetVampireFeed<br> | [[GetVampireFeed]]<br> | ||
GetVATSBackAreaFree<br> | [[GetVATSBackAreaFree]]<br> | ||
GetVATSBackTargetVisible<br> | [[GetVATSBackTargetVisible]]<br> | ||
GetVATSFrontAreaFree<br> | [[GetVATSFrontAreaFree]]<br> | ||
GetVATSFrontTargetVisible<br> | [[GetVATSFrontTargetVisible]]<br> | ||
GetVATSLeftAreaFree<br> | [[GetVATSLeftAreaFree]]<br> | ||
GetVATSLeftTargetVisible<br> | [[GetVATSLeftTargetVisible]]<br> | ||
GetVATSMode<br> | [[GetVATSMode]]<br> | ||
GetVATSRightAreaFree<br> | [[GetVATSRightAreaFree]]<br> | ||
GetVATSRightTargetVisible<br> | [[GetVATSRightTargetVisible]]<br> | ||
GetVatsTargetHeight<br> | [[GetVatsTargetHeight]]<br> | ||
GetVATSValue<br> | [[GetVATSValue]]<br> | ||
GetVelocity<br> | [[GetVelocity]]<br> | ||
GetVMQuestVariable<br> | [[GetVMQuestVariable]]<br> | ||
GetVMScriptVariable<br> | [[GetVMScriptVariable]]<br> | ||
GetWalkSpeed<br> | [[GetWalkSpeed]]<br> | ||
GetWantBlocking<br> | [[GetWantBlocking]]<br> | ||
GetWeaponAnimType<br> | [[GetWeaponAnimType]]<br> | ||
GetWindSpeed<br> | [[GetWindSpeed]]<br> | ||
GetWithinDistance<br> | [[GetWithinDistance]]<br> | ||
GetWithinPackageLocation<br> | [[GetWithinPackageLocation]]<br> | ||
GetXPForNextLevel<br> | [[GetXPForNextLevel]]<br> | ||
HasAssociationType<br> | [[HasAssociationType]]<br> | ||
HasAssociationTypeAny<br> | [[HasAssociationTypeAny]]<br> | ||
HasBeenEaten<br> | [[HasBeenEaten]]<br> | ||
HasBoundWeaponEquipped<br> | [[HasBoundWeaponEquipped]]<br> | ||
HasEquippedSpell<br> | [[HasEquippedSpell]]<br> | ||
HasFamilyRelationship<br> | [[HasFamilyRelationship]]<br> | ||
HasFamilyRelationshipAny<br> | [[HasFamilyRelationshipAny]]<br> | ||
HasFlames<br> | [[HasFlames]]<br> | ||
HasKeyword<br> | [[HasKeyword]]<br> | ||
HasLinkedRef<br> | [[HasLinkedRef]]<br> | ||
HasLoaded3D<br> | [[HasLoaded3D]]<br> | ||
HasMagicEffect<br> | [[HasMagicEffect]]<br> | ||
HasMagicEffectKeyword<br> | [[HasMagicEffectKeyword]]<br> | ||
HasParentRelationship<br> | [[HasParentRelationship]]<br> | ||
HasPerk<br> | [[HasPerk]]<br> | ||
HasRefType<br> | [[HasRefType]]<br> | ||
HasSameEditorLocAsRef<br> | [[HasSameEditorLocAsRef]]<br> | ||
HasSameEditorLocAsRefAlias<br> | [[HasSameEditorLocAsRefAlias]]<br> | ||
HasShout<br> | [[HasShout]]<br> | ||
HasSpell<br> | [[HasSpell]]<br> | ||
HasTwoHandedWeaponEquipped<br> | [[HasTwoHandedWeaponEquipped]]<br> | ||
IsActor<br> | [[IsActor]]<br> | ||
IsActorAVictim<br> | [[IsActorAVictim]]<br> | ||
IsActorUsingATorch<br> | [[IsActorUsingATorch]]<br> | ||
IsAllowedToFly<br> | [[IsAllowedToFly]]<br> | ||
IsAttacking<br> | [[IsAttacking]]<br> | ||
IsAttackType<br> | [[IsAttackType]]<br> | ||
IsBeingRidden<br> | [[IsBeingRidden]]<br> | ||
IsBleedingOut<br> | [[IsBleedingOut]]<br> | ||
IsBlocking<br> | [[IsBlocking]]<br> | ||
IsBribedbyPlayer<br> | [[IsBribedbyPlayer]]<br> | ||
IsCarryable<br> | [[IsCarryable]]<br> | ||
IsCasting<br> | [[IsCasting]]<br> | ||
IsCellOwner<br> | [[IsCellOwner]]<br> | ||
IsChild<br> | [[IsChild]]<br> | ||
IsCloserToAThanB<br> | [[IsCloserToAThanB]]<br> | ||
IsCloudy<br> | [[IsCloudy]]<br> | ||
IsCombatTarget<br> | [[IsCombatTarget]]<br> | ||
IsCommandedActor<br> | [[IsCommandedActor]]<br> | ||
IsContinuingPackagePCNear<br> | [[IsContinuingPackagePCNear]]<br> | ||
IsCurrentFurnitureObj<br> | [[IsCurrentFurnitureObj]]<br> | ||
IsCurrentFurnitureRef<br> | [[IsCurrentFurnitureRef]]<br> | ||
IsCurrentSpell<br> | [[IsCurrentSpell]]<br> | ||
IsDualCasting<br> | [[IsDualCasting]]<br> | ||
IsEnteringInteractionQuick<br> | [[IsEnteringInteractionQuick]]<br> | ||
IsEssential<br> | [[IsEssential]]<br> | ||
IsExitingInstant<br> | [[IsExitingInstant]]<br> | ||
IsExitingInteractionQuick<br> | [[IsExitingInteractionQuick]]<br> | ||
IsFacingUp<br> | [[IsFacingUp]]<br> | ||
IsFleeing<br> | [[IsFleeing]]<br> | ||
IsFlyingMountFastTravelling<br> | [[IsFlyingMountFastTravelling]]<br> | ||
IsFlyingMountPatrolQueued<br> | [[IsFlyingMountPatrolQueued]]<br> | ||
IsFurnitureAnimType<br> | [[IsFurnitureAnimType]]<br> | ||
IsFurnitureEntryType<br> | [[IsFurnitureEntryType]]<br> | ||
IsGoreDisabled<br> | [[IsGoreDisabled]]<br> | ||
IsGreetingPlayer<br> | [[IsGreetingPlayer]]<br> | ||
IsGuard<br> | [[IsGuard]]<br> | ||
| style="width: 25%" | | | style="width: 25%" | | ||
IsHorseStolen<br> | [[IsHorseStolen]]<br> | ||
IsHostleToActor<br> | [[IsHostleToActor]]<br> | ||
IsIdlePlaying<br> | [[IsIdlePlaying]]<br> | ||
IsIgnoringCombat<br> | [[IsIgnoringCombat]]<br> | ||
IsInCombat<br> | [[IsInCombat]]<br> | ||
IsInCriticalStage<br> | [[IsInCriticalStage]]<br> | ||
IsInDangerousWater<br> | [[IsInDangerousWater]]<br> | ||
IsInDialogueWithPlayer<br> | [[IsInDialogueWithPlayer]]<br> | ||
IsInFavorState<br> | [[IsInFavorState]]<br> | ||
IsInFriendStatewithPlayer<br> | [[IsInFriendStatewithPlayer]]<br> | ||
IsInFurnitureState<br> | [[IsInFurnitureState]]<br> | ||
IsInInterior<br> | [[IsInInterior]]<br> | ||
IsInList<br> | [[IsInList]]<br> | ||
IsInMyOwnedCell<br> | [[IsInMyOwnedCell]]<br> | ||
IsInSameCurrentLocAsRef<br> | [[IsInSameCurrentLocAsRef]]<br> | ||
IsInSameCurrentLocAsRefAlias<br> | [[IsInSameCurrentLocAsRefAlias]]<br> | ||
IsInScene<br> | [[IsInScene]]<br> | ||
IsIntimidatedbyPlayer<br> | [[IsIntimidatedbyPlayer]]<br> | ||
IsKiller<br> | [[IsKiller]]<br> | ||
IsKillerObject<br> | [[IsKillerObject]]<br> | ||
IsLastHostleActor<br> | [[IsLastHostleActor]]<br> | ||
IsLastIdlePlayed<br> | [[IsLastIdlePlayed]]<br> | ||
IsLeftUp<br> | [[IsLeftUp]]<br> | ||
IsLimbGone<br> | [[IsLimbGone]]<br> | ||
IsLinkedTo<br> | [[IsLinkedTo]]<br> | ||
IsLocAliasLoaded<br> | [[IsLocAliasLoaded]]<br> | ||
IsLocationLoaded<br> | [[IsLocationLoaded]]<br> | ||
IsMoving<br> | [[IsMoving]]<br> | ||
IsNullPackageData<br> | [[IsNullPackageData]]<br> | ||
IsOnFlyingMount<br> | [[IsOnFlyingMount]]<br> | ||
IsOwner<br> | [[IsOwner]]<br> | ||
IsPathing<br> | [[IsPathing]]<br> | ||
IsPClstPerson<br> | [[IsPClstPerson]]<br> | ||
IsPCAMurderer<br> | [[IsPCAMurderer]]<br> | ||
IsPCSleeping<br> | [[IsPCSleeping]]<br> | ||
IsPlayerActionActive<br> | [[IsPlayerActionActive]]<br> | ||
IsPlayerGrabbedRef<br> | [[IsPlayerGrabbedRef]]<br> | ||
IsPlayerInRegion<br> | [[IsPlayerInRegion]]<br> | ||
IsPlayerMovingIntoNewSpace<br> | [[IsPlayerMovingIntoNewSpace]]<br> | ||
IsPlayersLastRiddenMount<br> | [[IsPlayersLastRiddenMount]]<br> | ||
IsPleasant<br> | [[IsPleasant]]<br> | ||
IsPoison<br> | [[IsPoison]]<br> | ||
IsPowerAttacking<br> | [[IsPowerAttacking]]<br> | ||
IsProtected<br> | [[IsProtected]]<br> | ||
IsPS3<br> | [[IsPS3]]<br> | ||
IsRaining<br> | [[IsRaining]]<br> | ||
IsRecoiling<br> | [[IsRecoiling]]<br> | ||
IsRidingMount<br> | [[IsRidingMount]]<br> | ||
IsRotating<br> | [[IsRotating]]<br> | ||
IsRunning<br> | [[IsRunning]]<br> | ||
IsSceneActionComplete<br> | [[IsSceneActionComplete]]<br> | ||
IsScenePackageRunning<br> | [[IsScenePackageRunning]]<br> | ||
IsScenePlaying<br> | [[IsScenePlaying]]<br> | ||
IsShieldOut<br> | [[IsShieldOut]]<br> | ||
IsSmallBump<br> | [[IsSmallBump]]<br> | ||
IsSneaking<br> | [[IsSneaking]]<br> | ||
IsSnowing<br> | [[IsSnowing]]<br> | ||
IsSpellTarget<br> | [[IsSpellTarget]]<br> | ||
IsSprinting<br> | [[IsSprinting]]<br> | ||
IsStaggered<br> | [[IsStaggered]]<br> | ||
IsSwimming<br> | [[IsSwimming]]<br> | ||
IsTalking<br> | [[IsTalking]]<br> | ||
IsTalkingActivatorActor<br> | [[IsTalkingActivatorActor]]<br> | ||
IsTimePassing<br> | [[IsTimePassing]]<br> | ||
IsTorchOut<br> | [[IsTorchOut]]<br> | ||
IsTrespassing<br> | [[IsTrespassing]]<br> | ||
IsTurning<br> | [[IsTurning]]<br> | ||
IsUndead<br> | [[IsUndead]]<br> | ||
IsUnique<br> | [[IsUnique]]<br> | ||
IsUnlockedDoor<br> | [[IsUnlockedDoor]]<br> | ||
IsWaiting<br> | [[IsWaiting]]<br> | ||
IsWardState<br> | [[IsWardState]]<br> | ||
IsWarningAbout<br> | [[IsWarningAbout]]<br> | ||
IsWaterObject<br> | [[IsWaterObject]]<br> | ||
IsWeaponInList<br> | [[IsWeaponInList]]<br> | ||
IsWeaponMagicOut<br> | [[IsWeaponMagicOut]]<br> | ||
IsWeaponOut<br> | [[IsWeaponOut]]<br> | ||
IsWeaponSkillType<br> | [[IsWeaponSkillType]]<br> | ||
IsWin32<br> | [[IsWin32]]<br> | ||
IsXBox<br> | [[IsXBox]]<br> | ||
LocAliasHasKeyword<br> | [[LocAliasHasKeyword]]<br> | ||
LocAliasIsLocation<br> | [[LocAliasIsLocation]]<br> | ||
LocationHasKeyword<br> | [[LocationHasKeyword]]<br> | ||
LocationHasRefType<br> | [[LocationHasRefType]]<br> | ||
MenuMode<br> | [[MenuMode]]<br> | ||
PlayerKnows<br> | [[PlayerKnows]]<br> | ||
SameFaction<br> | [[SameFaction]]<br> | ||
SameFactionAsPC<br> | [[SameFactionAsPC]]<br> | ||
SameRace<br> | [[SameRace]]<br> | ||
SameRaceAsPC<br> | [[SameRaceAsPC]]<br> | ||
SameSex<br> | [[SameSex]]<br> | ||
SameSexAsPC<br> | [[SameSexAsPC]]<br> | ||
ShouldAttackKill<br> | [[ShouldAttackKill]]<br> | ||
SpellHasCastingPerk<br> | [[SpellHasCastingPerk]]<br> | ||
SpellHasKeyword<br> | [[SpellHasKeyword]]<br> | ||
WornApparelHasKeywordCount<br> | [[WornApparelHasKeywordCount]]<br> | ||
WornHasKeyword | [[WornHasKeyword]] | ||
|} | |} | ||
== See Also == | == See Also == | ||
*[[Conditions]] | *[[Conditions]] | ||
Revision as of 19:07, 12 November 2013
Condition Functions are a set of special functions the Creation Kit can access directly from the game with no scripting. They are usually presented as a drop-down list when adding conditions to an object, as in the example pictured below. |
Complete List of All 394 Condition Functions, as of v 1.9.32.0 (November 2013)
See Also
Pages in category "Condition Functions"
The following 200 pages are in this category, out of 379 total.
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- GetActivationHeight
- GetActorAggroRadiusViolated
- GetActorCrimePlayerEnemy
- GetActorsInHigh
- GetActorValue
- GetActorValuePercent
- GetAlarmed
- GetAllowWorldInteractions
- GetAmountSoldStolen
- GetAngle
- GetAnimAction
- GetArrestedState
- GetArrestingActor
- GetAttacked
- GetAttackState
- GetBaseActorValue
- GetBribeSuccess
- GetCannibal
- GetCauseofDeath
- GetClassDefaultMatch
- GetClothingValue
- GetCombatGroupMemberCount
- GetCombatState
- GetCombatTargetHasKeyword
- GetConcussed
- GetCrime
- GetCrimeGold
- GetCrimeGoldNonviolent
- GetCrimeGoldViolent
- GetCurrentAIPackage
- GetCurrentAIProcedure
- GetCurrentCastingType
- GetCurrentDeliveryType
- GetCurrentShoutVariation
- GetCurrentTime
- GetCurrentWeatherPercent
- GetDayOfWeek
- GetDaysInJail
- GetDead
- GetDeadCount
- GetDestroyed
- GetDetected
- GetDialogueEmotion
- GetDialogueEmotionValue
- GetDisabled
- GetDisease
- GetDistance
- GetEquipped
- GetEquippedItemType
- GetEquippedShout
- GetEventData
- GetFactionCombatReaction
- GetFactionRank
- GetFactionRankDifference
- GetFactionRelation
- GetFlyingState
- GetFriendHit
- GetGlobalValue
- GetGold
- GetGraphVariableFloat
- GetGraphVariableInt
- GetGroupMemberCount
- GetGroupTargetCount
- GetHasNote
- GetHeadingAngle
- GetHighestRelationshipRank
- GetHitLocation
- GetIdleDoneOnce
- GetIgnoreCrime
- GetIgnoreFriendlyHits
- GetInCell
- GetInCellParam
- GetInContainer
- GetInCurrentLoc
- GetInCurrentLocAlias
- GetInCurrentLocFormList
- GetInFaction
- GetInfamy
- GetInfamyNonViolent
- GetInfamyViolent
- GetInSameCell
- GetInSharedCrimeFaction
- GetIntimidateSuccess
- GetInWorldspace
- GetInZone
- GetIsAlerted
- GetIsAliasRef
- GetIsAlignment
- GetIsClass
- GetIsClassDefault
- GetIsCrashLandRequest
- GetIsCreature
- GetIsCreatureType
- GetIsCrimeFaction
- GetIsCurrentPackage
- GetIsCurrentWeather
- GetIsEditorLocAlias
- GetIsEditorLocation
- GetIsFlying
- GetIsGhost
- GetIsHastyLandRequest
- GetIsID
- GetIsInjured
- GetIsLockBroken
- GetIsObjectType
- GetIsPlayableRace
- GetIsRace
- GetIsReference
- GetIsSex
- GetIsUsedItemEquipType
- GetIsUsedItemType
- GetIsVoiceType
- GetItemCount
- GetItemHealthPercent
- GetKeywordDataForAlias
- GetKeywordDataForCurrentLocation
- GetKeywordDataForLocation
- GetKeywordItemCount
- GetKillingBlowLimb
- GetKnockedState
- GetKnockStateEnum
- GetLastBumpDirection
- GetLastHitCritical
- GetLastPlayerAction
- GetLevel
- GetLightLevel
- GetLocAliasRefTypeAliveCount
- GetLocAliasRefTypeDeadCount
- GetLocationAliasCleared
- GetLocationCleared
- GetLocked
- GetLockLevel
- GetLocklevel
- GetLOS
- GetLowestRelationshipRank
- GetMapMarkerVisible
- GetMovementDirection
- GetMovementSpeed
- GetNoBleedoutRecovery
- GetNoRumors
- GetNumericPackageData
- GetOffersServicesNow
- GetOpenState
- GetPairedAnimation
- GetPathingCurrentSpeed
- GetPathingCurrentSpeedAngle
- GetPathingTargetAngleOffset
- GetPathingTargetOffset
- GetPathingTargetSpeed
- GetPathingTargetSpeedAngle
- GetPCEnemyofFaction
- GetPCExpelled
- GetPCFactionAttack
- GetPCFactionMurder
- GetPCInFaction
- GetPCIsClass
- GetPCIsRace
- GetPCIsSex
- GetPCMiscStat
- GetPermanentActorValue
- GetPersuasionNumber
- GetPlantedExplosive
- GetPlayerAction
- GetPlayerTeammate
- GetPlayerTeammateCount
- GetPos
- GetQuestCompleted
- GetQuestRunning
- GetQuestVariable
- GetRandomPercent
- GetRealHoursPassed
- GetRefTypeAliveCount
- GetRefTypeDeadCount
- GetRelationshipRank
- GetRelativeAngle
- GetReplacedItemType
- GetRestrained
- GetScale
- GetScriptVariable
- GetSecondsPassed
- GetShouldAttack
- GetShouldHelp
- GetSitting
- GetSleeping
- GetSpellUsageNum