User:DavidJCobb/Conditions by category
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rough draft
By category[edit | edit source]
Actor AI[edit | edit source]
- GetAllowWorldInteractions
- GetCurrentAIPackage
- GetCurrentAIProcedure
- GetIsCurrentPackage
- GetWithinPackageLocation
- IsContinuingPackagePCNear
- IsFleeing
- Package data
- Pathfinding
Actor traits and state[edit | edit source]
- GetIsClass
- GetDead
- GetCauseofDeath (deprecated)
- GetDeadCount
- GetTimeDead
- GetDisease
- GetIsGhost
- GetIsRace
- GetIsSex
- GetIsVoiceType
- GetKnockedState
- GetLevel
- GetRestrained
- GetUnconscious
- HasPerk
- IsActor
- IsChild
- IsCommandedActor
- IsEssential
- IsGuard
- IsHostileToActor
- IsLimbGone
- IsProtected
- Being bumped
- Special interactions
Actor values[edit | edit source]
Aliases[edit | edit source]
- Location aliases
- Reference aliases
Animation[edit | edit source]
- GetActivationHeight?
- GetIdleDoneOnce
- Graph variables
- GetIsInjured
- GetPairedAnimation
- IsLastIdlePlayed
Combat[edit | edit source]
- GetAttacked
- GetAttackState
- GetCombatState
- GetFriendHit
- GetHitLocation (deprecated)
- GetIgnoreFriendlyHits
- GetKillingBlowLimb (deprecated)
- GetLastHitCritical
- GetShouldAttack
- GetShouldHelp
- GetThreatRatio
- GetWantBlocking
- IsAttacking
- IsAttackType
- IsBleedingOut
- IsBlocking
- IsFleeing
- IsIgnoringCombat
- IsInCombat
- IsInCriticalStage
- IsIntimidatedByPlayer
- IsKiller
- IsLastHostileActor
- IsPowerAttacking
- IsRecoiling
- IsStaggered
- IsUndead
- IsUnique
- ShouldAttackKill
- Combat groups and targets
Crime[edit | edit source]
- CanPayCrimeGold
- GetActorCrimePlayerEnemy?
- GetAmountSoldStolen
- GetCrime
- GetCrimeGold
- GetIgnoreCrime
- GetStolenItemValue
- IsActorAVictim
- Arrests
- Imprisonment
Destructible objects[edit | edit source]
Detection[edit | edit source]
Dialogue[edit | edit source]
- GetDialogueEmotion
- GetDialogueEmotionValue
- GetTalkedToPC
- IsGreetingPlayer
- IsInDialogueWithPlayer
- IsTalking
- IsTalkingActivatorActor
Environment[edit | edit source]
Equipment, inventory, and items[edit | edit source]
- GetClothingValue
- GetEquipped
- GetGold
- GetItemCount
- GetItemHealthPercent
- GetReplacedItemType
- GetWeaponAnimType
- HasBoundWeaponEquipped
- HasEquippedSpell
- HasTwoHandedWeaponEquipped
- IsActorUsingATorch
- IsCarryable
- IsPoison
- IsShieldOut
- IsWeaponInList
- IsWeaponOut
- IsWeaponMagicOut
- IsWeaponSkillType
- WornApparelHasKeywordCount
- WornHasKeyword
Factions[edit | edit source]
- GetFactionCombatReaction
- GetFactionRank
- GetFactionRankDifference
- GetFactionRelation
- GetInFaction
- GetInSharedCrimeFaction
- GetIsCrimeFaction
- GetOffersServicesNow
- SameFaction
- Player
Furniture[edit | edit source]
- GetSitting
- GetSleeping
- IsFurnitureAnimType
- IsFurnitureEntryType
- IsCurrentFurnitureObj
- IsCurrentFurnitureRef
- IsInFurnitureState
- Entering/exiting interaction
Locations[edit | edit source]
- GetKeywordDataForAlias
- GetKeywordDataForCurrentLocation
- GetKeywordDataForLocation
- GetLocAliasRefTypeAliveCount
- GetLocAliasRefTypeDeadCount
- GetLocationAliasCleared
- GetLocationCleared
- GetRefTypeAliveCount
- GetRefTypeDeadCount
- LocAliasHasKeyword
- LocAliasIsLocation
- LocationHasKeyword
- LocationHasRefType
- IsLocAliasLoaded
- IsLocationLoaded
Magic[edit | edit source]
- EffectWasDualCast
- GetCurrentCastingType
- GetCurrentDeliveryType
- GetCurrentShoutVariation
- GetDisease
- GetSpellUsageNum
- HasBoundWeaponEquipped
- HasEquippedSpell
- HasMagicEffect
- HasMagicEffectKeyword
- HasShout
- HasSpell
- IsCasting
- IsCurrentSpell
- IsDualCasting
- IsSpellTarget
- IsWardState
- SpellHasKeyword
Map[edit | edit source]
Miscellaneous[edit | edit source]
Refs that can be opened[edit | edit source]
Refs[edit | edit source]
- DoesNotExist
- Exists
- GetDisabled
- GetDistance
- GetHeadingAngle
- GetIsAliasRef
- GetIsReference
- GetLineOfSight
- GetRelativeAngle
- GetTargetHeight
- GetWithinDistance
- HasKeyword
- HasLinkedRef
- HasLoaded3D
- HasRefType
- IsCloserToAThanB
- IsLinkedTo
- IsUnlockedDoor
- IsWaterObject
- Base form
- Editor location
- Location
- Locks
- Upright or not
- Transform
Story manager[edit | edit source]
Mounts[edit | edit source]
- IsBeingRidden
- IsFlyingMountFastTravelling
- IsFlyingMountPatrolQueued
- IsOnFlyingMount
- IsPlayersLastRiddenMount
- IsRidingMount
Movement[edit | edit source]
- GetFlyingState
- GetIsFlying
- GetIsHastyLandRequest
- GetMovementDirection
- GetMovementSpeed
- GetVelocity
- GetWalkSpeed
- IsAllowedToFly
- IsMoving
- IsRotating
- IsRunning
- IsSneaking
- IsSprinting
- IsSwimming
- IsTurning
Ownership[edit | edit source]
Papyrus[edit | edit source]
Perk entry points[edit | edit source]
- EPAlchemyEffectHasKeyword
- EPAlchemyGetMakingPoison
- EPMagic_SpellHasKeyword
- EPMagic_SpellHasSkill
- EPModSkillUsage_AdvanceObjectHasKeyword
- EPModSkillUsage_IsAdvanceAction
- EPModSkillUsage_IsAdvanceSkill
- EPTemperingItemHasKeyword
- EPTemperingItemIsEnchanted
- SpellHasCastingPerk
Player-only state[edit | edit source]
- GetHasNote
- GetPCIsClass
- GetPCIsRace
- GetPCIsSex
- GetPCMiscStat
- GetPlayerControlsDisabled
- GetXPForNextLevel
- IsInFriendStateWithPlayer
- IsPC1stPerson
- IsPCAMurderer
- IsPCSleeping
- IsPlayerGrabbedRef
- IsPlayerInRegion
- IsPlayerMovingIntoNewSpace
- IsPlayersLastRiddenMount
- PlayerKnows
- Followers
- Player actions
Quests[edit | edit source]
Relationships[edit | edit source]
- GetHighestRelationshipRank
- GetRelationshipRank
- GetLowestRelationshipRank
- HasAssociationType
- HasAssociationTypeAny
- HasFamilyRelationship
- HasFamilyRelationshipAny
- HasParentRelationship
Scenes[edit | edit source]
Skills[edit | edit source]
Time[edit | edit source]
Trespassing[edit | edit source]
VATS[edit | edit source]
- GetVATSBackAreaFree
- GetVATSBackTargetVisible
- GetVATSFrontAreaFree
- GetVATSFrontTargetVisible
- GetVATSLeftAreaFree
- GetVATSLeftTargetVisible
- GetVATSMode
- GetVATSRightAreaFree
- GetVATSRightTargetVisible
- GetVatsTargetHeight
- GetVATSValue
Weather[edit | edit source]
Obsolete[edit | edit source]
- Broken
- Might as well be no-ops
- No-ops
- ObScript
- TBD
Unknown/TBD[edit | edit source]
- CanHaveFlames (deprecated)
- GetIsCrashLandRequest
- GetIsUsedItemType
- GetNoBleedoutRecovery
- GetPlantedExplosive (deprecated)
- HasFlames (deprecated)
- IsWaiting