Difference between revisions of "List of Papyrus Functions"

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(→‎C: add Member of links)
(→‎F: add Member of links)
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| '''[[FindWeather - Weather|FindWeather]]'''
| '''[[FindWeather - Weather|FindWeather]]'''
| '''Weather'''  
| [[Weather Script|'''Weather''']]
|   
|   
|-  
|-  
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| '''[[ForceActive - Weather|ForceActive]]'''
| '''[[ForceActive - Weather|ForceActive]]'''
| '''Weather'''  
| '''[[Weather Script|Weather]]'''
|   
|   
|-  
|-  
Line 650: Line 650:
   
   
| '''[[ForceStart - Scene|ForceStart]]'''
| '''[[ForceStart - Scene|ForceStart]]'''
| '''Scene'''  
| '''[[Scene Script|Scene]]'''
|   
|   
|-  
|-  
Line 678: Line 678:
   
   
| '''[[GetActorOwner - Cell|GetActorOwner]]'''
| '''[[GetActorOwner - Cell|GetActorOwner]]'''
| '''Cell'''  
| [[Cell Script|'''Cell''']]
|   
|   
|-  
|-  
Line 803: Line 803:
   
   
| '''[[GetClassification - Weather|GetClassification]]'''
| '''[[GetClassification - Weather|GetClassification]]'''
| '''Weather'''  
| [[Weather Script|'''Weather''']]
|   
|   
|-  
|-  
Line 913: Line 913:
   
   
| '''[[GetCurrentWeather - Weather|GetCurrentWeather]]'''
| '''[[GetCurrentWeather - Weather|GetCurrentWeather]]'''
| '''Weather'''  
| [[Weather Script|'''Weather''']]
|   
|   
|-  
|-  
   
   
| '''[[GetCurrentWeatherTransition - Weather|GetCurrentWeatherTransition]]'''
| '''[[GetCurrentWeatherTransition - Weather|GetCurrentWeatherTransition]]'''
| '''Weather'''  
| [[Weather Script|'''Weather''']]
|   
|   
|-  
|-  
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| '''[[GetFactionOwner - Cell|GetFactionOwner]]'''
| '''[[GetFactionOwner - Cell|GetFactionOwner]]'''
| '''Cell'''  
| [[Cell Script|'''Cell''']]
|   
|   
|-  
|-  
Line 1,038: Line 1,038:
   
   
| '''[[GetFormID - Form|GetFormID]]'''
| '''[[GetFormID - Form|GetFormID]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
Line 1,068: Line 1,068:
   
   
| '''[[GetGoldValue - Form|GetGoldValue]]'''
| '''[[GetGoldValue - Form|GetGoldValue]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
Line 1,303: Line 1,303:
   
   
| '''[[GetName - Form|GetName]]'''<sup>SKSE</sup>  
| '''[[GetName - Form|GetName]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
Line 1,443: Line 1,443:
   
   
| '''[[GetNthKeyword - Form|GetNthKeyword]]'''<sup>SKSE</sup>  
| '''[[GetNthKeyword - Form|GetNthKeyword]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
Line 1,468: Line 1,468:
   
   
| '''[[GetNthRef - Cell|GetNthRef]]'''<sup>SKSE</sup>  
| '''[[GetNthRef - Cell|GetNthRef]]'''<sup>SKSE</sup>  
| '''Cell'''  
| [[Cell Script|'''Cell''']]
|   
|   
|-  
|-  
Line 1,533: Line 1,533:
   
   
| '''[[GetNumKeywords - Form|GetNumKeywords]]'''<sup>SKSE</sup>  
| '''[[GetNumKeywords - Form|GetNumKeywords]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
Line 1,548: Line 1,548:
   
   
| '''[[GetNumRefs - Cell|GetNumRefs]]'''<sup>SKSE</sup>  
| '''[[GetNumRefs - Cell|GetNumRefs]]'''<sup>SKSE</sup>  
| '''Cell'''  
| [[Cell Script|'''Cell''']]
|   
|   
|-  
|-  
Line 1,563: Line 1,563:
   
   
| '''[[GetOutgoingWeather - Weather|GetOutgoingWeather]]'''
| '''[[GetOutgoingWeather - Weather|GetOutgoingWeather]]'''
| '''Weather'''  
| [[Weather Script|'''Weather''']]
|   
|   
|-  
|-  
Line 1,578: Line 1,578:
   
   
| '''[[GetOwningQuest - Scene|GetOwningQuest]]'''
| '''[[GetOwningQuest - Scene|GetOwningQuest]]'''
| '''Scene'''  
| [[Scene Script|'''Scene''']]
|   
|   
|-  
|-  
Line 1,728: Line 1,728:
   
   
| '''[[GetSkyMode - Weather|GetSkyMode]]'''
| '''[[GetSkyMode - Weather|GetSkyMode]]'''
| '''Weather'''  
| [[Weather Script|'''Weather''']]
|   
|   
|-  
|-  
Line 1,793: Line 1,793:
   
   
| '''[[GetSunGlare - Weather|GetSunGlare]]'''<sup>SKSE</sup>  
| '''[[GetSunGlare - Weather|GetSunGlare]]'''<sup>SKSE</sup>  
| '''Weather'''  
| [[Weather Script|'''Weather''']]
|   
|   
|-
|-
Line 1,843: Line 1,843:
   
   
| '''[[GetType - Form|GetType]]'''<sup>SKSE</sup>  
| '''[[GetType - Form|GetType]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
Line 1,908: Line 1,908:
   
   
| '''[[GetWeight - Form|GetWeight]]'''<sup>SKSE</sup>  
| '''[[GetWeight - Form|GetWeight]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
Line 1,977: Line 1,977:
   
   
| '''[[HasKeyword - Form|HasKeyword]]'''
| '''[[HasKeyword - Form|HasKeyword]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[HasKeywordString - Form|HasKeywordString]]'''<sup>SKSE</sup>  
| '''[[HasKeywordString - Form|HasKeywordString]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
Line 2,080: Line 2,080:
   
   
| '''[[IsActionComplete - Scene|IsActionComplete]]'''
| '''[[IsActionComplete - Scene|IsActionComplete]]'''
| '''Scene'''  
| [[Scene Script|'''Scene''']]
|   
|   
|-  
|-  
Line 2,135: Line 2,135:
   
   
| '''[[IsAttached - Cell|IsAttached]]'''
| '''[[IsAttached - Cell|IsAttached]]'''
| '''Cell'''  
| [[Cell Script|'''Cell''']]
|   
|   
|-  
|-  
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| '''[[IsInterior - Cell|IsInterior]]'''
| '''[[IsInterior - Cell|IsInterior]]'''
| '''Cell'''  
| [[Cell Script|'''Cell''']]
|   
|   
|-  
|-  
Line 2,565: Line 2,565:
   
   
| '''[[IsPlaying - Scene|IsPlaying]]'''
| '''[[IsPlaying - Scene|IsPlaying]]'''
| '''Scene'''  
| [[Scene Script|'''Scene''']]
|   
|   
|-  
|-  
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| '''[[OnActorAction - Form|OnActorAction]]'''
| '''[[OnActorAction - Form|OnActorAction]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[OnAnimationEvent - Form|OnAnimationEvent]]'''
| '''[[OnAnimationEvent - Form|OnAnimationEvent]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[OnAnimationEventUnregistered - Form|OnAnimationEventUnregistered]]'''
| '''[[OnAnimationEventUnregistered - Form|OnAnimationEventUnregistered]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
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| '''[[OnControlDown - Form|OnControlDown]]'''<sup>SKSE</sup>  
| '''[[OnControlDown - Form|OnControlDown]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[OnControlUp - Form|OnControlUp]]'''<sup>SKSE</sup>  
| '''[[OnControlUp - Form|OnControlUp]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[OnCrosshairRefChange - Form|OnCrosshairRefChange]]'''<sup>SKSE</sup>  
| '''[[OnCrosshairRefChange - Form|OnCrosshairRefChange]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
Line 3,021: Line 3,021:
   
   
| '''[[OnGainLOS - Form|OnGainLOS]]'''
| '''[[OnGainLOS - Form|OnGainLOS]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
Line 3,051: Line 3,051:
   
   
| '''[[OnKeyDown - Form|OnKeyDown]]'''<sup>SKSE</sup>  
| '''[[OnKeyDown - Form|OnKeyDown]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[OnKeyUp - Form|OnKeyUp]]'''<sup>SKSE</sup>  
| '''[[OnKeyUp - Form|OnKeyUp]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
Line 3,076: Line 3,076:
   
   
| '''[[OnLostLOS - Form|OnLostLOS]]'''
| '''[[OnLostLOS - Form|OnLostLOS]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
Line 3,086: Line 3,086:
   
   
| '''[[OnMenuClose - Form|OnMenuClose]]'''<sup>SKSE</sup>  
| '''[[OnMenuClose - Form|OnMenuClose]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[OnMenuOpen - Form|OnMenuOpen]]'''<sup>SKSE</sup>  
| '''[[OnMenuOpen - Form|OnMenuOpen]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-
|-
Line 3,103: Line 3,103:
|-
|-
|'''[[OnNiNodeUpdate]]'''<sup>SKSE</sup>
|'''[[OnNiNodeUpdate]]'''<sup>SKSE</sup>
|'''Form'''
|[[Form Script|'''Form''']]
|[[RegisterForNiNodeUpdate]], [[UnregisterForNiNodeUpdate]]
|[[RegisterForNiNodeUpdate]], [[UnregisterForNiNodeUpdate]]
|-  
|-  
Line 3,143: Line 3,143:
   
   
| '''[[OnPlayerCameraState - Form|OnPlayerCameraState]]'''
| '''[[OnPlayerCameraState - Form|OnPlayerCameraState]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
Line 3,183: Line 3,183:
   
   
| '''[[OnSleepStart - Form|OnSleepStart]]'''
| '''[[OnSleepStart - Form|OnSleepStart]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[OnSleepStop - Form|OnSleepStop]]'''
| '''[[OnSleepStop - Form|OnSleepStop]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
Line 3,348: Line 3,348:
   
   
| '''[[OnTrackedStatsEvent - Form|OnTrackedStatsEvent]]'''
| '''[[OnTrackedStatsEvent - Form|OnTrackedStatsEvent]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
Line 3,418: Line 3,418:
   
   
| '''[[OnUpdate - Form|OnUpdate]]'''
| '''[[OnUpdate - Form|OnUpdate]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[OnUpdateGameTime - Form|OnUpdateGameTime]]'''
| '''[[OnUpdateGameTime - Form|OnUpdateGameTime]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
Line 3,506: Line 3,506:
   
   
| '''[[PlayerKnows - Form|PlayerKnows]]'''
| '''[[PlayerKnows - Form|PlayerKnows]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
Line 3,652: Line 3,652:
   
   
| '''[[RegisterForActorAction - Form|RegisterForActorAction]]'''<sup>SKSE</sup>  
| '''[[RegisterForActorAction - Form|RegisterForActorAction]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[RegisterForAnimationEvent - Form|RegisterForAnimationEvent]]'''
| '''[[RegisterForAnimationEvent - Form|RegisterForAnimationEvent]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[RegisterForCameraState - Form|RegisterForCameraState]]'''<sup>SKSE</sup>  
| '''[[RegisterForCameraState - Form|RegisterForCameraState]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[RegisterForControl - Form|RegisterForControl]]'''<sup>SKSE</sup>  
| '''[[RegisterForControl - Form|RegisterForControl]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[RegisterForCrosshairRef - Form|RegisterForCrosshairRef]]'''<sup>SKSE</sup>  
| '''[[RegisterForCrosshairRef - Form|RegisterForCrosshairRef]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[RegisterForKey - Form|RegisterForKey]]'''<sup>SKSE</sup>  
| '''[[RegisterForKey - Form|RegisterForKey]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[RegisterForLOS - Form|RegisterForLOS]]'''
| '''[[RegisterForLOS - Form|RegisterForLOS]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[RegisterForMenu - Form|RegisterForMenu]]'''<sup>SKSE</sup>  
| '''[[RegisterForMenu - Form|RegisterForMenu]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[RegisterForModEvent - Form|RegisterForModEvent]]'''<sup>SKSE</sup>  
| '''[[RegisterForModEvent - Form|RegisterForModEvent]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-
|-
Line 3,704: Line 3,704:
|-
|-
|'''[[RegisterForNiNodeUpdate]]'''<sup>SKSE</sup>
|'''[[RegisterForNiNodeUpdate]]'''<sup>SKSE</sup>
|'''Form'''
|[[Form Script|'''Form''']]
|[[OnNiNodeUpdate]], [[UnregisterForNiNodeUpdate]]
|[[OnNiNodeUpdate]], [[UnregisterForNiNodeUpdate]]
|-  
|-  
   
   
| '''[[RegisterForSingleLOSGain - Form|RegisterForSingleLOSGain]]'''
| '''[[RegisterForSingleLOSGain - Form|RegisterForSingleLOSGain]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[RegisterForSingleLOSLost - Form|RegisterForSingleLOSLost]]'''
| '''[[RegisterForSingleLOSLost - Form|RegisterForSingleLOSLost]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[RegisterForSingleUpdate - Form|RegisterForSingleUpdate]]'''
| '''[[RegisterForSingleUpdate - Form|RegisterForSingleUpdate]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[RegisterForSingleUpdateGameTime - Form|RegisterForSingleUpdateGameTime]]'''
| '''[[RegisterForSingleUpdateGameTime - Form|RegisterForSingleUpdateGameTime]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[RegisterForSleep - Form|RegisterForSleep]]'''
| '''[[RegisterForSleep - Form|RegisterForSleep]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[RegisterForTrackedStatsEvent - Form|RegisterForTrackedStatsEvent]]'''
| '''[[RegisterForTrackedStatsEvent - Form|RegisterForTrackedStatsEvent]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[RegisterForUpdate - Form|RegisterForUpdate]]'''
| '''[[RegisterForUpdate - Form|RegisterForUpdate]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[RegisterForUpdateGameTime - Form|RegisterForUpdateGameTime]]'''
| '''[[RegisterForUpdateGameTime - Form|RegisterForUpdateGameTime]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
Line 3,754: Line 3,754:
   
   
| '''[[ReleaseOverride - Weather|ReleaseOverride]]'''
| '''[[ReleaseOverride - Weather|ReleaseOverride]]'''
| '''Weather'''  
| [[Weather Script|'''Weather''']]
|   
|   
|-  
|-  
Line 3,854: Line 3,854:
   
   
| '''[[Reset - Cell|Reset]]'''
| '''[[Reset - Cell|Reset]]'''
| '''Cell'''  
| [[Cell Script|'''Cell''']]
|   
|   
|-  
|-  
Line 3,988: Line 3,988:
   
   
| '''[[SetActive - Weather|SetActive]]'''
| '''[[SetActive - Weather|SetActive]]'''
| '''Weather'''  
| [[Weather Script|'''Weather''']]
|   
|   
|-  
|-  
Line 3,998: Line 3,998:
   
   
| '''[[SetActorOwner - Cell|SetActorOwner]]'''
| '''[[SetActorOwner - Cell|SetActorOwner]]'''
| '''Cell'''  
| '''[[Cell Script|Cell]]'''
|   
|   
|-  
|-  
Line 4,188: Line 4,188:
   
   
| '''[[SetFactionOwner - Cell|SetFactionOwner]]'''
| '''[[SetFactionOwner - Cell|SetFactionOwner]]'''
| '''Cell'''  
| [[Cell Script|'''Cell''']]
|   
|   
|-  
|-  
Line 4,203: Line 4,203:
   
   
| '''[[SetFogColor - Cell|SetFogColor]]'''
| '''[[SetFogColor - Cell|SetFogColor]]'''
| '''Cell'''  
| [[Cell Script|'''Cell''']]
|   
|   
|-  
|-  
   
   
| '''[[SetFogPlanes - Cell|SetFogPlanes]]'''
| '''[[SetFogPlanes - Cell|SetFogPlanes]]'''
| '''Cell'''  
| [[Cell Script|'''Cell''']]
|   
|   
|-  
|-  
   
   
| '''[[SetFogPower - Cell|SetFogPower]]'''
| '''[[SetFogPower - Cell|SetFogPower]]'''
| '''Cell'''  
| [[Cell Script|'''Cell''']]
|   
|   
|-  
|-  
Line 4,263: Line 4,263:
   
   
| '''[[SetGoldValue - Form|SetGoldValue]]'''<sup>SKSE</sup>  
| '''[[SetGoldValue - Form|SetGoldValue]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
Line 4,373: Line 4,373:
   
   
| '''[[SetName - Form|SetName]]'''<sup>SKSE</sup>  
| '''[[SetName - Form|SetName]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
Line 4,488: Line 4,488:
   
   
| '''[[SetPublic - Cell|SetPublic]]'''
| '''[[SetPublic - Cell|SetPublic]]'''
| '''Cell'''  
| [[Cell Script|'''Cell''']]
|   
|   
|-  
|-  
Line 4,608: Line 4,608:
   
   
| '''[[SetWeight - Form|SetWeight]]'''<sup>SKSE</sup>  
| '''[[SetWeight - Form|SetWeight]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
Line 4,718: Line 4,718:
   
   
| '''[[Start - Scene|Start]]'''
| '''[[Start - Scene|Start]]'''
| '''Scene'''  
| [[Scene Script|'''Scene''']]
|   
|   
|-  
|-  
Line 4,738: Line 4,738:
   
   
| '''[[StartObjectProfiling - Form|StartObjectProfiling]]'''
| '''[[StartObjectProfiling - Form|StartObjectProfiling]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
Line 4,778: Line 4,778:
   
   
| '''[[Stop - Scene|Stop]]'''
| '''[[Stop - Scene|Stop]]'''
| '''Scene'''  
| [[Scene Script|'''Scene''']]
|   
|   
|-  
|-  
Line 4,803: Line 4,803:
   
   
| '''[[StopObjectProfiling - Form|StopObjectProfiling]]'''
| '''[[StopObjectProfiling - Form|StopObjectProfiling]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
Line 5,035: Line 5,035:
   
   
| '''[[UnregisterForActorAction - Form|UnregisterForActorAction]]'''<sup>SKSE</sup>  
| '''[[UnregisterForActorAction - Form|UnregisterForActorAction]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[UnregisterForAllControls - Form|UnregisterForAllControls]]'''<sup>SKSE</sup>  
| '''[[UnregisterForAllControls - Form|UnregisterForAllControls]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[UnregisterForAllKeys - Form|UnregisterForAllKeys]]'''<sup>SKSE</sup>  
| '''[[UnregisterForAllKeys - Form|UnregisterForAllKeys]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[UnregisterForAllMenus - Form|UnregisterForAllMenus]]'''<sup>SKSE</sup>  
| '''[[UnregisterForAllMenus - Form|UnregisterForAllMenus]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[UnregisterForAnimationEvent - Form|UnregisterForAnimationEvent]]'''
| '''[[UnregisterForAnimationEvent - Form|UnregisterForAnimationEvent]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[UnregisterForCameraState - Form|UnregisterForCameraState]]'''
| '''[[UnregisterForCameraState - Form|UnregisterForCameraState]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[UnregisterForControl - Form|UnregisterForControl]]'''<sup>SKSE</sup>  
| '''[[UnregisterForControl - Form|UnregisterForControl]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[UnregisterForCrosshairRef - Form|UnregisterForCrosshairRef]]'''<sup>SKSE</sup>  
| '''[[UnregisterForCrosshairRef - Form|UnregisterForCrosshairRef]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[UnregisterForKey - Form|UnregisterForKey]]'''<sup>SKSE</sup>  
| '''[[UnregisterForKey - Form|UnregisterForKey]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[UnregisterForLOS - Form|UnregisterForLOS]]'''
| '''[[UnregisterForLOS - Form|UnregisterForLOS]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[UnregisterForMenu - Form|UnregisterForMenu]]'''<sup>SKSE</sup>  
| '''[[UnregisterForMenu - Form|UnregisterForMenu]]'''<sup>SKSE</sup>  
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-
|-
|'''[[UnregisterForNiNodeUpdate]]'''<sup>SKSE</sup>
|'''[[UnregisterForNiNodeUpdate]]'''<sup>SKSE</sup>
|'''Form'''
|[[Form Script|'''Form''']]
|
|
|-  
|-  
   
   
| '''[[UnregisterForSleep - Form|UnregisterForSleep]]'''
| '''[[UnregisterForSleep - Form|UnregisterForSleep]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[UnregisterForTrackedStatsEvent - Form|UnregisterForTrackedStatsEvent]]'''
| '''[[UnregisterForTrackedStatsEvent - Form|UnregisterForTrackedStatsEvent]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[UnregisterForUpdate - Form|UnregisterForUpdate]]'''
| '''[[UnregisterForUpdate - Form|UnregisterForUpdate]]'''
| '''Form'''  
| [[Form Script|'''Form''']]
|   
|   
|-  
|-  
   
   
| '''[[UnregisterForUpdateGameTime - Form|UnregisterForUpdateGameTime]]'''
| '''[[UnregisterForUpdateGameTime - Form|UnregisterForUpdateGameTime]]'''
| '''Form'''  
| '''[[Form Script|Form]]'''
|   
|   
|-  
|-  

Revision as of 23:37, 1 December 2021

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This article has been flagged as incomplete or inaccurate. Take any information here with a grain of salt.

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This Page Contains lists of all Papyrus Scripting Functions and Events including SKSE functions.

A SKSE suffix indicates if the function requires SKSE.

The middle column indicates in which base script the function is defined.

Contents
A B C D E F G H I K L M N O P Q R S T U W

A

Jump to: B-C-D-E-F-G-H-I-K-L-M-N-O-P-Q-R-S-T-U-W
Function Member of Description
Abs Math
Acos Math
Activate ObjectReference
Add MusicType
Add Topic
AddAchievement Game
AddForm FormList
AddForm LeveledActor
AddForm LeveledItem
AddForm LeveledSpell
AddHavokBallAndSocketConstraint Game
AddInventoryEventFilter ObjectReference
AddItem ObjectReference
AddKeyIfNeeded ObjectReference
AddPerk Actor
AddPerkPoints Game
AddShout Actor
AddSlotToMaskSKSE Armor
AddSpell Actor
AddToFaction Actor
AddToMap ObjectReference
AdvanceSkill Game
AllowBleedoutDialogue Actor
AllowPCDialogue Actor
Apply ImageSpaceModifier
ApplyCrossFade ImageSpaceModifier
ApplyHavokImpulse ObjectReference
Asin Math
Atan Math
AttachAshPile Actor

B

Jump to: A-C-D-E-F-G-H-I-K-L-M-N-O-P-Q-R-S-T-U-W
Function Member of Description
BlockActivation ObjectReference

C

Jump to: A-B-D-E-F-G-H-I-K-L-M-N-O-P-Q-R-S-T-U-W
Function Member of Description
CalculateEncounterLevel ObjectReference
CalculateFavorCost Game
CanFastTravelToMarker ObjectReference
CanFlyHere Actor
CanPayCrimeGold Faction
Cast Scroll
Cast Spell
Ceiling Math
CenterOnCell Debug
CenterOnCellAndWait Debug
ChangeHeadPartSKSE Actor
Clear LocationAlias
Clear ReferenceAlias
ClearArrested Actor
ClearDestruction ObjectReference
ClearExpressionOverride Actor
ClearExtraArrows Actor
ClearForcedLandingMarker Actor
ClearKeepOffsetFromActor Actor
ClearLookAt Actor
ClearPrison Game
ClearRaceFlagSKSE Race
ClearTempEffects Game
CloseUserLog Debug
CompleteAllObjectives Quest
CompleteQuest Quest
Cos Math
CountLinkedRefChain ObjectReference
CreateDetectionEvent ObjectReference

D

Jump to: A-B-C-E-F-G-H-I-K-L-M-N-O-P-Q-R-S-T-U-W
Function Member of Description
DamageActorValue Actor
DamageObject ObjectReference
DegreesToRadians Math
Delete ObjectReference
DeleteWhenAble ObjectReference
Disable ObjectReference
DisableLinkChain ObjectReference
DisableNoWait ObjectReference
DisablePlayerControls Game
Dismount Actor
Dispel ActiveMagicEffect
DispelAllSpells Actor
DispelSpell Actor
DoCombatSpellApply Actor
DrawWeapon Actor
DropObject ObjectReference
DumpAliasData Debug

E

Jump to: A-B-C-D-F-G-H-I-K-L-M-N-O-P-Q-R-S-T-U-W
Function Member of Description
Enable ObjectReference
EnableAI Actor
EnableFastTravel Game
EnableFastTravel ObjectReference
EnableLinkChain ObjectReference
EnableNoWait ObjectReference
EnablePlayerControls Game
EndDeferredKill Actor
EquipItem Actor
EquipItemExSKSE Actor
EquipShout Actor
EquipSpell Actor
EvaluatePackage Actor

F

Jump to: A-B-C-D-E-G-H-I-K-L-M-N-O-P-Q-R-S-T-U-W
Function Member of Description
FadeOutGame Game
FailAllObjectives Quest
FastTravel Game
Find FormList
FindSKSE StringUtil
FindClosestActor Game
FindClosestActorFromRef Game
FindClosestReferenceOfAnyTypeInList Game
FindClosestReferenceOfAnyTypeInListFromRef Game
FindClosestReferenceOfType Game
FindClosestReferenceOfTypeFromRef Game
FindRandomActor Game
FindRandomActorFromRef Game
FindRandomReferenceOfAnyTypeInList Game
FindRandomReferenceOfAnyTypeInListFromRef Game
FindRandomReferenceOfType Game
FindRandomReferenceOfTypeFromRef Game
FindWeather Weather
Fire Weapon
Floor Math
ForceActive Quest
ForceActive Weather
ForceActorValue Actor
ForceAddRagdollToWorld ObjectReference
ForceFirstPerson Game
ForceLocationTo LocationAlias
ForceRefIfEmpty ReferenceAlias
ForceRefTo ReferenceAlias
ForceRemoveRagdollFromWorld ObjectReference
ForceStart Scene
ForceThirdPerson Game

G

Jump to: A-B-C-D-E-F-H-I-K-L-M-N-O-P-Q-R-S-T-U-W
Function Member of Description
GameTimeToString Utility
GetActorBase Actor
GetActorOwner Cell
GetActorOwner ObjectReference
GetActorReference ReferenceAlias
GetActorValue Actor
GetActorValuePercentage Actor
GetAlias Quest
GetAngleX ObjectReference
GetAngleY ObjectReference
GetAngleZ ObjectReference
GetAnimationVariableBool ObjectReference
GetAnimationVariableFloat ObjectReference
GetAnimationVariableInt ObjectReference
GetArmorRatingSKSE Armor
GetAssociatedSkill MagicEffect
GetAt FormList
GetBaseActorValue Actor
GetBaseDamageSKSE Weapon
GetBaseObject ActiveMagicEffect
GetBaseObject ObjectReference
GetBlueSKSE ColorForm
GetBribeAmount Actor
GetCasterActor ActiveMagicEffect
GetCastTimeSKSE Scroll
GetCastTimeSKSE Spell
GetClass ActorBase
GetClassification Weather
GetCombatState Actor
GetCombatStyleSKSE ActorBase
GetCombatTarget Actor
GetConfigName Debug
GetCostliestEffectIndexSKSE Enchantment
GetCostliestEffectIndexSKSE Ingredient
GetCostliestEffectIndexSKSE Potion
GetCostliestEffectIndexSKSE Scroll
GetCostliestEffectIndexSKSE Spell
GetCrimeFaction Actor
GetCrimeGold Faction
GetCrimeGoldNonViolent Faction
GetCrimeGoldViolent Faction
GetCritDamageSKSE Weapon
GetCurrentDestructionStage ObjectReference
GetCurrentGameTime Utility
GetCurrentLocation ObjectReference
GetCurrentPackage Actor
GetCurrentRealTime Utility
GetCurrentScene ObjectReference
GetCurrentStageID Quest
GetCurrentWeather Weather
GetCurrentWeatherTransition Weather
GetDeadCount ActorBase
GetDialogueTarget Actor
GetDistance ObjectReference
GetDurationSKSE ActiveMagicEffect
GetEditorLocation ObjectReference
GetEffectiveMagickaCostSKSE Spell
GetEnchantmentSKSE Armor
GetEnchantmentSKSE Weapon
GetEquippedItemType Actor
GetEquippedObjectSKSE Actor
GetEquippedShield Actor
GetEquippedShout Actor
GetEquippedSpell Actor
GetEquippedWeapon Actor
GetFacePresetSKSE ActorBase
GetFactionOwner Cell
GetFactionOwner ObjectReference
GetFactionRank Actor
GetFactionReaction Actor
GetFlyingState Actor
GetForcedLandingMarker Actor
GetForm Game
GetFormFromFile Game
GetFormID Form
GetGameSettingFloat Game
GetGameSettingInt Game
GetGameSettingString Game
GetGiftFilter ActorBase
GetGoldAmount Actor
GetGoldValue Form
GetGreenSKSE ColorForm
GetHairColorSKSE ActorBase
GetHeadingAngle ObjectReference
GetHeightSKSE ActorBase
GetHeight ObjectReference
GetHighestRelationshipRank Actor
GetHueSKSE ColorForm
GetIDSKSE Alias
GetInfamy Faction
GetInfamyNonViolent Faction
GetInfamyViolent Faction
GetINIBoolSKSE Utility
GetINIFloatSKSE Utility
GetINIIntSKSE Utility
GetINIStringSKSE Utility
GetItemChargeSKSE ObjectReference
GetItemCount ObjectReference
GetItemHealthPercent ObjectReference
GetItemMaxChargeSKSE ObjectReference
GetKey ObjectReference
GetKeywordSKSE Keyword
GetKeywordData Location
GetKiller Actor
GetLength ObjectReference
GetLengthSKSE StringUtil
GetLevel Actor
GetLeveledActorBase Actor
GetLightLevel Actor
GetLinkedRef ObjectReference
GetLocation LocationAlias
GetLockLevel ObjectReference
GetLowestRelationshipRank Actor
GetLuminositySKSE ColorForm
GetMappedKeySKSE Input
GetMaskForSlotSKSE Armor
GetMass ObjectReference
GetMaxRangeSKSE Weapon
GetMinRangeSKSE Weapon
GetModAuthorSKSE Game
GetModCountSKSE Game
GetModDependencyCountSKSE Game
GetModDescriptionSKSE Game
GetModelPathSKSE Armor
GetModelPathSKSE Weapon
GetModNameSKSE Game
GetNameSKSE Alias
GetNameSKSE Form
GetNoBleedoutRecovery Actor
GetNthCharSKSE StringUtil
GetNthEffectAreaSKSE Enchantment
GetNthEffectAreaSKSE Ingredient
GetNthEffectAreaSKSE Potion
GetNthEffectAreaSKSE Scroll
GetNthEffectAreaSKSE Spell
GetNthEffectDurationSKSE Enchantment
GetNthEffectDurationSKSE Ingredient
GetNthEffectDurationSKSE Potion
GetNthEffectDurationSKSE Scroll
GetNthEffectDurationSKSE Spell
GetNthEffectMagicEffectSKSE Enchantment
GetNthEffectMagicEffectSKSE Ingredient
GetNthEffectMagicEffectSKSE Potion
GetNthEffectMagicEffectSKSE Scroll
GetNthEffectMagicEffectSKSE Spell
GetNthEffectMagnitudeSKSE Enchantment
GetNthEffectMagnitudeSKSE Ingredient
GetNthEffectMagnitudeSKSE Potion
GetNthEffectMagnitudeSKSE Scroll
GetNthEffectMagnitudeSKSE Spell
GetNthFormSKSE ObjectReference
GetNthHeadPartSKSE ActorBase
GetNthIngredientSKSE ConstructibleObject
GetNthIngredientQuantitySKSE ConstructibleObject
GetNthKeyPressedSKSE Input
GetNthKeywordSKSE Form
GetNthLinkedRef ObjectReference
GetNthModDependencySKSE Game
GetNthParentSKSE EquipSlot
GetNthPartSKSE Outfit
GetNthRefSKSE Cell
GetNthSpellSKSE Actor
GetNthSpellSKSE ActorBase
GetNthSpellSKSE Race
GetNumEffectsSKSE Enchantment
GetNumEffectsSKSE Ingredient
GetNumEffectsSKSE Potion
GetNumEffectsSKSE Scroll
GetNumEffectsSKSE Spell
GetNumHeadPartsSKSE ActorBase
GetNumIngredientsSKSE ConstructibleObject
GetNumItemsSKSE ObjectReference
GetNumKeysPressedSKSE Input
GetNumKeywordsSKSE Form
GetNumParentsSKSE EquipSlot
GetNumPartsSKSE Outfit
GetNumRefsSKSE Cell
GetOpenState ObjectReference
GetOutfitSKSE ActorBase
GetOutgoingWeather Weather
GetOwningQuest Alias
GetOwningQuest Package
GetOwningQuest Scene
GetOwningQuest TopicInfo
GetParentCell ObjectReference
GetPerkPointsSKSE Game
GetPlatformName Debug
GetPlayer Game
GetPlayerControls Actor
GetPlayerGrabbedRef Game
GetPlayersLastRiddenHorse Game
GetPositionX ObjectReference
GetPositionY ObjectReference
GetPositionZ ObjectReference
GetRace Actor
GetRace ActorBase
GetReachSKSE Weapon
GetReaction Faction
GetRealHoursPassed Game
GetRedSKSE ColorForm
GetReference ReferenceAlias
GetRefTypeAliveCount Location
GetRefTypeDeadCount Location
GetRelationshipRank Actor
GetResultSKSE ConstructibleObject
GetResultQuantitySKSE ConstructibleObject
GetSaturationSKSE ColorForm
GetScale ObjectReference
GetSex ActorBase
GetSitState Actor
GetSize FormList
GetSkillSKSE Book
GetSkyMode Weather
GetSleepState Actor
GetSlotMaskSKSE Armor
GetSpeedSKSE Weapon
GetSpellSKSE Book
GetSpellCountSKSE Actor
GetSpellCountSKSE ActorBase
GetSpellCountSKSE Race
GetStaggerSKSE Weapon
GetState All Scripts
GetStolenItemValueCrime Faction
GetStolenItemValueNoCrime Faction
GetStringSKSE Keyword
GetSunGlareSKSE Weather
GetSunPositionX Game
GetSunPositionY Game
GetSunPositionZ Game
GetTargetActor ActiveMagicEffect
GetTemplate Package
GetTimeElapsedSKSE ActiveMagicEffect
GetTotalArmorWeightSKSE ObjectReference
GetTotalItemWeightSKSE ObjectReference
GetTriggerObjectCount ObjectReference
GetTypeSKSE Form
GetTypeSKSE HeadPart
GetValue GlobalVariable
GetValueInt GlobalVariable
GetVersionSKSE SKSE
GetVersionBetaSKSE SKSE
GetVersionMinorSKSE SKSE
GetVersionNumber Debug
GetVersionReleaseSKSE SKSE
GetVoiceRecoveryTime Actor
GetVoiceType ObjectReference
GetWeaponTypeSKSE Weapon
GetWeightSKSE ActorBase
GetWeightSKSE Form
GetWeightClassSKSE Armor
GetWidth ObjectReference
GetWorkbenchKeywordSKSE ConstructibleObject
GetWorldSpace ObjectReference
GetWornFormSKSE Actor
GotoState All Scripts

H

Jump to: A-B-C-D-E-F-G-I-K-L-M-N-O-P-Q-R-S-T-U-W
Function Member of Description
HasAssociation Actor
HasCommonParent Location
HasEffectKeyword ObjectReference
HasFamilyRelationship Actor
HasForm FormList
HasKeyword Form
HasKeywordStringSKSE Form
HasLOS Actor
HasMagicEffect Actor
HasMagicEffectWithKeyword Actor
HasNode ObjectReference
HasParentRelationship Actor
HasPerk Actor
HasRefType Location
HasRefType ObjectReference
HasSpell Actor
HideTitleSequenceMenu Game
HoldKeySKSE Input

I

Jump to: A-B-C-D-E-F-G-H-K-L-M-N-O-P-Q-R-S-T-U-W
Function Member of Description
IgnoreFriendlyHits ObjectReference
IncrementSkill Game
IncrementSkillBy Game
IncrementStat Game
InterruptCast ObjectReference
Is3DLoaded ObjectReference
IsActionComplete Scene
IsActivateChild ObjectReference
IsActivateControlsEnabled Game
IsActivationBlocked ObjectReference
IsActive Quest
IsAIEnabledSKSE Actor
IsAlarmed Actor
IsAlerted Actor
IsAllowedToFly Actor
IsArrested Actor
IsArrestingTarget Actor
IsAttached Cell
IsBattleAxeSKSE Weapon
IsBeingRidden Actor
IsBleedingOut Actor
IsBootsSKSE Armor
IsBowSKSE Weapon
IsBribed Actor
IsCamSwitchControlsEnabled Game
IsChild Actor
IsChild Location
IsCleared Location
IsClothingSKSE Armor
IsClothingBodySKSE Armor
IsClothingFeetSKSE Armor
IsClothingHandsSKSE Armor
IsClothingHeadSKSE Armor
IsClothingPoorSKSE Armor
IsClothingRichSKSE Armor
IsClothingRingSKSE Armor
IsCommandedActor Actor
IsCompleted Quest
IsCuirassSKSE Armor
IsDaggerSKSE Weapon
IsDead Actor
IsDeleted ObjectReference
IsDetectedBy Actor
IsDigitSKSE StringUtil
IsDisabled ObjectReference
IsDoingFavor Actor
IsEnabled ObjectReference
IsEquipped Actor
IsEssential Actor
IsEssential ActorBase
IsFactionInCrimeGroup Faction
IsFastTravelControlsEnabled Game
IsFastTravelEnabled Game
IsFightingControlsEnabled Game
IsFlying Actor
IsFoodSKSE Potion
IsFurnitureInUse ObjectReference
IsFurnitureMarkerInUse ObjectReference
IsGauntletsSKSE Armor
IsGhost Actor
IsGreatswordSKSE Weapon
IsGuard Actor
IsHarvestedSKSE ObjectReference
IsHeavyArmorSKSE Armor
IsHelmetSKSE Armor
IsHostile Enchantment
IsHostile Ingredient
IsHostile Potion
IsHostile Spell
IsHostileToActor Actor
IsIgnoringFriendlyHits ObjectReference
IsInCombat Actor
IsInDialogueWithPlayer ObjectReference
IsInFaction Actor
IsInInterior ObjectReference
IsInKillMove Actor
IsInLocation ObjectReference
IsInMenuMode Utility
IsInterior Cell
IsIntimidated Actor
IsInvulnerable ActorBase
IsJewelrySKSE Armor
IsJournalControlsEnabled Game
IsKeyPressedSKSE Input
IsLetterSKSE StringUtil
IsLightArmorSKSE Armor
IsLoaded Location
IsLocked ObjectReference
IsLookingControlsEnabled Game
IsMaceSKSE Weapon
IsMapMarkerVisible ObjectReference
IsMenuControlsEnabled Game
IsMenuOpenSKSE UI
IsMovementControlsEnabled Game
IsNearPlayer ObjectReference
IsObjectiveCompleted Quest
IsObjectiveDisplayed Quest
IsObjectiveFailed Quest
IsOnMount Actor
IsPlayerExpelled Faction
IsPlayersLastRiddenHorse Actor
IsPlayerSungazing Game
IsPlayerTeammate Actor
IsPlaying Scene
IsProtected ActorBase
IsPunctuationSKSE StringUtil
IsRaceFlagSetSKSE Race
IsReadSKSE Book
IsRunning Actor
IsRunning Quest
IsSameLocation Location
IsShieldSKSE Armor
IsSneaking Actor
IsSneakingControlsEnabled Game
IsSprinting Actor
IsStaffSKSE Weapon
IsStageDone Quest
IsStarting Quest
IsStopped Quest
IsStopping Quest
IsSwimmingSKSE Actor
IsSwordSKSE Weapon
IsTakeableSKSE Book
IsTrespassing Actor
IsUnconscious Actor
IsUnique ActorBase
IsWarAxeSKSE Weapon
IsWarhammerSKSE Weapon
IsWeaponDrawn Actor
IsWordUnlocked Game

K

Jump to: A-B-C-D-E-F-G-H-I-L-M-N-O-P-Q-R-S-T-U-W
Function Member of Description
KeepOffsetFromActor Actor
Kill Actor
KillEssential Actor
KillSilent Actor
KnockAreaEffect ObjectReference

L

Jump to: A-B-C-D-E-F-G-H-I-K-M-N-O-P-Q-R-S-T-U-W
Function Member of Description
LearnAllEffects Ingredient
LearnEffect Ingredient
LearnNextEffect Ingredient
LeftShiftSKSE Math
LoadGameSKSE Game
Lock ObjectReference
LogicalAndSKSE Math
LogicalNotSKSE Math
LogicalOrSKSE Math
LogicalXorSKSE Math

M

Jump to: A-B-C-D-E-F-G-H-I-K-L-N-O-P-Q-R-S-T-U-W
Function Member of Description
MakePlayerFriend Actor
MessageBox Debug
Mod GlobalVariable
ModActorValue Actor
ModArmorRatingSKSE Armor
ModCrimeGold Faction
ModFactionRank Actor
ModObjectiveGlobal Quest
ModPerkPointsSKSE Game
ModReaction Faction
MoveTo ObjectReference
MoveToIfUnloaded ObjectReference
MoveToInteractionLocation ObjectReference
MoveToMyEditorLocation ObjectReference
MoveToNode ObjectReference
MoveToPackageLocation Actor
MoveToWhenUnloaded ObjectReference
Mute SoundCategory

N

Jump to: A-B-C-D-E-F-G-H-I-K-L-M-O-P-Q-R-S-T-U-W
Function Member of Description
Notification Debug

O

Jump to: A-B-C-D-E-F-G-H-I-K-L-M-N-P-Q-R-S-T-U-W
Function Member of Description
OnActivate ObjectReference
OnActorAction Form
OnAnimationEvent Form
OnAnimationEventUnregistered Form
OnAttachedToCell ObjectReference
OnCellAttach ObjectReference
OnCellDetach ObjectReference
OnCellLoad ObjectReference
OnClose ObjectReference
OnCombatStateChanged Actor
OnContainerChanged ObjectReference
OnControlDownSKSE Form
OnControlUpSKSE Form
OnCrosshairRefChangeSKSE Form
OnDeath Actor
OnDestructionStageChanged ObjectReference
OnDetachedFromCell ObjectReference
OnDying Actor
OnEffectFinish ActiveMagicEffect
OnEffectStart ActiveMagicEffect
OnEnterBleedout Actor
OnEquipped ObjectReference
OnGainLOS Form
OnGetUp Actor
OnGrab ObjectReference
OnHit ObjectReference
OnItemAdded ObjectReference
OnItemRemoved ObjectReference
OnKeyDownSKSE Form
OnKeyUpSKSE Form
OnLoad ObjectReference
OnLocationChange Actor
OnLockStateChanged ObjectReference
OnLostLOS Form
OnMagicEffectApply ObjectReference
OnMenuCloseSKSE Form
OnMenuOpenSKSE Form
OnNiNodeUpdateSKSE ActiveMagicEffect RegisterForNiNodeUpdate, UnregisterForNiNodeUpdate
OnNiNodeUpdateSKSE Alias RegisterForNiNodeUpdate, UnregisterForNiNodeUpdate
OnNiNodeUpdateSKSE Form RegisterForNiNodeUpdate, UnregisterForNiNodeUpdate
OnObjectEquipped Actor
OnObjectUnequipped Actor
OnOpen ObjectReference
OnPackageChange Actor
OnPackageEnd Actor
OnPackageStart Actor
OnPlayerBowShot Actor
OnPlayerCameraState Form
OnPlayerLoadGame Actor
OnRaceSwitchComplete Actor
OnRead ObjectReference
OnRelease ObjectReference
OnReset ObjectReference
OnSell ObjectReference
OnSit Actor
OnSleepStart Form
OnSleepStop Form
OnSpellCast ObjectReference
OnStoryActivateActor Quest
OnStoryAddToPlayer Quest
OnStoryArrest Quest
OnStoryAssaultActor Quest
OnStoryBribeNPC Quest
OnStoryCastMagic Quest
OnStoryChangeLocation Quest
OnStoryCraftItem Quest
OnStoryCrimeGold Quest
OnStoryCure Quest
OnStoryDialogue Quest
OnStoryDiscoverDeadBody Quest
OnStoryEscapeJail Quest
OnStoryFlatterNPC Quest
OnStoryHello Quest
OnStoryIncreaseLevel Quest
OnStoryIncreaseSkill Quest
OnStoryInfection Quest
OnStoryIntimidateNPC Quest
OnStoryJail Quest
OnStoryKillActor Quest
OnStoryNewVoicePower Quest
OnStoryPayFine Quest
OnStoryPickLock Quest
OnStoryPlayerGetsFavor Quest
OnStoryRelationshipChange Quest
OnStoryRemoveFromPlayer Quest
OnStoryScript Quest
OnStoryServedTime Quest
OnStoryTrespass Quest
OnTrackedStatsEvent Form
OnTranslationAlmostComplete ObjectReference
OnTranslationComplete ObjectReference
OnTranslationFailed ObjectReference
OnTrapHit ObjectReference
OnTrapHitStart ObjectReference
OnTrapHitStop ObjectReference
OnTrigger ObjectReference
OnTriggerEnter ObjectReference
OnTriggerLeave ObjectReference
OnUnequipped ObjectReference
OnUnload ObjectReference
OnUpdate ActiveMagicEffect
OnUpdate Alias
OnUpdate Form
OnUpdateGameTime Form
OnWardHit ObjectReference
OpenInventory Actor
OpenUserLog Debug

P

Jump to: A-B-C-D-E-F-G-H-I-K-L-M-N-O-Q-R-S-T-U-W
Function Member of Description
PathToReference Actor
Pause SoundCategory
PlaceActorAtMe ObjectReference
PlaceAtMe ObjectReference
Play EffectShader
Play Sound
Play VisualEffect
PlayAndWait Sound
PlayAnimation ObjectReference
PlayAnimationAndWait ObjectReference
PlayBink Game
PlayerKnows Form
PlayerMoveToAndWait Debug
PlayerPayCrimeGold Faction
PlayGamebryoAnimation ObjectReference
PlayIdle Actor
PlayIdleWithTarget Actor
PlayImpactEffect ObjectReference
PlaySubGraphAnimation Actor
PlaySyncedAnimationAndWaitSS ObjectReference
PlaySyncedAnimationSS ObjectReference
PlayTerrainEffect ObjectReference
PopTo ImageSpaceModifier
Pow Math
PrecacheCharGen Game
PrecacheCharGenClear Game
ProcessTrapHit ObjectReference
PushActorAway ObjectReference

Q

Jump to: A-B-C-D-E-F-G-H-I-K-L-M-N-O-P-R-S-T-U-W
Function Member of Description
QueryStat Game
QueueNiNodeUpdateSKSE Actor
QuitGame Debug
QuitToMainMenu Game

R

Jump to: A-B-C-D-E-F-G-H-I-K-L-M-N-O-P-Q-S-T-U-W
Function Member of Description
RadiansToDegrees Math
RampRumble ObjectReference
RandomFloat Utility
RandomInt Utility
RegenerateHeadSKSE Actor
RegisterForActorActionSKSE Form
RegisterForAnimationEvent Form
RegisterForCameraStateSKSE Form
RegisterForControlSKSE Form
RegisterForCrosshairRefSKSE Form
RegisterForKeySKSE Form
RegisterForLOS Form
RegisterForMenuSKSE Form
RegisterForModEventSKSE Form
RegisterForNiNodeUpdateSKSE ActiveMagicEffect OnNiNodeUpdate, UnregisterForNiNodeUpdate
RegisterForNiNodeUpdateSKSE Alias OnNiNodeUpdate, UnregisterForNiNodeUpdate
RegisterForNiNodeUpdateSKSE Form OnNiNodeUpdate, UnregisterForNiNodeUpdate
RegisterForSingleLOSGain Form
RegisterForSingleLOSLost Form
RegisterForSingleUpdate Form
RegisterForSingleUpdateGameTime Form
RegisterForSleep Form
RegisterForTrackedStatsEvent Form
RegisterForUpdate Form
RegisterForUpdateGameTime Form
ReleaseKeySKSE Input
ReleaseOverride Weather
RemoteCast Spell
Remove ImageSpaceModifier
Remove MusicType
RemoveAddedForm FormList
RemoveAllInventoryEventFilters ObjectReference
RemoveAllItems ObjectReference
RemoveCrossFade ImageSpaceModifier
RemoveFromAllFactions Actor
RemoveFromFaction Actor
RemoveHavokConstraints Game
RemoveInventoryEventFilter ObjectReference
RemoveItem ObjectReference
RemovePerk Actor
RemoveShout Actor
RemoveSlotFromMaskSKSE Armor
RemoveSpell Actor
RequestAutoSave Game
RequestModel Game
RequestSave Game
Reset Cell
Reset ObjectReference
Reset Quest
ResetHealthAndLimbs Actor
ResetHelpMessage Message
RestoreActorValue Actor
Resurrect Actor
Revert FormList
Revert LeveledActor
Revert LeveledItem
Revert LeveledSpell
RightShiftSKSE Math LeftShift

S

Jump to: A-B-C-D-E-F-G-H-I-K-L-M-N-O-P-Q-R-T-U-W
Function Member of Description
SaveGameSKSE Game
Say ObjectReference
SendAnimationEvent Debug
SendAssaultAlarm Actor
SendAssaultAlarm Faction
SendPlayerToJail Faction
SendStealAlarm ObjectReference
SendStoryEvent Keyword
SendStoryEventAndWait Keyword
SendTrespassAlarm Actor
SendWereWolfTransformation Game
ServeTime Game
SetActive Quest
SetActive Weather
SetActorCause ObjectReference
SetActorOwner Cell
SetActorOwner ObjectReference
SetActorValue Actor
SetAlert Actor
SetAllowFlying Actor
SetAllowFlyingEx Actor
SetAllowFlyingMountLandingRequests Game
SetAlly Faction
SetAlpha Actor
SetAngle ObjectReference
SetAnimationVariableBool ObjectReference
SetAnimationVariableFloat ObjectReference
SetAnimationVariableInt ObjectReference
SetArmorRatingSKSE Armor
SetAttackActorOnSight Actor
SetBaseDamageSKSE Weapon
SetBeastForm Game
SetBribed Actor
SetCameraTarget Game
SetClassSKSE ActorBase
SetCleared Location
SetCombatStyleSKSE ActorBase
SetCrimeFaction Actor
SetCrimeGold Faction
SetCrimeGoldViolent Faction
SetCritDamageSKSE Weapon
SetCriticalStage Actor
SetCurrentStageID Quest
SetDestroyed ObjectReference
SetDoingFavor Actor
SetDontMove Actor
SetEnchantmentSKSE Armor
SetEnchantmentSKSE Weapon
SetEnemy Faction
SetEssential ActorBase
SetExpressionOverride Actor
SetEyeTexture Actor
SetFacePresetSKSE ActorBase
SetFactionOwner Cell
SetFactionOwner ObjectReference
SetFactionRank Actor
SetFogColor Cell
SetFogPlanes Cell
SetFogPower Cell
SetFootIK Debug
SetForcedLandingMarker Actor
SetFrequency SoundCategory
SetGameSettingBoolSKSE Game
SetGameSettingFloatSKSE Game
SetGameSettingIntSKSE Game
SetGameSettingStringSKSE Game
SetGhost Actor
SetGodMode Debug
SetGoldValueSKSE Form
SetHairColorSKSE ActorBase
SetHeadTracking Actor
SetHeightSKSE ActorBase
SetHudCartMode Game
SetInChargen Game
SetINIBool Utility
SetINIFloat Utility
SetINIInt Utility
SetINIString Utility
SetInstanceVolume Sound
SetIntimidated Actor
SetInvulnerable ActorBase
SetItemChargeSKSE ObjectReference
SetKeywordData Location
SetLockLevel ObjectReference
SetLookAt Actor
SetMaxRangeSKSE Weapon
SetMinRangeSKSE Weapon
SetModelPathSKSE Armor
SetModelPathSKSE Weapon
SetMotionType ObjectReference
SetNameSKSE Form
SetNoBleedoutRecovery Actor
SetNoFavorAllowed ObjectReference
SetNotShowOnStealthMeter Actor
SetNthHeadPartSKSE ActorBase
SetNthIngredientSKSE ConstructibleObject
SetNthIngredientQuantitySKSE ConstructibleObject
SetObjectiveCompleted Quest
SetObjectiveDisplayed Quest
SetObjectiveFailed Quest
SetOpen ObjectReference
SetOutfit Actor
SetOutfit ActorBase
SetPerkPointsSKSE Game
SetPlayerAIDriven Game
SetPlayerControls Actor
SetPlayerEnemy Faction
SetPlayerExpelled Faction
SetPlayerReportCrime Game
SetPlayerResistingArrest Actor
SetPlayerTeammate Actor
SetPosition ObjectReference
SetProtected ActorBase
SetPublic Cell
SetRace Actor
SetRaceFlagSKSE Race
SetReachSKSE Weapon
SetReaction Faction
SetRelationshipRank Actor
SetRestrained Actor
SetResultSKSE ConstructibleObject
SetResultQuantitySKSE ConstructibleObject
SetScale ObjectReference
SetSittingRotation Game
SetSlotMaskSKSE Armor
SetSpeedSKSE Weapon
SetStaggerSKSE Weapon
SetSubGraphFloatVariable Actor
SetSunGazeImageSpaceModifier Game
SetUnconscious Actor
SetValue GlobalVariable
SetValueInt GlobalVariable
SetVehicle Actor
SetVoiceRecoveryTime Actor
SetVolume SoundCategory
SetWeaponTypeSKSE Weapon
SetWeightSKSE ActorBase
SetWeightSKSE Form
SetWeightClassSKSE Armor
SetWorkbenchKeywordSKSE ConstructibleObject
ShakeCamera Game
ShakeController Game
SheatheWeaponSKSE Actor
Show Message
ShowAsHelpMessage Message
ShowBarterMenu Actor
ShowFirstPersonGeometry Game
ShowGiftMenu Actor
ShowHelpMessage Game
ShowLimitedRaceMenu Game
ShowRaceMenu Game
ShowTitleSequenceMenu Game
ShowTrainingMenu Game
Sin Math
SplineTranslateTo ObjectReference
SplineTranslateToRef ObjectReference
SplineTranslateToRefNode ObjectReference
Sqrt Math
Start Quest
Start Scene
StartCannibal Actor
StartCombat Actor
StartDeferredKill Actor
StartObjectProfiling Form
StartScriptProfiling Debug
StartSneaking Actor
StartStackProfiling Debug
StartTitleSequence Game
StartVampireFeed Actor
Stop EffectShader
Stop Quest
Stop Scene
Stop VisualEffect
StopCombat Actor
StopCombatAlarm Actor
StopInstance Sound
StopObjectProfiling Form
StopScriptProfiling Debug
StopStackProfiling Debug
StopTranslation ObjectReference
SubstringSKSE StringUtil

T

Jump to: A-B-C-D-E-F-G-H-I-K-L-M-N-O-P-Q-R-S-U-W
Function Member of Description
Tan Math
TapKeySKSE Input
TeachWord Game
TetherToHorse ObjectReference
ToggleAI Debug
ToggleCollisions Debug
ToggleMenus Debug
Trace Debug
TraceAndBox Debug
TraceConditional Debug
TraceStack Debug
TraceUser Debug
TranslateTo ObjectReference
TranslateToRef ObjectReference
TrapSoul Actor
TriggerScreenBlood Game
TryToAddToFaction ReferenceAlias
TryToClear ReferenceAlias
TryToDisable ReferenceAlias
TryToDisableNoWait ReferenceAlias
TryToEnable ReferenceAlias
TryToEnableNoWait ReferenceAlias
TryToEvaluatePackage ReferenceAlias
TryToKill ReferenceAlias
TryToMoveTo ReferenceAlias
TryToRemoveFromFaction ReferenceAlias
TryToReset ReferenceAlias
TryToStopCombat ReferenceAlias

U

Jump to: A-B-C-D-E-F-G-H-I-K-L-M-N-O-P-Q-R-S-T-W
Function Member of Description
UnequipAll Actor
UnequipItem Actor
UnequipItemExSKSE Actor
UnequipItemSlot Actor
UnequipShout Actor
UnequipSpell Actor
UnlockOwnedDoorsInCell Actor
UnlockWord Game
UnMute SoundCategory
UnPause SoundCategory
UnregisterForActorActionSKSE Form
UnregisterForAllControlsSKSE Form
UnregisterForAllKeysSKSE Form
UnregisterForAllMenusSKSE Form
UnregisterForAnimationEvent Form
UnregisterForCameraState Form
UnregisterForControlSKSE Form
UnregisterForCrosshairRefSKSE Form
UnregisterForKeySKSE Form
UnregisterForLOS Form
UnregisterForMenuSKSE Form
UnregisterForNiNodeUpdateSKSE Form
UnregisterForSleep Form
UnregisterForTrackedStatsEvent Form
UnregisterForUpdate Form
UnregisterForUpdateGameTime Form
UpdateCurrentInstanceGlobal Quest
UpdateHairColorSKSE Game
UpdateWeightSKSE Actor
UsingGamepad Game

W

Jump to: A-B-C-D-E-F-G-H-I-K-L-M-N-O-P-Q-R-S-T-U
Function Member of Description
Wait Utility
WaitForAnimationEvent ObjectReference
WaitGameTime Utility
WaitMenuMode Utility
WillIntimidateSucceed Actor
WornHasKeyword Actor