Difference between revisions of "List of Papyrus Functions"
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!align=left width=170|Function | !align=left width=170|Function | ||
!align=left width=90|Member of | !align=left width=90|Member of | ||
!Return | |||
!align=left class="unsortable"|Description | !align=left class="unsortable"|Description | ||
|- | |- | ||
| '''[[FadeOutGame - Game|FadeOutGame]]''' | | '''[[FadeOutGame - Game|FadeOutGame]]''' | ||
| [[Game Script|'''Game''']] | | [[Game Script|'''Game''']] | ||
| - | |||
| | | | ||
|- | |- | ||
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| '''[[FailAllObjectives - Quest|FailAllObjectives]]''' | | '''[[FailAllObjectives - Quest|FailAllObjectives]]''' | ||
| [[Quest Script|'''Quest''']] | | [[Quest Script|'''Quest''']] | ||
| - | |||
| | | | ||
|- | |- | ||
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| '''[[FastTravel - Game|FastTravel]]''' | | '''[[FastTravel - Game|FastTravel]]''' | ||
| [[Game Script|'''Game''']] | | [[Game Script|'''Game''']] | ||
| - | |||
| | | | ||
|- | |- | ||
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| '''[[Find - FormList|Find]]''' | | '''[[Find - FormList|Find]]''' | ||
| [[FormList Script|'''FormList''']] | | [[FormList Script|'''FormList''']] | ||
|Int | |||
| | | | ||
|- | |- | ||
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| '''[[Find - StringUtil|Find]]'''<sup>SKSE</sup> | | '''[[Find - StringUtil|Find]]'''<sup>SKSE</sup> | ||
| '''[[StringUtil Script|StringUtil]]''' | | '''[[StringUtil Script|StringUtil]]''' | ||
|Int | |||
| | | | ||
|- | |- | ||
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| '''[[FindClosestActor - Game|FindClosestActor]]''' | | '''[[FindClosestActor - Game|FindClosestActor]]''' | ||
| [[Game Script|'''Game''']] | | [[Game Script|'''Game''']] | ||
|Actor | |||
| | | | ||
|- | |- | ||
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| '''[[FindClosestActorFromRef - Game|FindClosestActorFromRef]]''' | | '''[[FindClosestActorFromRef - Game|FindClosestActorFromRef]]''' | ||
| [[Game Script|'''Game''']] | | [[Game Script|'''Game''']] | ||
|Actor | |||
| | | | ||
|- | |- | ||
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| '''[[FindClosestReferenceOfAnyTypeInList - Game|FindClosestReferenceOfAnyTypeInList]]''' | | '''[[FindClosestReferenceOfAnyTypeInList - Game|FindClosestReferenceOfAnyTypeInList]]''' | ||
| [[Game Script|'''Game''']] | | [[Game Script|'''Game''']] | ||
|ObjectReference | |||
| | | | ||
|- | |- | ||
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| '''[[FindClosestReferenceOfAnyTypeInListFromRef - Game|FindClosestReferenceOfAnyTypeInListFromRef]]''' | | '''[[FindClosestReferenceOfAnyTypeInListFromRef - Game|FindClosestReferenceOfAnyTypeInListFromRef]]''' | ||
| [[Game Script|'''Game''']] | | [[Game Script|'''Game''']] | ||
|ObjectReference | |||
| | | | ||
|- | |- | ||
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| '''[[FindClosestReferenceOfType - Game|FindClosestReferenceOfType]]''' | | '''[[FindClosestReferenceOfType - Game|FindClosestReferenceOfType]]''' | ||
| [[Game Script|'''Game''']] | | [[Game Script|'''Game''']] | ||
|ObjectReference | |||
| | | | ||
|- | |- | ||
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| '''[[FindClosestReferenceOfTypeFromRef - Game|FindClosestReferenceOfTypeFromRef]]''' | | '''[[FindClosestReferenceOfTypeFromRef - Game|FindClosestReferenceOfTypeFromRef]]''' | ||
| [[Game Script|'''Game''']] | | [[Game Script|'''Game''']] | ||
|ObjectReference | |||
| | | | ||
|- | |- | ||
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| '''[[FindRandomActor - Game|FindRandomActor]]''' | | '''[[FindRandomActor - Game|FindRandomActor]]''' | ||
| [[Game Script|'''Game''']] | | [[Game Script|'''Game''']] | ||
|Actor | |||
| | | | ||
|- | |- | ||
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| '''[[FindRandomActorFromRef - Game|FindRandomActorFromRef]]''' | | '''[[FindRandomActorFromRef - Game|FindRandomActorFromRef]]''' | ||
| [[Game Script|'''Game''']] | | [[Game Script|'''Game''']] | ||
|Actor | |||
| | | | ||
|- | |- | ||
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| '''[[FindRandomReferenceOfAnyTypeInList - Game|FindRandomReferenceOfAnyTypeInList]]''' | | '''[[FindRandomReferenceOfAnyTypeInList - Game|FindRandomReferenceOfAnyTypeInList]]''' | ||
| [[Game Script|'''Game''']] | | [[Game Script|'''Game''']] | ||
|ObjectReference | |||
| | | | ||
|- | |- | ||
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| '''[[FindRandomReferenceOfAnyTypeInListFromRef - Game|FindRandomReferenceOfAnyTypeInListFromRef]]''' | | '''[[FindRandomReferenceOfAnyTypeInListFromRef - Game|FindRandomReferenceOfAnyTypeInListFromRef]]''' | ||
| [[Game Script|'''Game''']] | | [[Game Script|'''Game''']] | ||
|ObjectReference | |||
| | | | ||
|- | |- | ||
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| '''[[FindRandomReferenceOfType - Game|FindRandomReferenceOfType]]''' | | '''[[FindRandomReferenceOfType - Game|FindRandomReferenceOfType]]''' | ||
| [[Game Script|'''Game''']] | | [[Game Script|'''Game''']] | ||
|ObjectReference | |||
| | | | ||
|- | |- | ||
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| '''[[FindRandomReferenceOfTypeFromRef - Game|FindRandomReferenceOfTypeFromRef]]''' | | '''[[FindRandomReferenceOfTypeFromRef - Game|FindRandomReferenceOfTypeFromRef]]''' | ||
| [[Game Script|'''Game''']] | | [[Game Script|'''Game''']] | ||
|ObjectReference | |||
| | | | ||
|- | |- | ||
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| '''[[FindWeather - Weather|FindWeather]]''' | | '''[[FindWeather - Weather|FindWeather]]''' | ||
| [[Weather Script|'''Weather''']] | | [[Weather Script|'''Weather''']] | ||
|Weather | |||
| | | | ||
|- | |- | ||
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| '''[[Fire - Weapon|Fire]]''' | | '''[[Fire - Weapon|Fire]]''' | ||
| '''[[Weapon Script|Weapon]]''' | | '''[[Weapon Script|Weapon]]''' | ||
| - | |||
| | | | ||
|- | |- | ||
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| '''[[Floor - Math|Floor]]''' | | '''[[Floor - Math|Floor]]''' | ||
| [[Math Script|'''Math''']] | | [[Math Script|'''Math''']] | ||
|Int | |||
| | | | ||
|- | |- | ||
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| '''[[ForceActive - Quest|ForceActive]]''' | | '''[[ForceActive - Quest|ForceActive]]''' | ||
| [[Quest Script|'''Quest''']] | | [[Quest Script|'''Quest''']] | ||
| - | |||
| | | | ||
|- | |- | ||
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| '''[[ForceActive - Weather|ForceActive]]''' | | '''[[ForceActive - Weather|ForceActive]]''' | ||
| '''[[Weather Script|Weather]]''' | | '''[[Weather Script|Weather]]''' | ||
| - | |||
| | | | ||
|- | |- | ||
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| '''[[ForceActorValue - Actor|ForceActorValue]]''' | | '''[[ForceActorValue - Actor|ForceActorValue]]''' | ||
| [[Actor Script|'''Actor''']] | | [[Actor Script|'''Actor''']] | ||
| - | |||
| | | | ||
|- | |- | ||
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| '''[[ForceAddRagdollToWorld - ObjectReference|ForceAddRagdollToWorld]]''' | | '''[[ForceAddRagdollToWorld - ObjectReference|ForceAddRagdollToWorld]]''' | ||
| [[ObjectReference Script|'''ObjectReference''']] | | [[ObjectReference Script|'''ObjectReference''']] | ||
| - | |||
| | | | ||
|- | |- | ||
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| '''[[ForceFirstPerson - Game|ForceFirstPerson]]''' | | '''[[ForceFirstPerson - Game|ForceFirstPerson]]''' | ||
| [[Game Script|'''Game''']] | | [[Game Script|'''Game''']] | ||
| - | |||
| | | | ||
|- | |- | ||
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| '''[[ForceLocationTo - LocationAlias|ForceLocationTo]]''' | | '''[[ForceLocationTo - LocationAlias|ForceLocationTo]]''' | ||
| [[LocationAlias Script|'''LocationAlias''']] | | [[LocationAlias Script|'''LocationAlias''']] | ||
| - | |||
| | | | ||
|- | |- | ||
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| '''[[ForceRefIfEmpty - ReferenceAlias|ForceRefIfEmpty]]''' | | '''[[ForceRefIfEmpty - ReferenceAlias|ForceRefIfEmpty]]''' | ||
| [[ReferenceAlias Script|'''ReferenceAlias''']] | | [[ReferenceAlias Script|'''ReferenceAlias''']] | ||
| - | |||
| | | | ||
|- | |- | ||
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| '''[[ForceRefTo - ReferenceAlias|ForceRefTo]]''' | | '''[[ForceRefTo - ReferenceAlias|ForceRefTo]]''' | ||
| [[ReferenceAlias Script|'''ReferenceAlias''']] | | [[ReferenceAlias Script|'''ReferenceAlias''']] | ||
| - | |||
| | | | ||
|- | |- | ||
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| '''[[ForceRemoveRagdollFromWorld - ObjectReference|ForceRemoveRagdollFromWorld]]''' | | '''[[ForceRemoveRagdollFromWorld - ObjectReference|ForceRemoveRagdollFromWorld]]''' | ||
| [[ObjectReference Script|'''ObjectReference''']] | | [[ObjectReference Script|'''ObjectReference''']] | ||
| - | |||
| | | | ||
|- | |- | ||
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| '''[[ForceStart - Scene|ForceStart]]''' | | '''[[ForceStart - Scene|ForceStart]]''' | ||
| '''[[Scene Script|Scene]]''' | | '''[[Scene Script|Scene]]''' | ||
| - | |||
| | | | ||
|- | |- | ||
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| '''[[ForceThirdPerson - Game|ForceThirdPerson]]''' | | '''[[ForceThirdPerson - Game|ForceThirdPerson]]''' | ||
| [[Game Script|'''Game''']] | | [[Game Script|'''Game''']] | ||
| - | |||
| | | | ||
|- | |- |
Revision as of 03:41, 2 December 2021
This Page Contains lists of all Papyrus Scripting Functions and Events including SKSE functions.
A SKSE suffix indicates if the function requires SKSE.
The middle column indicates in which base script the function is defined.
Contents |
---|
A B C D E F G H I K L M N O P Q R S T U W |
A
Function | Member of | Returns | Description |
---|---|---|---|
Abs | Math | Float | |
Acos | Math | Float | |
Activate | ObjectReference | Bool | |
Add | MusicType | - | |
Add | Topic | - | |
AddAchievement | Game | - | Global function |
AddForm | FormList | - | |
AddForm | LeveledActor | - | |
AddForm | LeveledItem | - | |
AddForm | LeveledSpell | - | |
AddHavokBallAndSocketConstraint | Game | Bool | |
AddInventoryEventFilter | ObjectReference | - | |
AddItem | ObjectReference | - | |
AddKeyIfNeeded | ObjectReference | - | |
AddPerk | Actor | - | |
AddPerkPoints | Game | - | |
AddShout | Actor | Bool | |
AddSlotToMaskSKSE | Armor | Int | |
AddSlotToMaskSKSE | ArmorAddon | Int | |
AddSpawnSKSE | SpawnerTask | - | |
AddSpell | Actor | Bool | |
AddToFaction | Actor | - | |
AddToMap | ObjectReference | - | |
AdvanceSkill | Game | - | |
AllowBleedoutDialogue | Actor | - | |
AllowPCDialogue | Actor | - | |
AllowPCDialogueSKSE | Race | Bool | |
AllowPickpocketSKSE | Race | Bool | |
Apply | ImageSpaceModifier | ||
ApplyCrossFade | ImageSpaceModifier | ||
ApplyHavokImpulse | ObjectReference | ||
AsCharSKSE | StringUtil | String | |
Asin | Math | Float | |
Atan | Math | Float | |
AttachAshPile | Actor | - | |
AvoidsRoadsSKSE | Race | Bool |
B
Function | Member of | Description |
---|---|---|
BlockActivation | ObjectReference |
C
D
Function | Member of | Return | Description |
---|---|---|---|
DamageActorValue | Actor | - | |
DamageAV | Actor | - | alias for DamageActorValue |
DamageObject | ObjectReference | - | |
DegreesToRadians | Math | Float | |
Delete | ObjectReference | - | |
DeleteWhenAble | ObjectReference | - | |
Disable | ObjectReference | - | |
DisableLinkChain | ObjectReference | - | |
DisableNoWait | ObjectReference | - | |
DisablePlayerControls | Game | - | |
Dismount | Actor | Bool | |
Dispel | ActiveMagicEffect | - | |
DispelAllSpells | Actor | - | |
DispelSpell | Actor | Bool | |
DoCombatSpellApply | Actor | - | |
DrawWeapon | Actor | - | |
DropObject | ObjectReference | ObjectReference | |
DumpAliasData | Debug | - |
E
Function | Member of | Description |
---|---|---|
Enable | ObjectReference | |
EnableAI | Actor | |
EnableFastTravel | Game | |
EnableFastTravel | ObjectReference | |
EnableLinkChain | ObjectReference | |
EnableNoWait | ObjectReference | |
EnablePlayerControls | Game | |
EndDeferredKill | Actor | |
EndFrameRateCapture | Utility | CaptureFrameRate, StartFrameRateCapture |
EquipItem | Actor | |
EquipItemExSKSE | Actor | |
EquipShout | Actor | |
EquipSpell | Actor | |
EvaluatePackage | Actor |
F
G
H
Function | Member of | Description |
---|---|---|
HasAssociation | Actor | |
HasCommonParent | Location | |
HasEffectKeyword | ObjectReference | |
HasFamilyRelationship | Actor | |
HasForm | FormList | |
HasKeyword | Form | GetKeyword, GetKeywords |
HasKeywordStringSKSE | Form | GetKeyword |
HasLOS | Actor | |
HasMagicEffect | Actor | |
HasMagicEffectWithKeyword | Actor | |
HasNode | ObjectReference | |
HasParentRelationship | Actor | |
HasPerk | Actor | |
HasRefType | Location | |
HasRefType | ObjectReference | |
HasSpell | Actor | |
HasWorldModelSKSE | Form | GetWorldModelPath, SetWorldModelPath |
HideTitleSequenceMenu | Game | |
HoldKeySKSE | Input |
I
K
Function | Member of | Description |
---|---|---|
KeepOffsetFromActor | Actor | |
Kill | Actor | |
KillEssential | Actor | |
KillSilent | Actor | |
KnockAreaEffect | ObjectReference |
L
Function | Member of | Description |
---|---|---|
LearnAllEffects | Ingredient | |
LearnEffect | Ingredient | |
LearnNextEffect | Ingredient | |
LeftShiftSKSE | Math | |
LoadGameSKSE | Game | |
Lock | ObjectReference | |
LogicalAndSKSE | Math | |
LogicalNotSKSE | Math | |
LogicalOrSKSE | Math | |
LogicalXorSKSE | Math |
M
Function | Member of | Description |
---|---|---|
MakeCanFlySKSE | Race | |
MakeCanSwimSKSE | Race | |
MakeCanWalkSKSE | Race | |
MakeChildRaceSKSE | Race | |
MakeImmobileSKSE | Race | |
MakeMobileSKSE | Race | |
MakeNoKnockdownsSKSE | Race | |
MakeNonChildRaceSKSE | Race | |
MakeNonFlyingSKSE | Race | |
MakeNonSwimmingSKSE | Race | |
MakeNonWalkingSKSE | Race | |
MakeNotPushableSKSE | Race | |
MakePlayableSKSE | Race | |
MakePlayerFriend | Actor | |
MakePushableSKSE | Race | |
MakeUnplayableSKSE | Race | |
MessageBox | Debug | |
Mod | GlobalVariable | |
ModActorValue | Actor | |
ModArmorRatingSKSE | Armor | |
ModCrimeGold | Faction | |
ModFactionRank | Actor | |
ModObjectiveGlobal | Quest | |
ModPerkPointsSKSE | Game | |
ModReaction | Faction | |
MoveTo | ObjectReference | |
MoveToIfUnloaded | ObjectReference | |
MoveToInteractionLocation | ObjectReference | |
MoveToMyEditorLocation | ObjectReference | |
MoveToNode | ObjectReference | |
MoveToPackageLocation | Actor | |
MoveToWhenUnloaded | ObjectReference | |
Mute | SoundCategory |
N
Function | Member of | Return | Description |
---|---|---|---|
NoCombatInWaterSKSE | Race | Bool | |
NoKnockdownsSKSE | Race | Bool | |
NoShadowSKSE | Race | Bool | |
Notification | Debug |
O
P
Q
Function | Member of | Description |
---|---|---|
QueryStat | Game | |
QueueNiNodeUpdateSKSE | Actor | |
QuitGame | Debug | |
QuitToMainMenu | Game |
R
S
T
U
W
Function | Member of | Description |
---|---|---|
Wait | Utility | |
WaitForAnimationEvent | ObjectReference | |
WaitGameTime | Utility | |
WaitMenuMode | Utility | |
WillIntimidateSucceed | Actor | |
WornHasKeyword | Actor |