List of Papyrus Functions

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Revision as of 03:38, 2 December 2021 by Cecell (talk | contribs) (→‎F)
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This Page Contains lists of all Papyrus Scripting Functions and Events including SKSE functions.

A SKSE suffix indicates if the function requires SKSE.

The middle column indicates in which base script the function is defined.

Contents
A B C D E F G H I K L M N O P Q R S T U W

A

Jump to: B-C-D-E-F-G-H-I-K-L-M-N-O-P-Q-R-S-T-U-W
Function Member of Returns Description
Abs Math Float
Acos Math Float
Activate ObjectReference Bool
Add MusicType -
Add Topic -
AddAchievement Game - Global function
AddForm FormList -
AddForm LeveledActor -
AddForm LeveledItem -
AddForm LeveledSpell -
AddHavokBallAndSocketConstraint Game Bool
AddInventoryEventFilter ObjectReference -
AddItem ObjectReference -
AddKeyIfNeeded ObjectReference -
AddPerk Actor -
AddPerkPoints Game -
AddShout Actor Bool
AddSlotToMaskSKSE Armor Int
AddSlotToMaskSKSE ArmorAddon Int
AddSpawnSKSE SpawnerTask -
AddSpell Actor Bool
AddToFaction Actor -
AddToMap ObjectReference -
AdvanceSkill Game -
AllowBleedoutDialogue Actor -
AllowPCDialogue Actor -
AllowPCDialogueSKSE Race Bool
AllowPickpocketSKSE Race Bool
Apply ImageSpaceModifier
ApplyCrossFade ImageSpaceModifier
ApplyHavokImpulse ObjectReference
AsCharSKSE StringUtil String
Asin Math Float
Atan Math Float
AttachAshPile Actor -
AvoidsRoadsSKSE Race Bool

B

Jump to: A-C-D-E-F-G-H-I-K-L-M-N-O-P-Q-R-S-T-U-W
Function Member of Description
BlockActivation ObjectReference

C

Jump to: A-B-D-E-F-G-H-I-K-L-M-N-O-P-Q-R-S-T-U-W
Function Member of Return Description
CalculateEncounterLevel ObjectReference Int
CalculateFavorCost Game Int
CanFastTravelToMarker ObjectReference Bool
CanFlySKSE Race Bool
CanFlyHere Actor Bool
CanPayCrimeGold Faction Bool
CanSwimSKSE Race Bool
CantOpenDoorsSKSE Race Bool
CanWalkSKSE Race Bool
CaptureFrameRate Utility String
Cast Scroll -
Cast Spell -
Ceiling Math Int
CenterOnCell Debug -
CenterOnCellAndWait Debug -
ChangeHeadPartSKSE Actor -
Clear LocationAlias -
Clear ReferenceAlias -
ClearAllowPCDialogueSKSE Race -
ClearAllowPickpocketSKSE Race -
ClearArrested Actor -
ClearAvoidsRoadsSKSE Race -
ClearCantOpenDoorsSKSE Race -
ClearDestruction ObjectReference -
ClearExpressionOverride Actor -
ClearExtraArrows Actor -
ClearForcedLandingMarker Actor -
ClearKeepOffsetFromActor Actor -
ClearLookAt Actor -
ClearNoCombatInWaterSKSE Race -
ClearNoKnockdownsSKSE Race -
ClearNoShadowsSKSE Race -
ClearPrison Game -
ClearRaceFlagSKSE Race -
ClearTempEffects Game -
CloseCustomMenuSKSE UI -
CloseUserLog Debug -
CompleteAllObjectives Quest -
CompleteQuest Quest -
Cos Math Float
CountLinkedRefChain ObjectReference Int
CreateSKSE ModEvent Int
CreateSKSE SpawnerTask Int
CreateSKSE UICallback Int
CreateAliasArraySKSE Utility Alias[]
CreateBoolArraySKSE Utility Bool[]
CreateDetectionEvent ObjectReference -
CreateEnchantmentSKSE ObjectReference -
CreateEnchantmentSKSE WornObject -
CreateFloatArraySKSE Utility Float[]
CreateFormArraySKSE Utility Form[]
CreateIntArraySKSE Utility Int[]
CreateStringArraySKSE Utility String[]

D

Jump to: A-B-C-E-F-G-H-I-K-L-M-N-O-P-Q-R-S-T-U-W
Function Member of Return Description
DamageActorValue Actor -
DamageAV Actor - alias for DamageActorValue
DamageObject ObjectReference -
DegreesToRadians Math Float
Delete ObjectReference -
DeleteWhenAble ObjectReference -
Disable ObjectReference -
DisableLinkChain ObjectReference -
DisableNoWait ObjectReference -
DisablePlayerControls Game -
Dismount Actor Bool
Dispel ActiveMagicEffect -
DispelAllSpells Actor -
DispelSpell Actor Bool
DoCombatSpellApply Actor -
DrawWeapon Actor -
DropObject ObjectReference ObjectReference
DumpAliasData Debug -

E

Jump to: A-B-C-D-F-G-H-I-K-L-M-N-O-P-Q-R-S-T-U-W
Function Member of Description
Enable ObjectReference
EnableAI Actor
EnableFastTravel Game
EnableFastTravel ObjectReference
EnableLinkChain ObjectReference
EnableNoWait ObjectReference
EnablePlayerControls Game
EndDeferredKill Actor
EndFrameRateCapture Utility CaptureFrameRate, StartFrameRateCapture
EquipItem Actor
EquipItemExSKSE Actor
EquipShout Actor
EquipSpell Actor
EvaluatePackage Actor

F

Jump to: A-B-C-D-E-G-H-I-K-L-M-N-O-P-Q-R-S-T-U-W
Function Member of Return Description
FadeOutGame Game
FailAllObjectives Quest
FastTravel Game
Find FormList
FindSKSE StringUtil
FindClosestActor Game
FindClosestActorFromRef Game
FindClosestReferenceOfAnyTypeInList Game
FindClosestReferenceOfAnyTypeInListFromRef Game
FindClosestReferenceOfType Game
FindClosestReferenceOfTypeFromRef Game
FindRandomActor Game
FindRandomActorFromRef Game
FindRandomReferenceOfAnyTypeInList Game
FindRandomReferenceOfAnyTypeInListFromRef Game
FindRandomReferenceOfType Game
FindRandomReferenceOfTypeFromRef Game
FindWeather Weather
Fire Weapon
Floor Math
ForceActive Quest
ForceActive Weather
ForceActorValue Actor
ForceAddRagdollToWorld ObjectReference
ForceFirstPerson Game
ForceLocationTo LocationAlias
ForceRefIfEmpty ReferenceAlias
ForceRefTo ReferenceAlias
ForceRemoveRagdollFromWorld ObjectReference
ForceStart Scene
ForceThirdPerson Game

G

Jump to: A-B-C-D-E-F-H-I-K-L-M-N-O-P-Q-R-S-T-U-W
Function Member of Description
GameTimeToString Utility
GetActorBase Actor
GetActorOwner Cell
GetActorOwner ObjectReference
GetActorReference ReferenceAlias
GetActorValue Actor
GetActorValuePercentage Actor
GetAlias Quest
GetAngleX ObjectReference
GetAngleY ObjectReference
GetAngleZ ObjectReference
GetAnimationVariableBool ObjectReference
GetAnimationVariableFloat ObjectReference
GetAnimationVariableInt ObjectReference
GetArmorRatingSKSE Armor
GetAssociatedSkill MagicEffect
GetAt FormList
GetAverageFrameRate Utility
GetBaseActorValue Actor
GetBaseDamageSKSE Weapon
GetBaseObject ActiveMagicEffect
GetBaseObject ObjectReference
GetBlueSKSE ColorForm
GetBoolSKSE UI
GetBribeAmount Actor
GetBudgetCount Utility
GetBudgetName Utility
GetCasterActor ActiveMagicEffect
GetCastTimeSKSE Scroll
GetCastTimeSKSE Spell
GetClass ActorBase
GetClassification Weather
GetCombatState Actor
GetCombatStyleSKSE ActorBase
GetCombatTarget Actor
GetConfigName Debug
GetCostliestEffectIndexSKSE Enchantment
GetCostliestEffectIndexSKSE Ingredient
GetCostliestEffectIndexSKSE Potion
GetCostliestEffectIndexSKSE Scroll
GetCostliestEffectIndexSKSE Spell
GetCrimeFaction Actor
GetCrimeGold Faction
GetCrimeGoldNonViolent Faction
GetCrimeGoldViolent Faction
GetCritDamageSKSE Weapon
GetCurrentBudget Utility
GetCurrentCrosshairRefSKSE Game
GetCurrentDestructionStage ObjectReference
GetCurrentGameTime Utility
GetCurrentLocation ObjectReference
GetCurrentMemory Utility
GetCurrentPackage Actor
GetCurrentRealTime Utility
GetCurrentScene ObjectReference
GetCurrentStageID Quest
GetCurrentWeather Weather
GetCurrentWeatherTransition Weather
GetDeadCount ActorBase
GetDefaultVoiceTypeSKSE Race
GetDialogueTarget Actor
GetDistance ObjectReference
GetDurationSKSE ActiveMagicEffect
GetEditorLocation ObjectReference
GetEffectiveMagickaCostSKSE Spell
GetEnchantmentSKSE Armor
GetEnchantmentSKSE Weapon
GetEquippedItemType Actor
GetEquippedObjectSKSE Actor
GetEquippedShield Actor
GetEquippedShout Actor
GetEquippedSpell Actor
GetEquippedWeapon Actor
GetFacePresetSKSE ActorBase
GetFactionOwner Cell
GetFactionOwner ObjectReference
GetFactionRank Actor
GetFactionReaction Actor
GetFloatSKSE UI
GetFlyingState Actor
GetForcedLandingMarker Actor
GetForm Game
GetFormExSKSE Game
GetFormFromFile Game
GetFormID Form
GetGameSettingFloat Game
GetGameSettingInt Game
GetGameSettingString Game
GetGiftFilter ActorBase
GetGoldAmount Actor
GetGoldValue Form
GetGreenSKSE ColorForm
GetHairColorSKSE ActorBase
GetHeadingAngle ObjectReference
GetHeightSKSE ActorBase
GetHeight ObjectReference
GetHighestRelationshipRank Actor
GetHueSKSE ColorForm
GetIDSKSE Alias
GetInfamy Faction
GetInfamyNonViolent Faction
GetInfamyViolent Faction
GetINIBoolSKSE Utility
GetINIFloatSKSE Utility
GetINIIntSKSE Utility
GetINIStringSKSE Utility
GetIntSKSE UI
GetItemChargeSKSE ObjectReference
GetItemCount ObjectReference
GetItemHealthPercent ObjectReference
GetItemMaxChargeSKSE ObjectReference
GetKey ObjectReference
GetKeywordSKSE Keyword
GetKeywordData Location
GetKeywordsSKSE Form
GetKiller Actor
GetLength ObjectReference
GetLengthSKSE StringUtil
GetLevel Actor
GetLeveledActorBase Actor
GetLightLevel Actor
GetLinkedRef ObjectReference
GetLocation LocationAlias
GetLockLevel ObjectReference
GetLowestRelationshipRank Actor
GetLuminositySKSE ColorForm
GetMappedKeySKSE Input
GetMaskForSlotSKSE Armor
GetMass ObjectReference
GetMaxFrameRate Utility
GetMaxRangeSKSE Weapon
GetMinFrameRate Utility
GetMinRangeSKSE Weapon
GetModAuthorSKSE Game
GetModCountSKSE Game
GetModDependencyCountSKSE Game
GetModDescriptionSKSE Game
GetModelPathSKSE Armor HasWorldModel, SetWorldModelPath
GetModelPathSKSE Weapon
GetModNameSKSE Game
GetNameSKSE Alias
GetNameSKSE Form
GetNoBleedoutRecovery Actor
GetNthCharSKSE StringUtil
GetNthEffectAreaSKSE Enchantment
GetNthEffectAreaSKSE Ingredient
GetNthEffectAreaSKSE Potion
GetNthEffectAreaSKSE Scroll
GetNthEffectAreaSKSE Spell
GetNthEffectDurationSKSE Enchantment
GetNthEffectDurationSKSE Ingredient
GetNthEffectDurationSKSE Potion
GetNthEffectDurationSKSE Scroll
GetNthEffectDurationSKSE Spell
GetNthEffectMagicEffectSKSE Enchantment
GetNthEffectMagicEffectSKSE Ingredient
GetNthEffectMagicEffectSKSE Potion
GetNthEffectMagicEffectSKSE Scroll
GetNthEffectMagicEffectSKSE Spell
GetNthEffectMagnitudeSKSE Enchantment
GetNthEffectMagnitudeSKSE Ingredient
GetNthEffectMagnitudeSKSE Potion
GetNthEffectMagnitudeSKSE Scroll
GetNthEffectMagnitudeSKSE Spell
GetNthFormSKSE ObjectReference
GetNthHeadPartSKSE ActorBase
GetNthIngredientSKSE ConstructibleObject
GetNthIngredientQuantitySKSE ConstructibleObject
GetNthKeyPressedSKSE Input
GetNthKeywordSKSE Form
GetNthLinkedRef ObjectReference
GetNthModDependencySKSE Game
GetNthParentSKSE EquipSlot
GetNthPartSKSE Outfit
GetNthPlayableRaceSKSE Race
GetNthRefSKSE Cell
GetNthSpellSKSE Actor
GetNthSpellSKSE ActorBase
GetNthSpellSKSE Race
GetNumEffectsSKSE Enchantment
GetNumEffectsSKSE Ingredient
GetNumEffectsSKSE Potion
GetNumEffectsSKSE Scroll
GetNumEffectsSKSE Spell
GetNumHeadPartsSKSE ActorBase
GetNumIngredientsSKSE ConstructibleObject
GetNumItemsSKSE ObjectReference
GetNumKeysPressedSKSE Input
GetNumKeywordsSKSE Form
GetNumParentsSKSE EquipSlot
GetNumPartsSKSE Outfit
GetNumPlayableRacesSKSE Race
GetNumRefsSKSE Cell
GetOpenState ObjectReference
GetOutfitSKSE ActorBase
GetOutgoingWeather Weather
GetOwningQuest Alias
GetOwningQuest Package
GetOwningQuest Scene
GetOwningQuest TopicInfo
GetParentCell ObjectReference
GetPerkPointsSKSE Game
GetPlatformName Debug
GetPlayer Game
GetPlayerControls Actor
GetPlayerGrabbedRef Game
GetPlayersLastRiddenHorse Game
GetPositionX ObjectReference
GetPositionY ObjectReference
GetPositionZ ObjectReference
GetRace Actor
GetRace ActorBase
GetRaceSKSE Race gets race by editorID string
GetReachSKSE Weapon
GetReaction Faction
GetRealHoursPassed Game
GetRedSKSE ColorForm
GetReference ReferenceAlias
GetRefTypeAliveCount Location
GetRefTypeDeadCount Location
GetRelationshipRank Actor
GetResultSKSE ConstructibleObject
GetResultQuantitySKSE ConstructibleObject
GetSaturationSKSE ColorForm
GetScale ObjectReference
GetSex ActorBase
GetSitState Actor
GetSize FormList
GetSkillSKSE Book
GetSkinSKSE Race
GetSkyMode Weather
GetSleepState Actor
GetSlotMaskSKSE Armor
GetSpeedSKSE Weapon
GetSpellSKSE Book
GetSpellCountSKSE Actor
GetSpellCountSKSE ActorBase
GetSpellCountSKSE Race
GetStaggerSKSE Weapon
GetState All Scripts
GetStolenItemValueCrime Faction
GetStolenItemValueNoCrime Faction
GetStringSKSE Keyword
GetStringSKSE UI
GetSunGlareSKSE Weather
GetSunPositionX Game
GetSunPositionY Game
GetSunPositionZ Game
GetTargetActor ActiveMagicEffect
GetTemplate Package
GetTimeElapsedSKSE ActiveMagicEffect
GetTotalArmorWeightSKSE ObjectReference
GetTotalItemWeightSKSE ObjectReference
GetTriggerObjectCount ObjectReference
GetTypeSKSE Form
GetTypeSKSE HeadPart
GetValue GlobalVariable
GetValueInt GlobalVariable
GetVersionSKSE SKSE
GetVersionBetaSKSE SKSE
GetVersionMinorSKSE SKSE
GetVersionNumber Debug
GetVersionReleaseSKSE SKSE
GetVoiceRecoveryTime Actor
GetVoiceType ObjectReference
GetWeaponTypeSKSE Weapon
GetWeightSKSE ActorBase
GetWeightSKSE Form
GetWeightClassSKSE Armor
GetWidth ObjectReference
GetWorkbenchKeywordSKSE ConstructibleObject
GetWorldModelNthTextureSetSKSE Form SetWorldModelNthTextureSet
GetWorldModelNumTextureSetsSKSE Form SetWorldModelNthTextureSet
GetWorldSpace ObjectReference
GetWornFormSKSE Actor
GotoState All Scripts

H

Jump to: A-B-C-D-E-F-G-I-K-L-M-N-O-P-Q-R-S-T-U-W
Function Member of Description
HasAssociation Actor
HasCommonParent Location
HasEffectKeyword ObjectReference
HasFamilyRelationship Actor
HasForm FormList
HasKeyword Form GetKeyword, GetKeywords
HasKeywordStringSKSE Form GetKeyword
HasLOS Actor
HasMagicEffect Actor
HasMagicEffectWithKeyword Actor
HasNode ObjectReference
HasParentRelationship Actor
HasPerk Actor
HasRefType Location
HasRefType ObjectReference
HasSpell Actor
HasWorldModelSKSE Form GetWorldModelPath, SetWorldModelPath
HideTitleSequenceMenu Game
HoldKeySKSE Input

I

Jump to: A-B-C-D-E-F-G-H-K-L-M-N-O-P-Q-R-S-T-U-W
Function Member of Return Description
IgnoreFriendlyHits ObjectReference
IncrementSkill Game
IncrementSkillBy Game
IncrementStat Game
InterruptCast ObjectReference
InvokeSKSE UI
InvokeBoolSKSE UI
InvokeBoolASKSE UI array version
InvokeFloatSKSE UI
InvokeFloatASKSE UI array version
InvokeFormSKSE UI
InvokeIntSKSE UI
InvokeIntASKSE UI array version
InvokeStringSKSE UI
InvokeStringASKSE UI array version
Is3DLoaded ObjectReference Bool
IsActionComplete Scene Bool
IsActivateChild ObjectReference Bool
IsActivateControlsEnabled Game Bool
IsActivationBlocked ObjectReference Bool
IsActive Quest Bool
IsAIEnabledSKSE Actor Bool
IsAlarmed Actor Bool
IsAlerted Actor Bool
IsAllowedToFly Actor Bool
IsArrested Actor Bool
IsArrestingTarget Actor Bool
IsAttached Cell Bool
IsBattleAxeSKSE Weapon Bool
IsBeingRidden Actor Bool
IsBleedingOut Actor Bool
IsBootsSKSE Armor Bool
IsBowSKSE Weapon Bool
IsBribed Actor Bool
IsCamSwitchControlsEnabled Game Bool
IsChild Actor Bool
IsChild Location Bool
IsChildRaceSKSE Race Bool
IsCleared Location Bool
IsClothingSKSE Armor Bool
IsClothingBodySKSE Armor Bool
IsClothingFeetSKSE Armor Bool
IsClothingHandsSKSE Armor Bool
IsClothingHeadSKSE Armor Bool
IsClothingPoorSKSE Armor Bool
IsClothingRichSKSE Armor Bool
IsClothingRingSKSE Armor Bool
IsCommandedActor Actor Bool
IsCompleted Quest Bool
IsCuirassSKSE Armor Bool
IsDaggerSKSE Weapon Bool
IsDead Actor Bool
IsDeleted ObjectReference Bool
IsDetectedBy Actor Bool
IsDigitSKSE StringUtil Bool
IsDisabled ObjectReference Bool
IsDoingFavor Actor Bool
IsEnabled ObjectReference Bool
IsEquipped Actor Bool
IsEssential Actor Bool
IsEssential ActorBase Bool
IsFactionInCrimeGroup Faction Bool
IsFastTravelControlsEnabled Game Bool
IsFastTravelEnabled Game Bool
IsFightingControlsEnabled Game Bool
IsFlying Actor Bool
IsFoodSKSE Potion Bool
IsFurnitureInUse ObjectReference Bool
IsFurnitureMarkerInUse ObjectReference Bool
IsGauntletsSKSE Armor Bool
IsGhost Actor Bool
IsGreatswordSKSE Weapon Bool
IsGuard Actor Bool
IsHarvestedSKSE ObjectReference Bool
IsHeavyArmorSKSE Armor Bool
IsHelmetSKSE Armor Bool
IsHostile Enchantment Bool
IsHostile Ingredient Bool
IsHostile Potion Bool
IsHostile Spell Bool
IsHostileToActor Actor Bool
IsIgnoringFriendlyHits ObjectReference Bool
IsImmobileSKSE Race Bool
IsInCombat Actor Bool
IsInDialogueWithPlayer ObjectReference Bool
IsInFaction Actor Bool
IsInInterior ObjectReference Bool
IsInKillMove Actor Bool
IsInLocation ObjectReference Bool
IsInMenuMode Utility Bool
IsInterior Cell Bool
IsIntimidated Actor Bool
IsInvulnerable ActorBase Bool
IsJewelrySKSE Armor Bool
IsJournalControlsEnabled Game Bool
IsKeyPressedSKSE Input Bool
IsLetterSKSE StringUtil Bool
IsLightArmorSKSE Armor Bool
IsLoaded Location Bool
IsLocked ObjectReference Bool
IsLookingControlsEnabled Game Bool
IsMaceSKSE Weapon Bool
IsMapMarkerVisible ObjectReference Bool
IsMenuControlsEnabled Game Bool
IsMenuOpenSKSE UI Bool
IsMovementControlsEnabled Game Bool
IsNearPlayer ObjectReference Bool
IsNotPushableSKSE Race Bool
IsObjectiveCompleted Quest Bool
IsObjectiveDisplayed Quest Bool
IsObjectiveFailed Quest Bool
IsOnMount Actor Bool
IsPlayerExpelled Faction Bool
IsPlayersLastRiddenHorse Actor Bool
IsPlayerSungazing Game Bool
IsPlayerTeammate Actor Bool
IsPlayableSKSE Form Bool
IsPlayableSKSE Race Bool
IsPlaying Scene Bool
IsProtected ActorBase Bool
IsPunctuationSKSE StringUtil Bool
IsRaceFlagSetSKSE Race Bool
IsReadSKSE Book Bool
IsRunning Actor Bool
IsRunning Quest Bool
IsSameLocation Location Bool
IsShieldSKSE Armor Bool
IsSneaking Actor Bool
IsSneakingControlsEnabled Game Bool
IsSprinting Actor Bool
IsStaffSKSE Weapon Bool
IsStageDone Quest Bool
IsStarting Quest Bool
IsStopped Quest Bool
IsStopping Quest Bool
IsSwimmingSKSE Actor Bool
IsSwordSKSE Weapon Bool
IsTakeableSKSE Book Bool
IsTextInputEnabledSKSE UI Bool
IsTrespassing Actor Bool
IsUnconscious Actor Bool
IsUnique ActorBase Bool
IsWarAxeSKSE Weapon Bool
IsWarhammerSKSE Weapon Bool
IsWeaponDrawn Actor Bool
IsWordUnlocked Game Bool

K

Jump to: A-B-C-D-E-F-G-H-I-L-M-N-O-P-Q-R-S-T-U-W
Function Member of Description
KeepOffsetFromActor Actor
Kill Actor
KillEssential Actor
KillSilent Actor
KnockAreaEffect ObjectReference

L

Jump to: A-B-C-D-E-F-G-H-I-K-M-N-O-P-Q-R-S-T-U-W
Function Member of Description
LearnAllEffects Ingredient
LearnEffect Ingredient
LearnNextEffect Ingredient
LeftShiftSKSE Math
LoadGameSKSE Game
Lock ObjectReference
LogicalAndSKSE Math
LogicalNotSKSE Math
LogicalOrSKSE Math
LogicalXorSKSE Math

M

Jump to: A-B-C-D-E-F-G-H-I-K-L-N-O-P-Q-R-S-T-U-W
Function Member of Description
MakeCanFlySKSE Race
MakeCanSwimSKSE Race
MakeCanWalkSKSE Race
MakeChildRaceSKSE Race
MakeImmobileSKSE Race
MakeMobileSKSE Race
MakeNoKnockdownsSKSE Race
MakeNonChildRaceSKSE Race
MakeNonFlyingSKSE Race
MakeNonSwimmingSKSE Race
MakeNonWalkingSKSE Race
MakeNotPushableSKSE Race
MakePlayableSKSE Race
MakePlayerFriend Actor
MakePushableSKSE Race
MakeUnplayableSKSE Race
MessageBox Debug
Mod GlobalVariable
ModActorValue Actor
ModArmorRatingSKSE Armor
ModCrimeGold Faction
ModFactionRank Actor
ModObjectiveGlobal Quest
ModPerkPointsSKSE Game
ModReaction Faction
MoveTo ObjectReference
MoveToIfUnloaded ObjectReference
MoveToInteractionLocation ObjectReference
MoveToMyEditorLocation ObjectReference
MoveToNode ObjectReference
MoveToPackageLocation Actor
MoveToWhenUnloaded ObjectReference
Mute SoundCategory

N

Jump to: A-B-C-D-E-F-G-H-I-K-L-M-O-P-Q-R-S-T-U-W
Function Member of Return Description
NoCombatInWaterSKSE Race Bool
NoKnockdownsSKSE Race Bool
NoShadowSKSE Race Bool
Notification Debug

O

Jump to: A-B-C-D-E-F-G-H-I-K-L-M-N-P-Q-R-S-T-U-W
Function Member of Description
OnActivate ObjectReference
OnActorActionSKSE Form RegisterForActorAction, UnregisterForActorAction
OnAnimationEvent Form OnAnimationEventUnregistered, RegisterForAnimationEvent, UnregisterForAnimationEvent
OnAnimationEventUnregistered Form OnAnimationEvent, RegisterForAnimationEvent, UnregisterForAnimationEvent
OnAttachedToCell ObjectReference
OnCellAttach ObjectReference
OnCellDetach ObjectReference
OnCellLoad ObjectReference
OnClose ObjectReference
OnCombatStateChanged Actor
OnContainerChanged ObjectReference
OnControlDownSKSE Form RegisterForControl, UnregisterForControl, UnregisterForAllControls
OnControlUpSKSE Form RegisterForControl, UnregisterForControl, UnregisterForAllControls
OnCrosshairRefChangeSKSE Form GetCurrentCrosshairRef, RegisterForCrosshairRef, UnregisterForCrosshairRef
OnDeath Actor
OnDestructionStageChanged ObjectReference
OnDetachedFromCell ObjectReference
OnDying Actor
OnEffectFinish ActiveMagicEffect
OnEffectStart ActiveMagicEffect
OnEnterBleedout Actor
OnEquipped ObjectReference
OnGainLOS Form RegisterForLOS, RegisterForSingleLOSGain
OnGetUp Actor
OnGrab ObjectReference
OnHit ObjectReference
OnItemAdded ObjectReference
OnItemRemoved ObjectReference
OnKeyDownSKSE Form RegisterForKey, UnregisterForKey, UnregisterForAllKeys
OnKeyUpSKSE Form RegisterForKey, UnregisterForKey, UnregisterForAllKeys
OnLoad ObjectReference
OnLocationChange Actor
OnLockStateChanged ObjectReference
OnLostLOS Form RegisterForLOS, RegisterForSingleLOSLost
OnMagicEffectApply ObjectReference
OnMenuCloseSKSE Form RegisterForMenu, UnregisterForMenu
OnMenuOpenSKSE Form RegisterForMenu, UnregisterForMenu
OnNiNodeUpdateSKSE ActiveMagicEffect RegisterForNiNodeUpdate, UnregisterForNiNodeUpdate
OnNiNodeUpdateSKSE Alias RegisterForNiNodeUpdate, UnregisterForNiNodeUpdate
OnNiNodeUpdateSKSE Form RegisterForNiNodeUpdate, UnregisterForNiNodeUpdate
OnObjectEquipped Actor
OnObjectUnequipped Actor
OnOpen ObjectReference
OnPackageChange Actor
OnPackageEnd Actor
OnPackageStart Actor
OnPlayerBowShot Actor
OnPlayerCameraStateSKSE Form RegisterForCameraState, UnregisterForCameraState
OnPlayerLoadGame Actor
OnRaceSwitchComplete Actor
OnRead ObjectReference
OnRelease ObjectReference
OnReset ObjectReference
OnSell ObjectReference
OnSit Actor
OnSleepStart Form RegisterForSleep
OnSleepStop Form RegisterForSleep
OnSpellCast ObjectReference
OnStoryActivateActor Quest
OnStoryAddToPlayer Quest
OnStoryArrest Quest
OnStoryAssaultActor Quest
OnStoryBribeNPC Quest
OnStoryCastMagic Quest
OnStoryChangeLocation Quest
OnStoryCraftItem Quest
OnStoryCrimeGold Quest
OnStoryCure Quest
OnStoryDialogue Quest
OnStoryDiscoverDeadBody Quest
OnStoryEscapeJail Quest
OnStoryFlatterNPC Quest
OnStoryHello Quest
OnStoryIncreaseLevel Quest
OnStoryIncreaseSkill Quest
OnStoryInfection Quest
OnStoryIntimidateNPC Quest
OnStoryJail Quest
OnStoryKillActor Quest
OnStoryNewVoicePower Quest
OnStoryPayFine Quest
OnStoryPickLock Quest
OnStoryPlayerGetsFavor Quest
OnStoryRelationshipChange Quest
OnStoryRemoveFromPlayer Quest
OnStoryScript Quest
OnStoryServedTime Quest
OnStoryTrespass Quest
OnTrackedStatsEvent Form
OnTranslationAlmostComplete ObjectReference
OnTranslationComplete ObjectReference
OnTranslationFailed ObjectReference
OnTrapHit ObjectReference
OnTrapHitStart ObjectReference
OnTrapHitStop ObjectReference
OnTrigger ObjectReference
OnTriggerEnter ObjectReference
OnTriggerLeave ObjectReference
OnUnequipped ObjectReference
OnUnload ObjectReference
OnUpdate ActiveMagicEffect
OnUpdate Alias
OnUpdate Form
OnUpdateGameTime Form
OnWardHit ObjectReference
OpenCustomMenuSKSE UI
OpenInventory Actor
OpenUserLog Debug
OverBudget Utility

P

Jump to: A-B-C-D-E-F-G-H-I-K-L-M-N-O-Q-R-S-T-U-W
Function Member of Description
PathToReference Actor
Pause SoundCategory
PlaceActorAtMe ObjectReference
PlaceAtMe ObjectReference
Play EffectShader
Play Sound
Play VisualEffect
PlayAndWait Sound
PlayAnimation ObjectReference
PlayAnimationAndWait ObjectReference
PlayBink Game
PlayerKnows Form SetPlayerKnows
PlayerMoveToAndWait Debug
PlayerPayCrimeGold Faction
PlayGamebryoAnimation ObjectReference
PlayIdle Actor
PlayIdleWithTarget Actor
PlayImpactEffect ObjectReference
PlaySubGraphAnimation Actor
PlaySyncedAnimationAndWaitSS ObjectReference
PlaySyncedAnimationSS ObjectReference
PlayTerrainEffect ObjectReference
PopTo ImageSpaceModifier
Pow Math
PrecacheCharGen Game
PrecacheCharGenClear Game
ProcessTrapHit ObjectReference
PushActorAway ObjectReference
PushBoolSKSE UICallback
PushBoolASKSE UICallback
PushFloatSKSE UICallback
PushFloatASKSE UICallback
PushIntSKSE UICallback
PushIntASKSE UICallback
PushStringSKSE UICallback
PushStringASKSE UICallback

Q

Jump to: A-B-C-D-E-F-G-H-I-K-L-M-N-O-P-R-S-T-U-W
Function Member of Description
QueryStat Game
QueueNiNodeUpdateSKSE Actor
QuitGame Debug
QuitToMainMenu Game

R

Jump to: A-B-C-D-E-F-G-H-I-K-L-M-N-O-P-Q-S-T-U-W
Function Member of Description
RadiansToDegrees Math
RampRumble ObjectReference
RandomFloat Utility
RandomInt Utility
RegenerateHeadSKSE Actor
RegisterForActorActionSKSE Form OnActorAction, UnregisterForActorAction
RegisterForAnimationEvent Form OnAnimationEvent, OnAnimationEventUnregistered, UnregisterForAnimationEvent
RegisterForCameraStateSKSE Form OnPlayerCameraState, UnregisterForCameraState
RegisterForControlSKSE Form OnControlDown, OnControlUp, UnregisterForControl, UnregisterForAllControls
RegisterForCrosshairRefSKSE Form GetCurrentCrosshairRef, OnCrosshairRefChange, UnregisterForCrosshairRef
RegisterForKeySKSE Form OnKeyDown, OnKeyUp, UnregisterForKey, UnregisterForAllKeys
RegisterForLOS Form OnGainLOS, OnLostLOS, UnregisterForLOS
RegisterForMenuSKSE Form OnMenuOpen, OnMenuClose
RegisterForModEventSKSE Form SendModEvent
RegisterForNiNodeUpdateSKSE ActiveMagicEffect OnNiNodeUpdate, UnregisterForNiNodeUpdate
RegisterForNiNodeUpdateSKSE Alias OnNiNodeUpdate, UnregisterForNiNodeUpdate
RegisterForNiNodeUpdateSKSE Form OnNiNodeUpdate, UnregisterForNiNodeUpdate
RegisterForSingleLOSGain Form OnGainLOS
RegisterForSingleLOSLost Form OnLostLOS
RegisterForSingleUpdate Form OnUpdate
RegisterForSingleUpdateGameTime Form OnUpdateGameTime
RegisterForSleep Form OnSleepStart, OnSleepStop
RegisterForTrackedStatsEvent Form OnTrackedStatsEvent, UnregisterForTrackedStatsEvent
RegisterForUpdate Form OnUpdate, UnregisterForUpdate
RegisterForUpdateGameTime Form OnUpdateGameTime, UnregisterForUpdateGameTime
ReleaseSKSE UICallback
ReleaseKeySKSE Input
ReleaseOverride Weather
RemoteCast Spell
Remove ImageSpaceModifier
Remove MusicType
RemoveAddedForm FormList
RemoveAllInventoryEventFilters ObjectReference
RemoveAllItems ObjectReference
RemoveCrossFade ImageSpaceModifier
RemoveFromAllFactions Actor
RemoveFromFaction Actor
RemoveHavokConstraints Game
RemoveInventoryEventFilter ObjectReference
RemoveItem ObjectReference
RemovePerk Actor
RemoveShout Actor
RemoveSlotFromMaskSKSE Armor
RemoveSpell Actor
RequestAutoSave Game
RequestModel Game
RequestSave Game
Reset Cell
Reset ObjectReference
Reset Quest
ResetHealthAndLimbs Actor
ResetHelpMessage Message
ResizeAliasArraySKSE Utility
ResizeBoolArraySKSE Utility
ResizeFloatArraySKSE Utility
ResizeFormArraySKSE Utility
ResizeIntArraySKSE Utility
ResizeStringArraySKSE Utility
RestoreActorValue Actor
Resurrect Actor
Revert FormList
Revert LeveledActor
Revert LeveledItem
Revert LeveledSpell
RightShiftSKSE Math LeftShift

S

Jump to: A-B-C-D-E-F-G-H-I-K-L-M-N-O-P-Q-R-T-U-W
Function Member of Description
SaveGameSKSE Game
Say ObjectReference
SendSKSE UICallback
SendAnimationEvent Debug
SendAssaultAlarm Actor
SendAssaultAlarm Faction
SendModEventSKSE Form
SendPlayerToJail Faction
SendStealAlarm ObjectReference
SendStoryEvent Keyword
SendStoryEventAndWait Keyword
SendTrespassAlarm Actor
SendWereWolfTransformation Game
ServeTime Game
SetActive Quest
SetActive Weather
SetActorCause ObjectReference
SetActorOwner Cell
SetActorOwner ObjectReference
SetActorValue Actor
SetAlert Actor
SetAllowFlying Actor
SetAllowFlyingEx Actor
SetAllowFlyingMountLandingRequests Game
SetAllowPCDialogueSKSE Race
SetAllowPickpocketSKSE Race
SetAlly Faction
SetAlpha Actor
SetAngle ObjectReference
SetAnimationVariableBool ObjectReference
SetAnimationVariableFloat ObjectReference
SetAnimationVariableInt ObjectReference
SetArmorRatingSKSE Armor
SetAttackActorOnSight Actor
SetAvoidsRoadsSKSE Race
SetBaseDamageSKSE Weapon
SetBeastForm Game
SetBoolSKSE UI
SetBribed Actor
SetCameraTarget Game
SetCantOpenDoorsSKSE Race
SetClassSKSE ActorBase
SetCleared Location
SetCombatStyleSKSE ActorBase
SetCrimeFaction Actor
SetCrimeGold Faction
SetCrimeGoldViolent Faction
SetCritDamageSKSE Weapon
SetCriticalStage Actor
SetCurrentStageID Quest
SetDefaultVoiceTypeSKSE Race
SetDestroyed ObjectReference
SetDoingFavor Actor
SetDontMove Actor
SetEnchantmentSKSE Armor
SetEnchantmentSKSE Weapon
SetEnemy Faction
SetEssential ActorBase
SetExpressionOverride Actor
SetEyeTexture Actor
SetFacePresetSKSE ActorBase
SetFactionOwner Cell
SetFactionOwner ObjectReference
SetFactionRank Actor
SetFloatSKSE UI
SetFogColor Cell
SetFogPlanes Cell
SetFogPower Cell
SetFootIK Debug
SetForcedLandingMarker Actor
SetFrequency SoundCategory
SetGameSettingBoolSKSE Game
SetGameSettingFloatSKSE Game
SetGameSettingIntSKSE Game
SetGameSettingStringSKSE Game
SetGhost Actor
SetGodMode Debug
SetGoldValueSKSE Form
SetHairColorSKSE ActorBase
SetHeadTracking Actor
SetHeightSKSE ActorBase
SetHudCartMode Game
SetInChargen Game
SetINIBool Utility
SetINIFloat Utility
SetINIInt Utility
SetINIString Utility
SetInstanceVolume Sound
SetIntSKSE UI
SetIntimidated Actor
SetInvulnerable ActorBase
SetItemChargeSKSE ObjectReference
SetKeywordData Location
SetLockLevel ObjectReference
SetLookAt Actor
SetMaxRangeSKSE Weapon
SetMinRangeSKSE Weapon
SetModelPathSKSE Armor
SetModelPathSKSE Weapon
SetMotionType ObjectReference
SetNameSKSE Form
SetNoBleedoutRecovery Actor
SetNoCombatInWaterSKSE Race
SetNoShadowSKSE Race
SetNoFavorAllowed ObjectReference
SetNotShowOnStealthMeter Actor
SetNthHeadPartSKSE ActorBase
SetNthIngredientSKSE ConstructibleObject
SetNthIngredientQuantitySKSE ConstructibleObject
SetObjectiveCompleted Quest
SetObjectiveDisplayed Quest
SetObjectiveFailed Quest
SetOpen ObjectReference
SetOutfit Actor
SetOutfit ActorBase
SetPCAllowDialogueSKSE Race
SetPerkPointsSKSE Game
SetPlayerAIDriven Game
SetPlayerControls Actor
SetPlayerEnemy Faction
SetPlayerExpelled Faction
SetPlayerKnowsSKSE Form PlayerKnows
SetPlayerLevelSKSE Game
SetPlayerReportCrime Game
SetPlayerResistingArrest Actor
SetPlayerTeammate Actor
SetPosition ObjectReference
SetProtected ActorBase
SetPublic Cell
SetRace Actor
SetRaceFlagSKSE Race
SetReachSKSE Weapon
SetReaction Faction
SetRelationshipRank Actor
SetRestrained Actor
SetResultSKSE ConstructibleObject
SetResultQuantitySKSE ConstructibleObject
SetScale ObjectReference
SetSittingRotation Game
SetSkinSKSE Race
SetSlotMaskSKSE Armor
SetSpeedSKSE Weapon
SetStaggerSKSE Weapon
SetStringSKSE UI
SetSubGraphFloatVariable Actor
SetSunGazeImageSpaceModifier Game
SetUnconscious Actor
SetValue GlobalVariable
SetValueInt GlobalVariable
SetVehicle Actor
SetVoiceRecoveryTime Actor
SetVolume SoundCategory
SetWeaponTypeSKSE Weapon
SetWeightSKSE ActorBase
SetWeightSKSE Form
SetWeightClassSKSE Armor
SetWorkbenchKeywordSKSE ConstructibleObject
SetWorldModelPathSKSE Form HasWorldModel, GetWorldModelPath
ShakeCamera Game
ShakeController Game
SheatheWeaponSKSE Actor
Show Message
ShowAsHelpMessage Message
ShowBarterMenu Actor
ShowFirstPersonGeometry Game
ShowGiftMenu Actor
ShowHelpMessage Game
ShowLimitedRaceMenu Game
ShowRaceMenu Game
ShowTitleSequenceMenu Game
ShowTrainingMenu Game
Sin Math
SplineTranslateTo ObjectReference
SplineTranslateToRef ObjectReference
SplineTranslateToRefNode ObjectReference
Sqrt Math
Start Quest
Start Scene
StartCannibal Actor
StartCombat Actor
StartDeferredKill Actor
StartFrameRateCapture Utility CaptureFrameRate, EndFrameRateCapture
StartObjectProfiling Form StopObjectProfiling
StartScriptProfiling Debug
StartSneaking Actor
StartStackProfiling Debug
StartTitleSequence Game
StartVampireFeed Actor
Stop EffectShader
Stop Quest
Stop Scene
Stop VisualEffect
StopCombat Actor
StopCombatAlarm Actor
StopInstance Sound
StopObjectProfiling Form StartObjectProfiling
StopScriptProfiling Debug
StopStackProfiling Debug
StopTranslation ObjectReference
SubstringSKSE StringUtil

T

Jump to: A-B-C-D-E-F-G-H-I-K-L-M-N-O-P-Q-R-S-U-W
Function Member of Description
Tan Math
TapKeySKSE Input
TeachWord Game
TempCloneSKSE Form
TetherToHorse ObjectReference
ToggleAI Debug
ToggleCollisions Debug
ToggleMenus Debug
Trace Debug
TraceAndBox Debug
TraceConditional Debug
TraceStack Debug
TraceUser Debug
TranslateTo ObjectReference
TranslateToRef ObjectReference
TrapSoul Actor
TriggerScreenBlood Game
TryToAddToFaction ReferenceAlias
TryToClear ReferenceAlias
TryToDisable ReferenceAlias
TryToDisableNoWait ReferenceAlias
TryToEnable ReferenceAlias
TryToEnableNoWait ReferenceAlias
TryToEvaluatePackage ReferenceAlias
TryToKill ReferenceAlias
TryToMoveTo ReferenceAlias
TryToRemoveFromFaction ReferenceAlias
TryToReset ReferenceAlias
TryToStopCombat ReferenceAlias

U

Jump to: A-B-C-D-E-F-G-H-I-K-L-M-N-O-P-Q-R-S-T-W
Function Member of Description
UnequipAll Actor
UnequipItem Actor
UnequipItemExSKSE Actor
UnequipItemSlot Actor
UnequipShout Actor
UnequipSpell Actor
UnlockOwnedDoorsInCell Actor
UnlockWord Game
UnMute SoundCategory
UnPause SoundCategory
UnregisterForActorActionSKSE Form
UnregisterForAllControlsSKSE Form RegisterForControl, UnregisterForControl
UnregisterForAllKeysSKSE Form RegisterForKey, UnregisterForKey
UnregisterForAllMenusSKSE Form RegisterForMenu, UnregisterForMenu
UnregisterForAnimationEvent Form RegisterForAnimationEvent
UnregisterForCameraStateSKSE Form RegisterForCameraState
UnregisterForControlSKSE Form RegisterForControl, UnregisterForAllControls
UnregisterForCrosshairRefSKSE Form GetCurrentCrosshairRef, OnCrosshairRefChange, RegisterForCrosshairRef
UnregisterForKeySKSE Form RegisterForKey, UnregisterForAllKeys
UnregisterForLOS Form RegisterForLOS
UnregisterForMenuSKSE Form RegisterForMenu
UnregisterForNiNodeUpdateSKSE Form RegisterForNiNodeUpdate
UnregisterForSleep Form RegisterForSleep
UnregisterForTrackedStatsEvent Form RegisterForTrackedStatsEvent
UnregisterForUpdate Form RegisterForUpdate, RegisterForSingleUpdate
UnregisterForUpdateGameTime Form RegisterForUpdateGameTime
UpdateCurrentInstanceGlobal Quest
UpdateHairColorSKSE Game
UpdateWeightSKSE Actor
UsingGamepad Game

W

Jump to: A-B-C-D-E-F-G-H-I-K-L-M-N-O-P-Q-R-S-T-U
Function Member of Description
Wait Utility
WaitForAnimationEvent ObjectReference
WaitGameTime Utility
WaitMenuMode Utility
WillIntimidateSucceed Actor
WornHasKeyword Actor